diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm
index 39f284d99f0..e95ad094637 100644
--- a/code/game/objects/items/weapons/cigs_lighters.dm
+++ b/code/game/objects/items/weapons/cigs_lighters.dm
@@ -378,7 +378,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
new /obj/effect/decal/cleanable/ash(location)
if(ismob(loc))
var/mob/living/M = loc
- M << "Your [name] goes out, and you empty the ash."
+ M << "Your [name] goes out."
lit = 0
icon_state = icon_off
item_state = icon_off
diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm
index 1daf245f01b..630064e5884 100644
--- a/code/game/objects/structures/watercloset.dm
+++ b/code/game/objects/structures/watercloset.dm
@@ -122,7 +122,7 @@
var/mob/living/GM = G.affecting
if(G.state >= GRAB_AGGRESSIVE)
if(GM.loc != get_turf(src))
- user << "[GM.name] needs to on [src]."
+ user << "[GM.name] needs to be on [src]."
return
user.visible_message("[user] slams [GM] into [src]!", "You slam [GM] into [src]!")
GM.adjustBruteLoss(8)
diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm
index 2c0972ebd24..8b3fd683db2 100644
--- a/code/modules/assembly/infrared.dm
+++ b/code/modules/assembly/infrared.dm
@@ -159,7 +159,7 @@
/***************************IBeam*********************************/
/obj/effect/beam/i_beam
- name = "i beam"
+ name = "infrared beam"
icon = 'icons/obj/projectiles.dmi'
icon_state = "ibeam"
var/obj/effect/beam/i_beam/next = null