diff --git a/html/changelogs/AutoChangeLog-pr-93537.yml b/html/changelogs/AutoChangeLog-pr-93537.yml
deleted file mode 100644
index c961ed83150..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93537.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: "timothymtorres"
-delete-after: True
-changes:
- - rscadd: "Add constructable floor lights by using a small light fixture on the floor. They are constructed the same way as other lights."
- - qol: "Add `/burned` subtype to `/obj/machinery/light` for mapping shenanigans"
- - image: "Add floor light construction sprites"
- - map: "Converted the `/built` subtype for `/obj/machinery/light` to be `/empty` and added an UpdatePaths script."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-93551.yml b/html/changelogs/AutoChangeLog-pr-93551.yml
deleted file mode 100644
index 8a4608a5b68..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93551.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "ArcaneMusic"
-delete-after: True
-changes:
- - rscadd: "The House Edge sword has a new special attack, allowing you to charge up the blade for either a light (after the first cooldown) or heavy (after both cooldowns) explosive sword slash."
- - balance: "The House Edge can only gain charges when fighting live opponents."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-93827.yml b/html/changelogs/AutoChangeLog-pr-93827.yml
deleted file mode 100644
index f8b1307203c..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93827.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Aliceee2ch"
-delete-after: True
-changes:
- - bugfix: "Medbay office in Catwalk now connected to powernet."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-93828.yml b/html/changelogs/AutoChangeLog-pr-93828.yml
deleted file mode 100644
index e8ecd7cb01c..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93828.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Aliceee2ch"
-delete-after: True
-changes:
- - map: "Removed two over-strong turrets on interdyne pirate ship."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-93829.yml b/html/changelogs/AutoChangeLog-pr-93829.yml
deleted file mode 100644
index 1f279400453..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93829.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Melbert"
-delete-after: True
-changes:
- - rscdel: "Caps \"Automated Announcement System\" messages to 168 characters (was: 1024 characters)"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-93835.yml b/html/changelogs/AutoChangeLog-pr-93835.yml
deleted file mode 100644
index c3e4b65c10c..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93835.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "Melbert"
-delete-after: True
-changes:
- - qol: "Accounting console shows paycheck with a % rather than via a vague modifier"
- - bugfix: "Accounting console can scroll again"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-93841.yml b/html/changelogs/AutoChangeLog-pr-93841.yml
deleted file mode 100644
index a26547d4bdc..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93841.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Aliceee2ch"
-delete-after: True
-changes:
- - admin: "EMP logs are improved, additionally chemical EMP reactions are now logged."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-93843.yml b/html/changelogs/AutoChangeLog-pr-93843.yml
deleted file mode 100644
index 8b8b67cb359..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93843.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "necromanceranne"
-delete-after: True
-changes:
- - qol: "Operative lockers come with thermal regulator and plasma stabilizer modules."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-93845.yml b/html/changelogs/AutoChangeLog-pr-93845.yml
deleted file mode 100644
index df0d252656c..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93845.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "necromanceranne"
-delete-after: True
-changes:
- - balance: "The surplus energy sword and holy energy swords now require throw speed boosters to embed into people."
- - balance: "The surplus energy sword now loses charge whenever it successfully blocks an attack."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-93849.yml b/html/changelogs/AutoChangeLog-pr-93849.yml
deleted file mode 100644
index e1e2bec465e..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93849.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Rhials"
-delete-after: True
-changes:
- - bugfix: "Regal rats can now attack FAKEDEATH species mobs, like zombies and skeletons."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-93851.yml b/html/changelogs/AutoChangeLog-pr-93851.yml
deleted file mode 100644
index 23d39810dbd..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93851.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "MintMetal"
-delete-after: True
-changes:
- - map: "No more regular pipes in atmos under layer adaptors on DeltaStation"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-93853.yml b/html/changelogs/AutoChangeLog-pr-93853.yml
deleted file mode 100644
index b9e2ec5d2ad..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93853.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "FalloutFalcon"
-delete-after: True
-changes:
- - bugfix: "stuff like carpet and wood tiles dont use the 2x2 tiled sprite"
- - bugfix: "similarly, floors that dont use the tiled sprite now can have permafrost sprites (as they are not tiled)"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-93864.yml b/html/changelogs/AutoChangeLog-pr-93864.yml
deleted file mode 100644
index 7d5de0a498d..00000000000
--- a/html/changelogs/AutoChangeLog-pr-93864.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "SyncIt21"
-delete-after: True
-changes:
- - bugfix: "internals/externals in humans now protect against all inhalation effects of reagents"
\ No newline at end of file
diff --git a/html/changelogs/archive/2025-11.yml b/html/changelogs/archive/2025-11.yml
index dcbc4398029..aeeb2e3aacc 100644
--- a/html/changelogs/archive/2025-11.yml
+++ b/html/changelogs/archive/2025-11.yml
@@ -282,3 +282,42 @@
- bugfix: Grasp of Lock can no longer yank down your jumpsuit unless it is capable
of being adjusted.
- code_imp: Cleans up some leftover mentions of 'knock' in Lock code.
+2025-11-11:
+ Aliceee2ch:
+ - map: Removed two over-strong turrets on interdyne pirate ship.
+ - admin: EMP logs are improved, additionally chemical EMP reactions are now logged.
+ - bugfix: Medbay office in Catwalk now connected to powernet.
+ ArcaneMusic:
+ - rscadd: The House Edge sword has a new special attack, allowing you to charge
+ up the blade for either a light (after the first cooldown) or heavy (after both
+ cooldowns) explosive sword slash.
+ - balance: The House Edge can only gain charges when fighting live opponents.
+ FalloutFalcon:
+ - bugfix: stuff like carpet and wood tiles dont use the 2x2 tiled sprite
+ - bugfix: similarly, floors that dont use the tiled sprite now can have permafrost
+ sprites (as they are not tiled)
+ Melbert:
+ - rscdel: 'Caps "Automated Announcement System" messages to 168 characters (was:
+ 1024 characters)'
+ - qol: Accounting console shows paycheck with a % rather than via a vague modifier
+ - bugfix: Accounting console can scroll again
+ MintMetal:
+ - map: No more regular pipes in atmos under layer adaptors on DeltaStation
+ Rhials:
+ - bugfix: Regal rats can now attack FAKEDEATH species mobs, like zombies and skeletons.
+ SyncIt21:
+ - bugfix: internals/externals in humans now protect against all inhalation effects
+ of reagents
+ necromanceranne:
+ - balance: The surplus energy sword and holy energy swords now require throw speed
+ boosters to embed into people.
+ - balance: The surplus energy sword now loses charge whenever it successfully blocks
+ an attack.
+ - qol: Operative lockers come with thermal regulator and plasma stabilizer modules.
+ timothymtorres:
+ - rscadd: Add constructable floor lights by using a small light fixture on the floor.
+ They are constructed the same way as other lights.
+ - qol: Add `/burned` subtype to `/obj/machinery/light` for mapping shenanigans
+ - image: Add floor light construction sprites
+ - map: Converted the `/built` subtype for `/obj/machinery/light` to be `/empty`
+ and added an UpdatePaths script.