diff --git a/code/__DEFINES/DNA.dm b/code/__DEFINES/DNA.dm index a093142f02f..97a1654a424 100644 --- a/code/__DEFINES/DNA.dm +++ b/code/__DEFINES/DNA.dm @@ -2,32 +2,39 @@ #define CHECK_DNA_AND_SPECIES(C) if((!(C.dna)) || (!(C.dna.species))) return -//Defines copying names of mutations in all cases, make sure to change this if you change mutation's name -#define HULK "Hulk" -#define XRAY "X Ray Vision" -#define COLDRES "Cold Resistance" -#define TK "Telekinesis" -#define NERVOUS "Nervousness" -#define EPILEPSY "Epilepsy" -#define MUTATE "Unstable DNA" -#define COUGH "Cough" -#define DWARFISM "Dwarfism" -#define CLOWNMUT "Clumsiness" -#define TOURETTES "Tourettes Syndrome" -#define DEAFMUT "Deafness" -#define BLINDMUT "Blindness" -#define RACEMUT "Monkified" -#define BADSIGHT "Near Sightness" -#define LASEREYES "Laser Eyes" -#define CHAMELEON "Chameleon" -#define WACKY "Wacky" -#define MUT_MUTE "Mute" -#define SMILE "Smile" -#define STONER "Stoner" -#define UNINTELLIGIBLE "Unintelligible" -#define SWEDISH "Swedish" -#define CHAV "Chav" -#define ELVIS "Elvis" +//Defines copying names of mutations in all cases, make sure to change this if you change mutation's type +#define HULK /datum/mutation/human/hulk +#define XRAY /datum/mutation/human/x_ray +#define SPACEMUT /datum/mutation/human/space_adaptation +#define TK /datum/mutation/human/telekinesis +#define NERVOUS /datum/mutation/human/nervousness +#define EPILEPSY /datum/mutation/human/epilepsy +#define MUTATE /datum/mutation/human/bad_dna +#define COUGH /datum/mutation/human/cough +#define DWARFISM /datum/mutation/human/dwarfism +#define CLOWNMUT /datum/mutation/human/clumsy +#define TOURETTES /datum/mutation/human/tourettes +#define DEAFMUT /datum/mutation/human/deaf +#define BLINDMUT /datum/mutation/human/blind +#define RACEMUT /datum/mutation/human/race +#define BADSIGHT /datum/mutation/human/nearsight +#define LASEREYES /datum/mutation/human/laser_eyes +#define CHAMELEON /datum/mutation/human/chameleon +#define WACKY /datum/mutation/human/wacky +#define MUT_MUTE /datum/mutation/human/mute +#define SMILE /datum/mutation/human/smile +#define STONER /datum/mutation/human/stoner +#define UNINTELLIGIBLE /datum/mutation/human/unintelligible +#define SWEDISH /datum/mutation/human/swedish +#define CHAV /datum/mutation/human/chav +#define ELVIS /datum/mutation/human/elvis +#define RADIOACTIVE /datum/mutation/human/radioactive +#define GLOWY /datum/mutation/human/glow +#define TELEPATHY /datum/mutation/human/telepath +#define FIREBREATH /datum/mutation/human/firebreath +#define VOID /datum/mutation/human/void +#define STRONG /datum/mutation/human/strong +#define FIRESWEAT /datum/mutation/human/fire #define UI_CHANGED "ui changed" #define UE_CHANGED "ue changed" @@ -39,10 +46,13 @@ //Types of usual mutations #define POSITIVE 1 #define NEGATIVE 2 -#define MINOR_NEGATIVE 3 +#define MINOR_NEGATIVE 4 -//Mutations that cant be taken from genetics and are not in SE -#define NON_SCANNABLE -1 + +//Mutation classes. Normal being on them, extra being additional mutations with instability and other being stuff you dont want people to fuck with like wizard mutate +#define MUT_NORMAL 1 +#define MUT_EXTRA 2 +#define MUT_OTHER 3 //DNA - Because fuck you and your magic numbers being all over the codebase. #define DNA_BLOCK_SIZE 3 @@ -56,7 +66,8 @@ #define DNA_FACIAL_HAIR_STYLE_BLOCK 6 #define DNA_HAIR_STYLE_BLOCK 7 -#define DNA_STRUC_ENZYMES_BLOCKS 18 +#define DNA_SEQUENCE_LENGTH 4 +#define DNA_MUTATION_BLOCKS 8 #define DNA_UNIQUE_ENZYMES_LEN 32 //Transformation proc stuff diff --git a/code/__HELPERS/dna.dm b/code/__HELPERS/dna.dm new file mode 100644 index 00000000000..47681f65e65 --- /dev/null +++ b/code/__HELPERS/dna.dm @@ -0,0 +1,8 @@ +////////////////////////////////////////////////////////// +//A bunch of helpers to make genetics less of a headache// +////////////////////////////////////////////////////////// + +#define get_initialized_mutation(A) GLOB.all_mutations[A] +#define mutation_in_sequence(A, B) ((A) in B.mutation_index) +#define get_gene_string(A, B) (B.mutation_index[A]) +#define get_sequence(A) (GLOB.full_sequences[A]) \ No newline at end of file diff --git a/code/_globalvars/genetics.dm b/code/_globalvars/genetics.dm index a0557e8e1bc..c95743e9dab 100644 --- a/code/_globalvars/genetics.dm +++ b/code/_globalvars/genetics.dm @@ -21,8 +21,10 @@ GLOBAL_LIST(op_se_blocks) GLOBAL_VAR(NULLED_SE) GLOBAL_VAR(NULLED_UI) -GLOBAL_LIST_EMPTY(global_mutations) // list of hidden mutation things - +GLOBAL_LIST_EMPTY(all_mutations) +GLOBAL_LIST_EMPTY(full_sequences) GLOBAL_LIST_EMPTY(bad_mutations) GLOBAL_LIST_EMPTY(good_mutations) -GLOBAL_LIST_EMPTY(not_good_mutations) \ No newline at end of file +GLOBAL_LIST_EMPTY(not_good_mutations) + +GLOBAL_LIST_EMPTY(mutation_recipes) \ No newline at end of file diff --git a/code/_onclick/other_mobs.dm b/code/_onclick/other_mobs.dm index 30e6883d249..62fbb66e05d 100644 --- a/code/_onclick/other_mobs.dm +++ b/code/_onclick/other_mobs.dm @@ -20,7 +20,7 @@ var/override = 0 for(var/datum/mutation/human/HM in dna.mutations) - override += HM.on_attack_hand(src, A, proximity) + override += HM.on_attack_hand(A, proximity) if(override) return @@ -93,7 +93,7 @@ return for(var/datum/mutation/human/HM in dna.mutations) - HM.on_ranged_attack(src, A, mouseparams) + HM.on_ranged_attack(A, mouseparams) if(isturf(A) && get_dist(src,A) <= 1) src.Move_Pulled(A) diff --git a/code/controllers/subsystem/atoms.dm b/code/controllers/subsystem/atoms.dm index 58b67d22641..38a18112508 100644 --- a/code/controllers/subsystem/atoms.dm +++ b/code/controllers/subsystem/atoms.dm @@ -16,7 +16,7 @@ SUBSYSTEM_DEF(atoms) /datum/controller/subsystem/atoms/Initialize(timeofday) GLOB.fire_overlay.appearance_flags = RESET_COLOR - setupGenetics() //to set the mutations' place in structural enzymes, so monkey.initialize() knows where to put the monkey mutation. + setupGenetics() //to set the mutations' sequence initialized = INITIALIZATION_INNEW_MAPLOAD InitializeAtoms() return ..() @@ -106,16 +106,19 @@ SUBSYSTEM_DEF(atoms) BadInitializeCalls = SSatoms.BadInitializeCalls /datum/controller/subsystem/atoms/proc/setupGenetics() - var/list/avnums = new /list(DNA_STRUC_ENZYMES_BLOCKS) - for(var/i=1, i<=DNA_STRUC_ENZYMES_BLOCKS, i++) - avnums[i] = i - CHECK_TICK - - for(var/A in subtypesof(/datum/mutation/human)) - var/datum/mutation/human/B = new A() - if(B.dna_block == NON_SCANNABLE) + var/list/mutations = subtypesof(/datum/mutation/human) + shuffle_inplace(mutations) + for(var/A in subtypesof(/datum/generecipe)) + var/datum/generecipe/GR = A + GLOB.mutation_recipes[initial(GR.required)] = initial(GR.result) + for(var/i in 1 to LAZYLEN(mutations)) + var/path = mutations[i] //byond gets pissy when we do it in one line + var/datum/mutation/human/B = new path () + B.alias = "Mutation #[i]" + GLOB.all_mutations[B.type] = B + GLOB.full_sequences[B.type] = generate_gene_sequence(B.blocks) + if(B.locked) continue - B.dna_block = pick_n_take(avnums) if(B.quality == POSITIVE) GLOB.good_mutations |= B else if(B.quality == NEGATIVE) diff --git a/code/datums/brain_damage/mild.dm b/code/datums/brain_damage/mild.dm index 72d7adab8d6..9e7ca54122e 100644 --- a/code/datums/brain_damage/mild.dm +++ b/code/datums/brain_damage/mild.dm @@ -73,7 +73,7 @@ //no fiddling with genetics to get out of this one /datum/brain_trauma/mild/speech_impediment/on_life() - if(!