mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-28 15:47:15 +01:00
Implements timed_action_flags for do_after-like procs (#54409)
Originally I wanted to fix an issue where the `get_up()` `do_after()` would ignore the callback checks, because it was `uninterruptible`, so that made me refactor these procs to allow for higher granularity on checks and standardize behavior a bit more. There's more work to be done for them, but one thing at a time. * Removes the `uninterruptible` check in favor of the more granular `timed_action_flags` * Cleans code on the `do_atom`, `do_after_mob`, `do_mob` and `do_after` procs to standardize them a little better.
This commit is contained in:
@@ -45,7 +45,7 @@
|
||||
|
||||
/obj/item/seeds/kudzu/attack_self(mob/user)
|
||||
user.visible_message("<span class='danger'>[user] begins throwing seeds on the ground...</span>")
|
||||
if(do_after(user, 50, needhand = TRUE, target = user.drop_location(), progress = TRUE))
|
||||
if(do_after(user, 5 SECONDS, target = user.drop_location(), progress = TRUE))
|
||||
plant(user)
|
||||
to_chat(user, "<span class='notice'>You plant the kudzu. You monster.</span>")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user