mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-20 20:45:28 +01:00
Merge branch 'master' of https://github.com/tgstation/-tg-station into SubSystems
This commit is contained in:
@@ -7,25 +7,81 @@
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icon = 'icons/obj/statue.dmi'
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icon_state = ""
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density = 1
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anchored = 1
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anchored = 0
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var/hardness = 1
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var/oreAmount = 7
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var/mineralType = "metal"
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var/last_event = 0
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var/active = null
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var/spam_flag = 0
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/obj/structure/statue/Destroy()
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density = 0
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..()
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/obj/structure/statue/attackby(obj/item/weapon/W, mob/user)
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hardness -= W.force/100
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user << "You hit the [name] with your [W.name]!"
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CheckHardness()
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/obj/structure/statue/attackby(obj/item/weapon/W, mob/living/user as mob)
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add_fingerprint(user)
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user.changeNext_move(CLICK_CD_MELEE)
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if(istype(W, /obj/item/weapon/wrench))
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if(anchored)
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playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
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user.visible_message("<span class='notice'>[user] is loosening the [name]'s bolts...</span>", \
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"<span class='notice'>You are loosening the [name]'s bolts...</span>")
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if(do_after(user,40))
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if(!src) return
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if(!anchored) return
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user.visible_message("<span class='notice'>[user] loosened the [name]'s bolts!</span>", \
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"<span class='notice'>You loosened the [name]'s bolts!</span>")
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anchored = 0
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else if(!anchored)
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if (!istype(src.loc, /turf/simulated/floor))
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user.visible_message("<span class='danger'>A floor must be present to secure the [name]!</span>")
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return
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playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
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user.visible_message("<span class='notice'>[user] is securing the [name]'s bolts...</span>", \
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"<span class='notice'>You are securing the [name]'s bolts...</span>")
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if(do_after(user, 40))
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if(!src) return
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if(anchored) return
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user.visible_message("<span class='notice'>[user] has secured the [name]'s bolts!</span>", \
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"<span class='notice'>You have secured the [name]'s bolts!</span>")
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anchored = 1
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/obj/structure/statue/attack_hand(mob/user)
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visible_message("<span class='notice'>[user] rubs some dust off from the [name]'s surface.</span>")
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else if(istype(W, /obj/item/weapon/pickaxe/plasmacutter))
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user.visible_message("<span class='notice'>[user] is slicing apart the [name]...</span>", \
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"<span class='notice'>You are slicing apart the [name]...</span>")
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if(do_after(user,30))
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if(!src.loc) return
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user.visible_message("<span class='notice'>[user] slices apart the [name]!</span>", \
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"<span class='notice'>You slice apart the [name]!</span>")
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Dismantle(1)
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else if(istype(W, /obj/item/weapon/pickaxe/drill/diamonddrill))
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user.visible_message("<span class='notice'>[user] begins to drill apart the [name]!</span>", \
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"<span class='notice'>You begin to drill apart the [name]!</span>")
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if(do_after(user,5))
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if(!src.loc) return
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user.visible_message("<span class='notice'>[user] destroys the [name]!</span>", \
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"<span class='notice'>You destroy the [name]!</span>")
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qdel(src)
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else if(istype(W, /obj/item/weapon/weldingtool))
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if(!anchored)
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user.visible_message("<span class='notice'>[user] is slicing apart the [name]...</span>", \
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"<span class='notice'>You are slicing apart the [name]...</span>")
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if(do_after(user, 40))
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if(!src.loc) return
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user.visible_message("<span class='notice'>[user] slices apart the [name]!</span>", \
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"<span class='notice'>You slice apart the [name]!</span>")
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Dismantle(1)
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else
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hardness -= W.force/100
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..()
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CheckHardness()
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/obj/structure/statue/attack_hand(mob/living/user as mob)
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user.changeNext_move(CLICK_CD_MELEE)
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add_fingerprint(user)
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user.visible_message("<span class='notice'>[user] rubs some dust off from the [name]'s surface.</span>", \
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"<span class='notice'>You rub some dust off from the [name]'s surface.</span>")
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/obj/structure/statue/CanAtmosPass()
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return !density
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@@ -83,6 +139,8 @@
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hardness = 3
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luminosity = 2
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mineralType = "uranium"
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var/last_event = 0
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var/active = null
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/obj/structure/statue/uranium/nuke
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name = "Statue of a Nuclear Fission Explosive"
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@@ -100,6 +158,7 @@
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/obj/structure/statue/uranium/Bumped(atom/user)
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radiate()
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..()
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/obj/structure/statue/uranium/attack_hand(mob/user)
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radiate()
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@@ -107,6 +166,7 @@
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/obj/structure/statue/uranium/attack_paw(mob/user)
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radiate()
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..()
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/obj/structure/statue/uranium/proc/radiate()
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if(!active)
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@@ -238,6 +298,7 @@
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hardness = 3
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mineralType = "bananium"
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desc = "A bananium statue with a small engraving:'HOOOOOOONK'."
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var/spam_flag = 0
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/obj/structure/statue/bananium/clown
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name = "Statue of a clown"
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@@ -245,6 +306,7 @@
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/obj/structure/statue/bananium/Bumped(atom/user)
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honk()
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..()
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/obj/structure/statue/bananium/attackby(obj/item/weapon/W, mob/user)
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honk()
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@@ -256,9 +318,10 @@
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/obj/structure/statue/bananium/attack_paw(mob/user)
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honk()
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..()
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/obj/structure/statue/bananium/proc/honk()
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if(spam_flag == 0)
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if(!spam_flag)
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spam_flag = 1
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playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1)
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spawn(20)
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@@ -55,6 +55,8 @@
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if(M.environment_smash)
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new /obj/item/stack/sheet/metal(src.loc)
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qdel(src)
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return
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manual_unbuckle(M)
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/obj/structure/stool/bed/MouseDrop_T(mob/M as mob, mob/user as mob)
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if(!istype(M)) return
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@@ -112,8 +114,8 @@
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if ( !ismob(M) || (get_dist(src, user) > 1) || (M.loc != src.loc) || user.restrained() || user.lying || user.stat || M.buckled || istype(user, /mob/living/silicon/pai) || M.anchored)
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return
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if (istype(M, /mob/living/carbon/slime))
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user << "The [M] is too squishy to buckle in."
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if (istype(M, /mob/living/carbon/slime) || istype(M, /mob/living/simple_animal/slime))
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user << "\The [M] is too squishy to buckle in."
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return
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unbuckle()
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