Removes mining drill power mechanic.

- Removes the power mechanic from mining drills and the sonic
jackhammer.
- Fixes broken borg diamond drill upgrade.
This commit is contained in:
GunHog
2015-05-08 10:12:22 -05:00
parent 2febf4dacd
commit 26df5b6c8e
12 changed files with 19 additions and 119 deletions
@@ -123,10 +123,6 @@
if(istype(W, /obj/item/weapon/pickaxe/drill/jackhammer))
var/obj/item/weapon/pickaxe/drill/jackhammer/D = W
if(!D.bcell.use(300))
user << "<span class='notice'>Your [D.name] doesn't have enough power to break through the [name].</span>"
return
D.update_icon()
D.playDigSound()
dismantle(user)
-7
View File
@@ -50,10 +50,6 @@
else if(istype(W, /obj/item/weapon/pickaxe/drill/jackhammer))
var/obj/item/weapon/pickaxe/drill/jackhammer/D = W
if(!D.bcell.use(D.drillcost))
user << "<span class='warning'>Your [D.name] doesn't have enough power to break through the [name]!</span>"
return
D.update_icon()
user << "<span class='notice'>You smash through the girder!</span>"
new /obj/item/stack/sheet/metal(get_turf(src))
D.playDigSound()
@@ -307,9 +303,6 @@
else if(istype(W, /obj/item/weapon/pickaxe/drill/jackhammer))
var/obj/item/weapon/pickaxe/drill/jackhammer/D = W
if(!D.bcell.use(D.drillcost))
return
D.update_icon()
user << "<span class='notice'>Your jackhammer smashes through the girder!</span>"
var/obj/effect/decal/remains/human/R = new (get_turf(src))
transfer_fingerprints_to(R)
-4
View File
@@ -56,10 +56,6 @@
else if(istype(W, /obj/item/weapon/pickaxe/drill/jackhammer))
var/obj/item/weapon/pickaxe/drill/jackhammer/D = W
if(!D.bcell.use(D.drillcost))
user << "<span class='warning!'>Your [D.name] doesn't have enough power to break through the [name]!</span>"
return
D.update_icon()
if(!src.loc)
return
user.visible_message("[user] destroys the [name]!", \