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minor material_container args/vars refactor and Mk-honk shoes peeve. (#54863)
My original intention was just fixing an issue with the Mk-honk banana shoes but, considering I didn't want to add two new variables to a component with already lot of args and lengthy AddComponent() calls in term of text, I had to merge some TRUE/FALSE variable/args into the breakdown_flags bitfield (now named mat_container_flags) in the process.
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@@ -28,7 +28,7 @@
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/obj/machinery/mineral/ore_redemption/Initialize(mapload)
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. = ..()
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stored_research = new /datum/techweb/specialized/autounlocking/smelter
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materials = AddComponent(/datum/component/remote_materials, "orm", mapload, breakdown_flags=BREAKDOWN_FLAGS_ORM)
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materials = AddComponent(/datum/component/remote_materials, "orm", mapload, mat_container_flags=BREAKDOWN_FLAGS_ORM)
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/obj/machinery/mineral/ore_redemption/Destroy()
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QDEL_NULL(stored_research)
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