diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm index 06b0b633e4a..d8862dfd0eb 100644 --- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm @@ -26,6 +26,7 @@ new /obj/item/storage/box/beanbag(src) new /obj/item/clothing/suit/armor/vest/alt(src) new /obj/item/clothing/glasses/sunglasses/reagent(src) + new /obj/item/clothing/neck/petcollar(src) new /obj/item/storage/belt/bandolier(src) /obj/structure/closet/chefcloset diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm index ee9ecfc908a..0351fdc5961 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -72,6 +72,7 @@ new /obj/item/reagent_containers/hypospray/CMO(src) new /obj/item/device/autosurgeon/cmo(src) new /obj/item/door_remote/chief_medical_officer(src) + new /obj/item/clothing/neck/petcollar(src) /obj/structure/closet/secure_closet/animal name = "animal control" diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index aeacf17598d..cec16f37c4d 100755 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -11,6 +11,7 @@ else new /obj/item/storage/backpack/satchel/cap(src) new /obj/item/clothing/neck/cloak/cap(src) + new /obj/item/clothing/neck/petcollar(src) new /obj/item/storage/backpack/duffelbag/captain(src) new /obj/item/clothing/head/crown/fancy(src) new /obj/item/clothing/suit/captunic(src)