Converts jittering to status effect, striking yet another mob level status value (#66852)

Converts jittering to status effect, striking yet another mob level status value
This commit is contained in:
MrMelbert
2022-05-11 00:56:29 -04:00
committed by GitHub
parent 528074e050
commit 29bfa42779
58 changed files with 218 additions and 195 deletions
@@ -212,7 +212,7 @@
/datum/status_effect/bonechill/tick()
if(prob(50))
owner.adjustFireLoss(1)
owner.Jitter(3)
owner.set_timed_status_effect(6 SECONDS, /datum/status_effect/jitter, only_if_higher = TRUE)
owner.adjust_bodytemperature(-10)
if(ishuman(owner))
var/mob/living/carbon/human/humi = owner