diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm
index 5e90129310a..8ab11394446 100644
--- a/code/__DEFINES/misc.dm
+++ b/code/__DEFINES/misc.dm
@@ -452,6 +452,6 @@ GLOBAL_LIST_INIT(pda_styles, list(MONO, VT, ORBITRON, SHARE))
#define VOMIT_PURPLE 2
//chem grenades defines
-#define EMPTY 1
-#define WIRED 2
-#define READY 3
+#define GRENADE_EMPTY 1
+#define GRENADE_WIRED 2
+#define GRENADE_READY 3
diff --git a/code/datums/wires/explosive.dm b/code/datums/wires/explosive.dm
index 4562bdaf74a..38f1ef16327 100644
--- a/code/datums/wires/explosive.dm
+++ b/code/datums/wires/explosive.dm
@@ -22,7 +22,7 @@
/datum/wires/explosive/chem_grenade/interactable(mob/user)
var/obj/item/grenade/chem_grenade/G = holder
- if(G.stage == WIRED)
+ if(G.stage == GRENADE_WIRED)
return TRUE
/datum/wires/explosive/chem_grenade/attach_assembly(color, obj/item/assembly/S)
@@ -119,4 +119,4 @@
/datum/wires/explosive/gibtonite/explode()
var/obj/item/twohanded/required/gibtonite/P = holder
- P.GibtoniteReaction(null, 2)
\ No newline at end of file
+ P.GibtoniteReaction(null, 2)
diff --git a/code/game/objects/items/grenades/chem_grenade.dm b/code/game/objects/items/grenades/chem_grenade.dm
index 606d7a3c8ec..30804393113 100644
--- a/code/game/objects/items/grenades/chem_grenade.dm
+++ b/code/game/objects/items/grenades/chem_grenade.dm
@@ -5,7 +5,7 @@
item_state = "flashbang"
w_class = WEIGHT_CLASS_SMALL
force = 2
- var/stage = EMPTY
+ var/stage = GRENADE_EMPTY
var/list/obj/item/reagent_containers/glass/beakers = list()
var/list/allowed_containers = list(/obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle)
var/list/banned_containers = list(/obj/item/reagent_containers/glass/beaker/bluespace) //Containers to exclude from specific grenade subtypes
@@ -27,7 +27,7 @@
wires = new /datum/wires/explosive/chem_grenade(src)
/obj/item/grenade/chem_grenade/examine(mob/user)
- display_timer = (stage == READY) //show/hide the timer based on assembly state
+ display_timer = (stage == GRENADE_READY) //show/hide the timer based on assembly state
..()
if(user.can_see_reagents())
if(beakers.len)
@@ -39,7 +39,7 @@
to_chat(user, "You detect no second beaker in the grenade.")
else
to_chat(user, "You scan the grenade, but detect nothing.")
- else if(stage != READY && beakers.len)
+ else if(stage != GRENADE_READY && beakers.len)
if(beakers.len == 2 && beakers[1].name == beakers[2].name)
to_chat(user, "You see two [beakers[1].name]s inside the grenade.")
else
@@ -47,23 +47,23 @@
to_chat(user, "You see a [G.name] inside the grenade.")
/obj/item/grenade/chem_grenade/attack_self(mob/user)
- if(stage == READY && !active)
+ if(stage == GRENADE_READY && !active)
..()
- if(stage == WIRED)
+ if(stage == GRENADE_WIRED)
wires.interact(user)
/obj/item/grenade/chem_grenade/attackby(obj/item/I, mob/user, params)
- if(istype(I,/obj/item/assembly) && stage == WIRED)
+ if(istype(I,/obj/item/assembly) && stage == GRENADE_WIRED)
wires.interact(user)
if(I.tool_behaviour == TOOL_SCREWDRIVER)
- if(stage == WIRED)
+ if(stage == GRENADE_WIRED)
if(beakers.len)
- stage_change(READY)
+ stage_change(GRENADE_READY)
to_chat(user, "You lock the [initial(name)] assembly.")
I.play_tool_sound(src, 25)
else
to_chat(user, "You need to add at least one beaker before locking the [initial(name)] assembly!")
- else if(stage == READY)
+ else if(stage == GRENADE_READY)
det_time = det_time == 50 ? 30 : 50 //toggle between 30 and 50
if(landminemode)
landminemode.time = det_time * 0.1 //overwrites the proxy sensor activation timer
@@ -72,7 +72,7 @@
else
to_chat(user, "You need to add a wire!")
return
- else if(stage == WIRED && is_type_in_list(I, allowed_containers))
+ else if(stage == GRENADE_WIRED && is_type_in_list(I, allowed_containers))
. = TRUE //no afterattack
if(is_type_in_list(I, banned_containers))
to_chat(user, "[src] is too small to fit [I]!") // this one hits home huh anon?
