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Layer overhaul (#57915)
## About The Pull Request Changes up some layer and plane defines for no particular reason lol ## Why It's Good For The Game Planes actually override layers, and layers control ordering within planes. A lot of the usage of plane and layer was wholly unnecessary. This refactor helps future maintainability while also being needed staging for _future features._
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@@ -557,7 +557,7 @@ GLOBAL_LIST_EMPTY(colored_images)
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for(var/sharp_color in GLOB.contrast_colors)
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var/obj/effect/overlay/atmos_excited/suger_high = new()
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GLOB.colored_turfs += suger_high
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var/image/shiny = new('icons/effects/effects.dmi', suger_high, "atmos_top", ATMOS_GROUP_LAYER)
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var/image/shiny = new('icons/effects/effects.dmi', suger_high, "atmos_top")
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shiny.plane = ATMOS_GROUP_PLANE
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shiny.color = sharp_color
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GLOB.colored_images += shiny
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