Several additions and new sprites.

Reverts glasses.dm
This commit is contained in:
xxalpha
2015-02-14 18:56:56 +00:00
parent 03a8942a9c
commit 28d1e9bad2
9 changed files with 44 additions and 20 deletions
@@ -355,9 +355,15 @@
if(M.stat == CONSCIOUS)
if (istype(M,/mob/living/carbon/human))
var/mob/living/carbon/human/H = M
if(istype(H.glasses,/obj/item/clothing/glasses/meson))
H << "<span class='notice'>You look directly into the [src.name], good thing you had your protective eyewear on!</span>"
return
if(istype(H.glasses,/obj/item/clothing/glasses/meson/engine))
var/obj/item/clothing/glasses/meson/engine/G = H.glasses
if(!G.mode)
H << "<span class='notice'>You look directly into the [src.name], good thing you had your protective eyewear on!</span>"
return
else
if(istype(H.glasses,/obj/item/clothing/glasses/meson))
H << "<span class='notice'>You look directly into the [src.name], good thing you had your protective eyewear on!</span>"
return
M.apply_effect(3, STUN)
M.visible_message("<span class='danger'>[M] stares blankly at the [src.name]!</span>", \
"<span class='userdanger'>You look directly into the [src.name] and feel weak.</span>")