@@ -91,21 +91,21 @@
else
to_chat(user, "[I] is empty!")
- else if(stage == EMPTY && istype(I, /obj/item/stack/cable_coil))
+ else if(stage == GRENADE_EMPTY && istype(I, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/C = I
if (C.use(1))
det_time = 50 // In case the cable_coil was removed and readded.
- stage_change(WIRED)
+ stage_change(GRENADE_WIRED)
to_chat(user, "You rig the [initial(name)] assembly.")
else
to_chat(user, "You need one length of coil to wire the assembly!")
return
- else if(stage == READY && I.tool_behaviour == TOOL_WIRECUTTER && !active)
- stage_change(WIRED)
+ else if(stage == GRENADE_READY && I.tool_behaviour == TOOL_WIRECUTTER && !active)
+ stage_change(GRENADE_WIRED)
to_chat(user, "You unlock the [initial(name)] assembly.")
- else if(stage == WIRED && I.tool_behaviour == TOOL_WRENCH)
+ else if(stage == GRENADE_WIRED && I.tool_behaviour == TOOL_WRENCH)
if(beakers.len)
for(var/obj/O in beakers)
O.forceMove(drop_location())
@@ -118,7 +118,7 @@
wires.detach_assembly(wires.get_wire(1))
return
new /obj/item/stack/cable_coil(get_turf(src),1)
- stage_change(EMPTY)
+ stage_change(GRENADE_EMPTY)
to_chat(user, "You remove the activation mechanism from the [initial(name)] assembly.")
else
return ..()
@@ -126,15 +126,15 @@
/obj/item/grenade/chem_grenade/proc/stage_change(N)
if(N)
stage = N
- if(stage == EMPTY)
+ if(stage == GRENADE_EMPTY)
name = "[initial(name)] casing"
desc = "A do it yourself [initial(name)]! [initial(casedesc)]"
icon_state = initial(icon_state)
- else if(stage == WIRED)
+ else if(stage == GRENADE_WIRED)
name = "unsecured [initial(name)]"
desc = "An unsecured [initial(name)] assembly."
icon_state = "[initial(icon_state)]_ass"
- else if(stage == READY)
+ else if(stage == GRENADE_READY)
name = initial(name)
desc = initial(desc)
icon_state = "[initial(icon_state)]_locked"
@@ -175,7 +175,7 @@
addtimer(CALLBACK(src, .proc/prime), isnull(delayoverride)? det_time : delayoverride)
/obj/item/grenade/chem_grenade/prime()
- if(stage != READY)
+ if(stage != GRENADE_READY)
return
var/list/datum/reagents/reactants = list()
@@ -190,7 +190,7 @@
for(var/obj/O in beakers)
O.forceMove(drop_location())
beakers = list()
- stage_change(EMPTY)
+ stage_change(GRENADE_EMPTY)
active = FALSE
return
// logs from custom assemblies priming are handled by the wire component
@@ -213,7 +213,7 @@
threatscale = 1.1 // 10% more effective.
/obj/item/grenade/chem_grenade/large/prime()
- if(stage != READY)
+ if(stage != GRENADE_READY)
return
for(var/obj/item/slime_extract/S in beakers)
@@ -238,7 +238,7 @@
//if you do that it must have reagents. If you're going to
//make a special case you might as well do it explicitly. -Sayu
/obj/item/grenade/chem_grenade/large/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/slime_extract) && stage == WIRED)
+ if(istype(I, /obj/item/slime_extract) && stage == GRENADE_WIRED)
if(!user.transferItemToLoc(I, src))
return
to_chat(user, "You add [I] to the [initial(name)] assembly.")
@@ -280,7 +280,7 @@
..()
/obj/item/grenade/chem_grenade/adv_release/prime()
- if(stage != READY)
+ if(stage != GRENADE_READY)
return
var/total_volume = 0
@@ -310,7 +310,7 @@
/obj/item/grenade/chem_grenade/metalfoam
name = "metal foam grenade"
desc = "Used for emergency sealing of hull breaches."
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/metalfoam/Initialize()
. = ..()
@@ -328,7 +328,7 @@
/obj/item/grenade/chem_grenade/smart_metal_foam
name = "smart metal foam grenade"
desc = "Used for emergency sealing of hull breaches, while keeping areas accessible."