(GLOB.mutations_list[UNINTELLIGIBLE] in owner.dna.mutations)) + if(!(owner.dna.check_mutation(UNINTELLIGIBLE))) on_gain() ..() diff --git a/code/datums/components/spill.dm b/code/datums/components/spill.dm index ee189e4d9de..c9a750e069e 100644 --- a/code/datums/components/spill.dm +++ b/code/datums/components/spill.dm @@ -1,56 +1,56 @@ -// This component is for forcing strange things into your pocket that fall out if you fall down -// Yes this exists purely for the spaghetti meme - -/datum/component/spill - var/preexisting_item_flags - - var/list/droptext - var/list/dropsound - -// droptext is an arglist for visible_message -// dropsound is a list of potential sounds that gets picked from -/datum/component/spill/Initialize(list/_droptext, list/_dropsound) - if(!isitem(parent)) - return COMPONENT_INCOMPATIBLE - - if(_droptext && !islist(_droptext)) - _droptext = list(_droptext) - droptext = _droptext - - if(_dropsound && !islist(_dropsound)) - _dropsound = list(_dropsound) - dropsound = _dropsound - -/datum/component/spill/PostTransfer() - if(!isitem(parent)) - return COMPONENT_INCOMPATIBLE - -/datum/component/spill/RegisterWithParent() - RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/equip_react) - RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/drop_react) - var/obj/item/master = parent - preexisting_item_flags = master.item_flags - master.item_flags |= ITEM_SLOT_POCKET - -/datum/component/spill/UnregisterFromParent() - UnregisterSignal(parent, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED)) - var/obj/item/master = parent - if(!(preexisting_item_flags & ITEM_SLOT_POCKET)) - master.item_flags &= ~ITEM_SLOT_POCKET - -/datum/component/spill/proc/equip_react(obj/item/source, mob/equipper, slot) - if(slot == SLOT_L_STORE || slot == SLOT_R_STORE) - RegisterSignal(equipper, COMSIG_LIVING_STATUS_KNOCKDOWN, .proc/knockdown_react, TRUE) - else - UnregisterSignal(equipper, COMSIG_LIVING_STATUS_KNOCKDOWN) - -/datum/component/spill/proc/drop_react(obj/item/source, mob/dropper) - UnregisterSignal(dropper, COMSIG_LIVING_STATUS_KNOCKDOWN) - -/datum/component/spill/proc/knockdown_react(mob/living/fool) - var/obj/item/master = parent - fool.dropItemToGround(master) - if(droptext) - fool.visible_message(arglist(droptext)) - if(dropsound) - playsound(master, pick(dropsound), 30) +// This component is for forcing strange things into your pocket that fall out if you fall down +// Yes this exists purely for the spaghetti meme + +/datum/component/spill + var/preexisting_item_flags + + var/list/droptext + var/list/dropsound + +// droptext is an arglist for visible_message +// dropsound is a list of potential sounds that gets picked from +/datum/component/spill/Initialize(list/_droptext, list/_dropsound) + if(!isitem(parent)) + return COMPONENT_INCOMPATIBLE + + if(_droptext && !islist(_droptext)) + _droptext = list(_droptext) + droptext = _droptext + + if(_dropsound && !islist(_dropsound)) + _dropsound = list(_dropsound) + dropsound = _dropsound + +/datum/component/spill/PostTransfer() + if(!isitem(parent)) + return COMPONENT_INCOMPATIBLE + +/datum/component/spill/RegisterWithParent() + RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/equip_react) + RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/drop_react) + var/obj/item/master = parent + preexisting_item_flags = master.item_flags + master.item_flags |= ITEM_SLOT_POCKET + +/datum/component/spill/UnregisterFromParent() + UnregisterSignal(parent, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED)) + var/obj/item/master = parent + if(!