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Snowdin and caves fluff and zoning removal (#95770)
## About The Pull Request <img width="245" height="468" alt="image" src="https://github.com/user-attachments/assets/e7924766-cf9a-4ca0-b3fb-a668d3d2cec0" /> ## Why It's Good For The Game shouldve been removed with the first pr ## Changelog Removes everything for the caves and snowdin away missions except for the original caves area because i used that in heretic, whoops. not player facing there should be no CL
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@@ -53,10 +53,3 @@
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/datum/ai_planning_subtree/target_retaliate,
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/datum/ai_planning_subtree/basic_melee_attack_subtree,
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)
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///Subtype used in the caves away mission
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/mob/living/basic/bat/away_caves
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name = "cave bat"
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desc = "A rare breed of bat which roosts deep in caves."
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minimum_survivable_temperature = 0
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gold_core_spawnable = NO_SPAWN
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