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/smart_metal_foam/Initialize()
. = ..()
@@ -346,7 +346,7 @@
/obj/item/grenade/chem_grenade/incendiary
name = "incendiary grenade"
desc = "Used for clearing rooms of living things."
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/incendiary/Initialize()
. = ..()
@@ -364,7 +364,7 @@
/obj/item/grenade/chem_grenade/antiweed
name = "weedkiller grenade"
desc = "Used for purging large areas of invasive plant species. Contents under pressure. Do not directly inhale contents."
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/antiweed/Initialize()
. = ..()
@@ -383,7 +383,7 @@
/obj/item/grenade/chem_grenade/cleaner
name = "cleaner grenade"
desc = "BLAM!-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas."
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/cleaner/Initialize()
. = ..()
@@ -401,7 +401,7 @@
/obj/item/grenade/chem_grenade/ez_clean
name = "cleaner grenade"
desc = "Waffle Co.-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas."
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/ez_clean/Initialize()
. = ..()
@@ -420,7 +420,7 @@
/obj/item/grenade/chem_grenade/teargas
name = "teargas grenade"
desc = "Used for nonlethal riot control. Contents under pressure. Do not directly inhale contents."
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/teargas/Initialize()
. = ..()
@@ -439,7 +439,7 @@
/obj/item/grenade/chem_grenade/facid
name = "acid grenade"
desc = "Used for melting armoured opponents."
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/facid/Initialize()
. = ..()
@@ -459,7 +459,7 @@
/obj/item/grenade/chem_grenade/colorful
name = "colorful grenade"
desc = "Used for wide scale painting projects."
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/colorful/Initialize()
. = ..()
@@ -477,7 +477,7 @@
/obj/item/grenade/chem_grenade/glitter
name = "generic glitter grenade"
desc = "You shouldn't see this description."
- stage = READY
+ stage = GRENADE_READY
var/glitter_type = /datum/reagent/glitter
/obj/item/grenade/chem_grenade/glitter/Initialize()
@@ -511,7 +511,7 @@
/obj/item/grenade/chem_grenade/clf3
name = "clf3 grenade"
desc = "BURN!-brand foaming clf3. In a special applicator for rapid purging of wide areas."
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/clf3/Initialize()
. = ..()
@@ -529,7 +529,7 @@
/obj/item/grenade/chem_grenade/bioterrorfoam
name = "Bio terror foam grenade"
desc = "Tiger Cooperative chemical foam grenade. Causes temporary irration, blindness, confusion, mutism, and mutations to carbon based life forms. Contains additional spore toxin."
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/bioterrorfoam/Initialize()
. = ..()
@@ -549,7 +549,7 @@
/obj/item/grenade/chem_grenade/tuberculosis
name = "Fungal tuberculosis grenade"
desc = "WARNING: GRENADE WILL RELEASE DEADLY SPORES CONTAINING ACTIVE AGENTS. SEAL SUIT AND AIRFLOW BEFORE USE."
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/tuberculosis/Initialize()
. = ..()
@@ -569,7 +569,7 @@
name = "holy hand grenade"
desc = "A vessel of concentrated religious might."
icon_state = "holy_grenade"
- stage = READY
+ stage = GRENADE_READY
/obj/item/grenade/chem_grenade/holy/Initialize()
. = ..()
@@ -580,4 +580,4 @@
B2.reagents.add_reagent(/datum/reagent/water/holywater, 100)
beakers += B1
- beakers += B2
\ No newline at end of file
+ beakers += B2
diff --git a/code/modules/admin/verbs/beakerpanel.dm b/code/modules/admin/verbs/beakerpanel.dm
index 77427b0ba07..104a55d67de 100644
--- a/code/modules/admin/verbs/beakerpanel.dm
+++ b/code/modules/admin/verbs/beakerpanel.dm
@@ -27,7 +27,7 @@
for (var/i in 1 to 2)
grenade.beakers += beaker_panel_create_container(containersdata[i], grenade)
reagent_string += " ([grenade.beakers[i].name] [i] : " + pretty_string_from_reagent_list(grenade.beakers[i].reagents.reagent_list) + ");"
- grenade.stage_change(3) // ready stage
+ grenade.stage_change(GRENADE_READY)
var/grenadedata = json_decode(href_list["grenadedata"])
switch (href_list["grenadetype"])
if ("normal") // Regular cable coil-timed grenade
diff --git a/code/modules/antagonists/hivemind/vessel.dm b/code/modules/antagonists/hivemind/vessel.dm
index 9fbd61280c8..b94c44c1fa5 100644
--- a/code/modules/antagonists/hivemind/vessel.dm
+++ b/code/modules/antagonists/hivemind/vessel.dm
@@ -77,14 +77,14 @@
/datum/antagonist/hivevessel/farewell()
to_chat(owner, "Your mind closes up once more...")
to_chat(owner, "You feel the weight of your objectives disappear! You no longer have to obey them.")
