diff --git a/code/datums/achievements/_achievement_data.dm b/code/datums/achievements/_achievement_data.dm
index 9ff2c4a3c1c..f353ef03614 100644
--- a/code/datums/achievements/_achievement_data.dm
+++ b/code/datums/achievements/_achievement_data.dm
@@ -97,7 +97,7 @@
if(!ui)
var/datum/asset/spritesheet/simple/assets = get_asset_datum(/datum/asset/spritesheet/simple/achievements)
assets.send(user)
- ui = new(user, src, ui_key, "Achievements", "Achievements Menu", 800, 1000, master_ui, state)
+ ui = new(user, src, ui_key, "Achievements", "Achievements Menu", 540, 680, master_ui, state)
ui.open()
/datum/achievement_data/ui_data(mob/user)
diff --git a/code/datums/components/uplink.dm b/code/datums/components/uplink.dm
index 20a550c3b83..ba3d4b48678 100644
--- a/code/datums/components/uplink.dm
+++ b/code/datums/components/uplink.dm
@@ -135,8 +135,7 @@
var/list/data = list()
data["telecrystals"] = telecrystals
data["lockable"] = lockable
- data["compact_mode"] = compact_mode
-
+ data["compactMode"] = compact_mode
return data
/datum/component/uplink/ui_static_data(mob/user)
diff --git a/code/game/machinery/computer/Operating.dm b/code/game/machinery/computer/Operating.dm
index 7715c5b5e0e..fc927c15dab 100644
--- a/code/game/machinery/computer/Operating.dm
+++ b/code/game/machinery/computer/Operating.dm
@@ -96,7 +96,6 @@
else
data["patient"] = null
return data
-
switch(patient.stat)
if(CONSCIOUS)
data["patient"]["stat"] = "Conscious"
@@ -118,8 +117,8 @@
data["patient"]["fireLoss"] = patient.getFireLoss()
data["patient"]["toxLoss"] = patient.getToxLoss()
data["patient"]["oxyLoss"] = patient.getOxyLoss()
+ data["procedures"] = list()
if(patient.surgeries.len)
- data["procedures"] = list()
for(var/datum/surgery/procedure in patient.surgeries)
var/datum/surgery_step/surgery_step = procedure.get_surgery_step()
var/chems_needed = surgery_step.get_chem_list()
diff --git a/code/game/machinery/medical_kiosk.dm b/code/game/machinery/medical_kiosk.dm
index a75812eefea..ba33ab23ad5 100644
--- a/code/game/machinery/medical_kiosk.dm
+++ b/code/game/machinery/medical_kiosk.dm
@@ -172,7 +172,7 @@
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
- ui = new(user, src, ui_key, "MedicalKiosk", name, 625, 550, master_ui, state)
+ ui = new(user, src, ui_key, "MedicalKiosk", name, 575, 420, master_ui, state)
ui.open()
icon_state = "kiosk_off"
RefreshParts()
@@ -236,29 +236,18 @@
trauma_text += trauma_desc
trauma_status = "Cerebral traumas detected: patient appears to be suffering from [english_list(trauma_text)]."
- var/chem_status = FALSE
- var/chemical_list= list()
- var/overdose_status = FALSE
+ var/chemical_list = list()
var/overdose_list = list()
- var/addict_status = FALSE
var/addict_list = list()
var/hallucination_status = "Patient is not hallucinating."
- for(var/datum/reagent/R in altPatient.reagents.reagent_list)
- if(R.overdosed)
- overdose_status = TRUE
-
if(altPatient.reagents.reagent_list.len) //Chemical Analysis details.
