From 28ec8d73b19fa09af43d003a45916eae0a7a5d5c Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Sat, 24 Sep 2022 23:21:19 +0200 Subject: [PATCH] [MIRROR] fixes a typo during window construction [MDB IGNORE] (#16407) * fixes a typo during window construction (#70087) replaces 'from the floor' to 'to the floor' since you're building the window, not deconstructing it. * fixes a typo during window construction Co-authored-by: coldud13 --- code/game/objects/structures/window.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index aeb5c9ad239..1049ec6db49 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -221,7 +221,7 @@ set_anchored(FALSE) to_chat(user, span_notice("You unfasten the frame from the floor.")) else - to_chat(user, span_notice("You begin to screw the frame from to floor...")) + to_chat(user, span_notice("You begin to screw the frame to the floor...")) if(tool.use_tool(src, user, decon_speed, volume = 75, extra_checks = CALLBACK(src, .proc/check_state_and_anchored, state, anchored))) set_anchored(TRUE) to_chat(user, span_notice("You fasten the frame to the floor."))