Remie's listtarget() optimisations (#25024)

* remie's suggestions

* by raz's comment
This commit is contained in:
Haevacht
2017-03-13 18:43:16 +03:00
committed by Razharas
parent 19900e114f
commit 29d9da3760
@@ -103,10 +103,8 @@
//////////////HOSTILE MOB TARGETTING AND AGGRESSION////////////
/mob/living/simple_animal/hostile/proc/ListTargets()//Step 1, find out what we can see
. = list()
if(!search_objects)
var/list/Mobs = hearers(vision_range, targets_from) - src //Remove self, so we don't suicide
. += Mobs
. = hearers(vision_range, targets_from) - src //Remove self, so we don't suicide
var/static/hostile_machines = typecacheof(list(/obj/machinery/porta_turret, /obj/mecha, /obj/structure/destructible/clockwork/ocular_warden))
@@ -114,8 +112,7 @@
if(can_see(targets_from, HM, vision_range))
. += HM
else
var/list/Objects = oview(vision_range, targets_from)
. += Objects
. = oview(vision_range, targets_from)
/mob/living/simple_animal/hostile/proc/FindTarget(var/list/possible_targets, var/HasTargetsList = 0)//Step 2, filter down possible targets to things we actually care about
. = list()
@@ -438,4 +435,4 @@
/mob/living/simple_animal/hostile/proc/RegainSearchObjects(value)
if(!value)
value = initial(search_objects)
search_objects = value
search_objects = value