(preexisting_item_flags & ITEM_SLOT_POCKET)) + master.item_flags &= ~ITEM_SLOT_POCKET + +/datum/component/spill/proc/equip_react(obj/item/source, mob/equipper, slot) + if(slot == SLOT_L_STORE || slot == SLOT_R_STORE) + RegisterSignal(equipper, COMSIG_LIVING_STATUS_KNOCKDOWN, .proc/knockdown_react, TRUE) + else + UnregisterSignal(equipper, COMSIG_LIVING_STATUS_KNOCKDOWN) + +/datum/component/spill/proc/drop_react(obj/item/source, mob/dropper) + UnregisterSignal(dropper, COMSIG_LIVING_STATUS_KNOCKDOWN) + +/datum/component/spill/proc/knockdown_react(mob/living/fool) + var/obj/item/master = parent + fool.dropItemToGround(master) + if(droptext) + fool.visible_message(arglist(droptext)) + if(dropsound) + playsound(master, pick(dropsound), 30) \ No newline at end of file diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index 60bb24c8c2a..4fde3987c7b 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -277,7 +277,6 @@ L.fields["sex"] = H.gender L.fields["blood_type"] = H.dna.blood_type L.fields["b_dna"] = H.dna.unique_enzymes - L.fields["enzymes"] = H.dna.struc_enzymes L.fields["identity"] = H.dna.uni_identity L.fields["species"] = H.dna.species.type L.fields["features"] = H.dna.features diff --git a/code/datums/diseases/advance/symptoms/genetics.dm b/code/datums/diseases/advance/symptoms/genetics.dm index c01fccee134..527fb522cd4 100644 --- a/code/datums/diseases/advance/symptoms/genetics.dm +++ b/code/datums/diseases/advance/symptoms/genetics.dm @@ -58,12 +58,12 @@ Bonus symptom_delay_max = 60 if(A.properties["resistance"] >= 8) //mutate twice power = 2 - possible_mutations = (GLOB.bad_mutations | GLOB.not_good_mutations) - GLOB.mutations_list[RACEMUT] + possible_mutations = (GLOB.bad_mutations | GLOB.not_good_mutations) - GLOB.all_mutations[RACEMUT] var/mob/living/carbon/M = A.affected_mob if(M) if(!M.has_dna()) return - archived_dna = M.dna.struc_enzymes + archived_dna = M.dna.mutation_index // Give them back their old DNA when cured. /datum/symptom/genetic_mutation/End(datum/disease/advance/A) @@ -74,5 +74,5 @@ Bonus if(M && archived_dna) if(!M.has_dna()) return - M.dna.struc_enzymes = archived_dna + M.dna.mutation_index = archived_dna M.domutcheck() diff --git a/code/datums/dna.dm b/code/datums/dna.dm index be18f08ce3e..0fbf22613fc 100644 --- a/code/datums/dna.dm +++ b/code/datums/dna.dm @@ -2,17 +2,19 @@ /////////////////////////// DNA DATUM /datum/dna var/unique_enzymes - var/struc_enzymes var/uni_identity var/blood_type var/datum/species/species = new /datum/species/human //The type of mutant race the player is if applicable (i.e. potato-man) var/list/features = list("FFF") //first value is mutant color var/real_name //Stores the real name of the person who originally got this dna datum. Used primarely for changelings, var/list/mutations = list() //All mutations are from now on here - var/list/temporary_mutations = list() //Timers for temporary mutations + var/list/temporary_mutations = list() //Temporary changes to the UE var/list/previous = list() //For temporary name/ui/ue/blood_type modifications var/mob/living/holder var/delete_species = TRUE //Set to FALSE when a body is scanned by a cloner to fix #38875 + var/mutation_index[DNA_MUTATION_BLOCKS] //List of which mutations this carbon has and its assigned block + var/stability = 100 + var/scrambled = FALSE //Did we take something like mutagen? In that case we cant get our genes scanned to instantly cheese all the powers. /datum/dna/New(mob/living/new_holder) if(istype(new_holder)) @@ -45,11 +47,11 @@ destination.dna.real_name = real_name destination.dna.temporary_mutations = temporary_mutations.Copy() if(transfer_SE) - destination.dna.struc_enzymes = struc_enzymes + destination.dna.mutation_index = mutation_index /datum/dna/proc/copy_dna(datum/dna/new_dna) new_dna.unique_enzymes = unique_enzymes - new_dna.struc_enzymes = struc_enzymes + new_dna.mutation_index = mutation_index new_dna.uni_identity = uni_identity new_dna.blood_type = blood_type new_dna.features = features.Copy() @@ -57,26 +59,28 @@ new_dna.real_name = real_name new_dna.mutations = mutations.Copy() -/datum/dna/proc/add_mutation(mutation_name) - var/datum/mutation/human/HM = GLOB.mutations_list[mutation_name] - HM.on_acquiring(holder) +//See mutation.dm for what 'class' does. 