diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index e73490e91b4..cf16100d401 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -286,10 +286,12 @@ /obj/structure/table/glass/proc/table_shatter(mob/M) visible_message("[src] breaks!", "You hear breaking glass.") - playsound(src.loc, "shatter", 50, 1) - for(var/i in debris) - var/atom/movable/AM = i - AM.loc = get_turf(src) + var/turf/T = get_turf(src) + playsound(T, "shatter", 50, 1) + for(var/I in debris) + var/atom/movable/AM = I + AM.forceMove(T) + debris -= AM if(istype(AM, /obj/item/weapon/shard)) AM.throw_impact(M) M.Weaken(5)