- chem_status = TRUE
for(var/datum/reagent/R in altPatient.reagents.reagent_list)
chemical_list += list(list("name" = R.name, "volume" = round(R.volume, 0.01)))
if(R.overdosed == 1)
overdose_list += list(list("name" = R.name))
- else
- chemical_list = "Patient contains no reagents"
if(altPatient.reagents.addiction_list.len)
- addict_status = TRUE
for(var/datum/reagent/R in altPatient.reagents.addiction_list)
addict_list += list(list("name" = R.name))
if (altPatient.hallucinating())
@@ -296,7 +285,6 @@
else if (user.hallucinating())
chaos_modifier = 0.3
-
data["kiosk_cost"] = active_price + (chaos_modifier * (rand(1,25)))
data["patient_name"] = patient_name
data["patient_health"] = round(((total_health - (chaos_modifier * (rand(1,50)))) / max_health) * 100, 0.001)
@@ -316,18 +304,15 @@
data["bleed_status"] = bleed_status
data["blood_levels"] = blood_percent - (chaos_modifier * (rand(1,35)))
data["blood_status"] = blood_status
- data["are_chems_present"] = chem_status ? TRUE : FALSE
data["chemical_list"] = chemical_list
- data["are_overdoses_present"] = overdose_status ? TRUE : FALSE
- data["overdose_status"] = overdose_list
- data["are_addictions_present"] = addict_status ? TRUE : FALSE
- data["addiction_status"] = addict_list
+ data["overdose_list"] = overdose_list
+ data["addict_list"] = addict_list
data["hallucinating_status"] = hallucination_status
- data["active_status_1"] = scan_active_1 ? FALSE : TRUE //General Scan Check
- data["active_status_2"] = scan_active_2 ? FALSE : TRUE //Symptom Scan Check
- data["active_status_3"] = scan_active_3 ? FALSE : TRUE //Radio-Neuro Scan Check
- data["active_status_4"] = scan_active_4 ? FALSE : TRUE //Radio-Neuro Scan Check
+ data["active_status_1"] = scan_active_1 // General Scan Check
+ data["active_status_2"] = scan_active_2 // Symptom Scan Check
+ data["active_status_3"] = scan_active_3 // Radio-Neuro Scan Check
+ data["active_status_4"] = scan_active_4 // Radio-Neuro Scan Check
return data
/obj/machinery/medical_kiosk/ui_act(action,active)
diff --git a/code/modules/antagonists/traitor/equipment/module_picker.dm b/code/modules/antagonists/traitor/equipment/module_picker.dm
index ce0062890cb..1185c0b60e0 100644
--- a/code/modules/antagonists/traitor/equipment/module_picker.dm
+++ b/code/modules/antagonists/traitor/equipment/module_picker.dm
@@ -39,8 +39,8 @@
/datum/module_picker/ui_data(mob/user)
var/list/data = list()
- data["processing_time"] = processing_time
- data["compact_mode"] = compact_mode
+ data["processingTime"] = processing_time
+ data["compactMode"] = compact_mode
return data
/datum/module_picker/ui_static_data(mob/user)
diff --git a/code/modules/asset_cache/asset_list_items.dm b/code/modules/asset_cache/asset_list_items.dm
index 53fc478c617..19f8bd81c5e 100644
--- a/code/modules/asset_cache/asset_list_items.dm
+++ b/code/modules/asset_cache/asset_list_items.dm
@@ -4,10 +4,6 @@
assets = list(
"tgui.bundle.js" = 'tgui/packages/tgui/public/tgui.bundle.js',
"tgui.bundle.css" = 'tgui/packages/tgui/public/tgui.bundle.css',
- "shim-html5shiv.js" = 'tgui/packages/tgui/public/shim-html5shiv.js',
- "shim-ie8.js" = 'tgui/packages/tgui/public/shim-ie8.js',
- "shim-dom4.js" = 'tgui/packages/tgui/public/shim-dom4.js',
- "shim-css-om.js" = 'tgui/packages/tgui/public/shim-css-om.js',
)
/datum/asset/group/tgui
diff --git a/code/modules/cargo/blackmarket/blackmarket_uplink.dm b/code/modules/cargo/blackmarket/blackmarket_uplink.dm
index 453294b44c2..3833b0505a5 100644
--- a/code/modules/cargo/blackmarket/blackmarket_uplink.dm
+++ b/code/modules/cargo/blackmarket/blackmarket_uplink.dm
@@ -4,7 +4,7 @@
icon_state = "uplink"
// UI variables.
- var/ui_x = 720
+ var/ui_x = 600
var/ui_y = 480
var/viewing_category
var/viewing_market
@@ -58,7 +58,7 @@
/obj/item/blackmarket_uplink/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
- ui = new(user, src, ui_key, "BlackmarketUplink", name, ui_x, ui_y, master_ui, state)
+ ui = new(user, src, ui_key, "BlackMarketUplink", name, ui_x, ui_y, master_ui, state)
ui.open()
/obj/item/blackmarket_uplink/ui_data(mob/user)
diff --git a/tgui/docs/component-reference.md b/tgui/docs/component-reference.md
index 1ee677d6fb7..1e9f9f3f9a5 100644
--- a/tgui/docs/component-reference.md
+++ b/tgui/docs/component-reference.md
@@ -171,6 +171,13 @@ all available horizontal space.
- `mb: number` - Bottom margin.
- `ml: number` - Left margin.
- `mr: number` - Right margin.
+- `p: number` - Padding on all sides.
+- `px: number` - Horizontal padding.
+- `py: number` - Vertical padding.
+- `pt: number` - Top padding.
+- `pb: number` - Bottom padding.
+- `pl: number` - Left padding.
+- `pr: number` - Right padding.
- `opacity: number` - Opacity, from 0 to 1.
- `bold: boolean` - Make text bold.
- `italic: boolean` - Make text italic.
@@ -848,55 +855,47 @@ Here is an example of how you would construct a simple tabbed view:
```jsx