diff --git a/html/changelogs/AutoChangeLog-pr-93537.yml b/html/changelogs/AutoChangeLog-pr-93537.yml deleted file mode 100644 index c961ed83150..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93537.yml +++ /dev/null @@ -1,7 +0,0 @@ -author: "timothymtorres" -delete-after: True -changes: - - rscadd: "Add constructable floor lights by using a small light fixture on the floor. They are constructed the same way as other lights." - - qol: "Add `/burned` subtype to `/obj/machinery/light` for mapping shenanigans" - - image: "Add floor light construction sprites" - - map: "Converted the `/built` subtype for `/obj/machinery/light` to be `/empty` and added an UpdatePaths script." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-93551.yml b/html/changelogs/AutoChangeLog-pr-93551.yml deleted file mode 100644 index 8a4608a5b68..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93551.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "ArcaneMusic" -delete-after: True -changes: - - rscadd: "The House Edge sword has a new special attack, allowing you to charge up the blade for either a light (after the first cooldown) or heavy (after both cooldowns) explosive sword slash." - - balance: "The House Edge can only gain charges when fighting live opponents." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-93827.yml b/html/changelogs/AutoChangeLog-pr-93827.yml deleted file mode 100644 index f8b1307203c..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93827.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Aliceee2ch" -delete-after: True -changes: - - bugfix: "Medbay office in Catwalk now connected to powernet." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-93828.yml b/html/changelogs/AutoChangeLog-pr-93828.yml deleted file mode 100644 index e8ecd7cb01c..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93828.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Aliceee2ch" -delete-after: True -changes: - - map: "Removed two over-strong turrets on interdyne pirate ship." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-93829.yml b/html/changelogs/AutoChangeLog-pr-93829.yml deleted file mode 100644 index 1f279400453..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93829.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Melbert" -delete-after: True -changes: - - rscdel: "Caps \"Automated Announcement System\" messages to 168 characters (was: 1024 characters)" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-93835.yml b/html/changelogs/AutoChangeLog-pr-93835.yml deleted file mode 100644 index c3e4b65c10c..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93835.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Melbert" -delete-after: True -changes: - - qol: "Accounting console shows paycheck with a % rather than via a vague modifier" - - bugfix: "Accounting console can scroll again" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-93841.yml b/html/changelogs/AutoChangeLog-pr-93841.yml deleted file mode 100644 index a26547d4bdc..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93841.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Aliceee2ch" -delete-after: True -changes: - - admin: "EMP logs are improved, additionally chemical EMP reactions are now logged." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-93843.yml b/html/changelogs/AutoChangeLog-pr-93843.yml deleted file mode 100644 index 8b8b67cb359..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93843.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "necromanceranne" -delete-after: True -changes: - - qol: "Operative lockers come with thermal regulator and plasma stabilizer modules." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-93845.yml b/html/changelogs/AutoChangeLog-pr-93845.yml deleted file mode 100644 index df0d252656c..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93845.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "necromanceranne" -delete-after: True -changes: - - balance: "The surplus energy sword and holy energy swords now require throw speed boosters to embed into people." - - balance: "The surplus energy sword now loses charge whenever it successfully blocks an attack." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-93849.yml b/html/changelogs/AutoChangeLog-pr-93849.yml deleted file mode 100644 index e1e2bec465e..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93849.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Rhials" -delete-after: True -changes: - - bugfix: "Regal rats can now attack FAKEDEATH species mobs, like zombies and skeletons." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-93851.yml b/html/changelogs/AutoChangeLog-pr-93851.yml deleted file mode 100644 index 23d39810dbd..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93851.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "MintMetal" -delete-after: True -changes: - - map: "No more regular pipes in atmos under layer adaptors on DeltaStation" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-93853.yml b/html/changelogs/AutoChangeLog-pr-93853.yml deleted file mode 100644 index b9e2ec5d2ad..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93853.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "FalloutFalcon" -delete-after: True -changes: - - bugfix: "stuff like carpet and wood tiles dont use the 2x2 tiled sprite" - - bugfix: "similarly, floors that dont use the tiled sprite now can have permafrost sprites (as they are not tiled)" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-93864.yml b/html/changelogs/AutoChangeLog-pr-93864.yml deleted file mode 100644 index 7d5de0a498d..00000000000 --- a/html/changelogs/AutoChangeLog-pr-93864.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "SyncIt21" -delete-after: True -changes: - - bugfix: "internals/externals in humans now protect against all inhalation effects of reagents" \ No newline at end of file diff --git a/html/changelogs/archive/2025-11.yml b/html/changelogs/archive/2025-11.yml index dcbc4398029..aeeb2e3aacc 100644 --- a/html/changelogs/archive/2025-11.yml +++ b/html/changelogs/archive/2025-11.yml @@ -282,3 +282,42 @@ - bugfix: Grasp of Lock can no longer yank down your jumpsuit unless it is capable of being adjusted. - code_imp: Cleans up some leftover mentions of 'knock' in Lock code. +2025-11-11: + Aliceee2ch: + - map: Removed two over-strong turrets on interdyne pirate ship. + - admin: EMP logs are improved, additionally chemical EMP reactions are now logged. + - bugfix: Medbay office in Catwalk now connected to powernet. + ArcaneMusic: + - rscadd: The House Edge sword has a new special attack, allowing you to charge + up the blade for either a light (after the first cooldown) or heavy (after both + cooldowns) explosive sword slash. + - balance: The House Edge can only gain charges when fighting live opponents. + FalloutFalcon: + - bugfix: stuff like carpet and wood tiles dont use the 2x2 tiled sprite + - bugfix: similarly, floors that dont use the tiled sprite now can have permafrost + sprites (as they are not tiled) + Melbert: + - rscdel: 'Caps "Automated Announcement System" messages to 168 characters (was: + 1024 characters)' + - qol: Accounting console shows paycheck with a % rather than via a vague modifier + - bugfix: Accounting console can scroll again + MintMetal: + - map: No more regular pipes in atmos under layer adaptors on DeltaStation + Rhials: + - bugfix: Regal rats can now attack FAKEDEATH species mobs, like zombies and skeletons. + SyncIt21: + - bugfix: internals/externals in humans now protect against all inhalation effects + of reagents + necromanceranne: + - balance: The surplus energy sword and holy energy swords now require throw speed + boosters to embed into people. + - balance: The surplus energy sword now loses charge whenever it successfully blocks + an attack. + - qol: Operative lockers come with thermal regulator and plasma stabilizer modules. + timothymtorres: + - rscadd: Add constructable floor lights by using a small light fixture on the floor. + They are constructed the same way as other lights. + - qol: Add `/burned` subtype to `/obj/machinery/light` for mapping shenanigans + - image: Add floor light construction sprites + - map: Converted the `/built` subtype for `/obj/machinery/light` to be `/empty` + and added an UpdatePaths script.