-
+
/datum/antagonist/hivevessel/roundend_report()
if(!owner)
CRASH("antagonist datum without owner")
-
+
if(one_mind)
return printplayer(owner)
-
+
var/list/report = list()
report += printplayer(owner)
if(objectives.len)
diff --git a/code/modules/atmospherics/machinery/portable/canister.dm b/code/modules/atmospherics/machinery/portable/canister.dm
index ca4adf5f3fb..9ddd9db7ebd 100644
--- a/code/modules/atmospherics/machinery/portable/canister.dm
+++ b/code/modules/atmospherics/machinery/portable/canister.dm
@@ -217,13 +217,13 @@
air_contents.gases[/datum/gas/oxygen][MOLES] = (O2STANDARD * maximum_pressure * filled) * air_contents.volume / (R_IDEAL_GAS_EQUATION * air_contents.temperature)
air_contents.gases[/datum/gas/nitrogen][MOLES] = (N2STANDARD * maximum_pressure * filled) * air_contents.volume / (R_IDEAL_GAS_EQUATION * air_contents.temperature)
-#define HOLDING (1<<0)
-#define CONNECTED (1<<1)
-#define EMPTY (1<<2)
-#define LOW (1<<3)
-#define MEDIUM (1<<4)
-#define FULL (1<<5)
-#define DANGER (1<<6)
+#define CANISTER_UPDATE_HOLDING (1<<0)
+#define CANISTER_UPDATE_CONNECTED (1<<1)
+#define CANISTER_UPDATE_EMPTY (1<<2)
+#define CANISTER_UPDATE_LOW (1<<3)
+#define CANISTER_UPDATE_MEDIUM (1<<4)
+#define CANISTER_UPDATE_FULL (1<<5)
+#define CANISTER_UPDATE_DANGER (1<<6)
/obj/machinery/portable_atmospherics/canister/update_icon()
if(stat & BROKEN)
cut_overlays()
@@ -234,44 +234,44 @@
update = 0
if(holding)
- update |= HOLDING
+ update |= CANISTER_UPDATE_HOLDING
if(connected_port)
- update |= CONNECTED
+ update |= CANISTER_UPDATE_CONNECTED
var/pressure = air_contents.return_pressure()
if(pressure < 10)
- update |= EMPTY
+ update |= CANISTER_UPDATE_EMPTY
else if(pressure < 5 * ONE_ATMOSPHERE)
- update |= LOW
+ update |= CANISTER_UPDATE_LOW
else if(pressure < 10 * ONE_ATMOSPHERE)
- update |= MEDIUM
+ update |= CANISTER_UPDATE_MEDIUM
else if(pressure < 40 * ONE_ATMOSPHERE)
- update |= FULL
+ update |= CANISTER_UPDATE_FULL
else
- update |= DANGER
+ update |= CANISTER_UPDATE_DANGER
if(update == last_update)
return
cut_overlays()
- if(update & HOLDING)
+ if(update & CANISTER_UPDATE_HOLDING)
add_overlay("can-open")
- if(update & CONNECTED)
+ if(update & CANISTER_UPDATE_CONNECTED)
add_overlay("can-connector")
- if(update & LOW)
+ if(update & CANISTER_UPDATE_LOW)
add_overlay("can-o0")
- else if(update & MEDIUM)
+ else if(update & CANISTER_UPDATE_MEDIUM)
add_overlay("can-o1")
- else if(update & FULL)
+ else if(update & CANISTER_UPDATE_FULL)
add_overlay("can-o2")
- else if(update & DANGER)
+ else if(update & CANISTER_UPDATE_DANGER)
add_overlay("can-o3")
-#undef HOLDING
-#undef CONNECTED
-#undef EMPTY
-#undef LOW
-#undef MEDIUM
-#undef FULL
-#undef DANGER
+#undef CANISTER_UPDATE_HOLDING
+#undef CANISTER_UPDATE_CONNECTED
+#undef CANISTER_UPDATE_EMPTY
+#undef CANISTER_UPDATE_LOW
+#undef CANISTER_UPDATE_MEDIUM
+#undef CANISTER_UPDATE_FULL
+#undef CANISTER_UPDATE_DANGER
/obj/machinery/portable_atmospherics/canister/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > temperature_resistance)