'time' is time till it removes itself in decimals. 0 for no timer +/datum/dna/proc/add_mutation(mutation_type, class = MUT_OTHER, time) + if(get_mutation(mutation_type)) + return + force_give(new mutation_type (class, time)) -/datum/dna/proc/remove_mutation(mutation_name) - var/datum/mutation/human/HM = GLOB.mutations_list[mutation_name] - HM.on_losing(holder) +/datum/dna/proc/remove_mutation(mutation_type) + force_lose(get_mutation(mutation_type)) -/datum/dna/proc/check_mutation(mutation_name) - var/datum/mutation/human/HM = GLOB.mutations_list[mutation_name] - return mutations.Find(HM) +/datum/dna/proc/check_mutation(mutation_type) + return get_mutation(mutation_type) -/datum/dna/proc/remove_all_mutations() - remove_mutation_group(mutations) +/datum/dna/proc/remove_all_mutations(list/classes = list(MUT_NORMAL, MUT_EXTRA, MUT_OTHER)) + remove_mutation_group(mutations, classes) + scrambled = FALSE -/datum/dna/proc/remove_mutation_group(list/group) +/datum/dna/proc/remove_mutation_group(list/group, list/classes = list(MUT_NORMAL, MUT_EXTRA, MUT_OTHER)) if(!group) return for(var/datum/mutation/human/HM in group) - HM.force_lose(holder) + if(HM.class in classes) + force_lose(HM) /datum/dna/proc/generate_uni_identity() . = "" @@ -103,19 +107,49 @@ . += random_string(DNA_BLOCK_SIZE,GLOB.hex_characters) return . -/datum/dna/proc/generate_struc_enzymes() - var/list/sorting = new /list(DNA_STRUC_ENZYMES_BLOCKS) - var/result = "" - for(var/datum/mutation/human/A in GLOB.good_mutations + GLOB.bad_mutations + GLOB.not_good_mutations) - if(A.name == RACEMUT && ismonkey(holder)) - sorting[A.dna_block] = num2hex(A.lowest_value + rand(0, 256 * 6), DNA_BLOCK_SIZE) - mutations |= A - else - sorting[A.dna_block] = random_string(DNA_BLOCK_SIZE, list("0","1","2","3","4","5","6")) +/datum/dna/proc/generate_dna_blocks() + var/bonus + if(species && species.inert_mutation) + bonus = get_initialized_mutation(species.inert_mutation) + var/list/mutations_temp = GLOB.good_mutations + GLOB.bad_mutations + GLOB.not_good_mutations + bonus + if(!LAZYLEN(mutations_temp)) + return + mutation_index.Cut() + shuffle_inplace(mutations_temp) + if(ismonkey(holder)) + mutations |= new RACEMUT(MUT_NORMAL) + mutation_index[RACEMUT] = get_sequence(RACEMUT) + else + mutation_index[RACEMUT] = create_sequence(RACEMUT, FALSE) + for(var/i in 2 to DNA_MUTATION_BLOCKS) + var/datum/mutation/human/M = mutations_temp[i] + mutation_index[M.type] = create_sequence(M.type, FALSE,M.difficulty) + shuffle_inplace(mutation_index) - for(var/B in sorting) - result += B - return result +//Used to generate original gene sequences for every mutation +/proc/generate_gene_sequence(length=4) + var/static/list/active_sequences = list("AT","TA","GC","CG") + var/sequence + for(var/i in 1 to length*DNA_SEQUENCE_LENGTH) + sequence += pick(active_sequences) + return sequence + +//Used to create a chipped gene sequence +/proc/create_sequence(mutation, active, difficulty) + if(!difficulty) + var/datum/mutation/human/A = get_initialized_mutation(mutation) //leaves the possibility to change difficulty mid-round + if(A) + return + difficulty = A.difficulty + difficulty += rand(-2,4) + var/sequence = get_sequence(mutation) + if(active) + return sequence + while(difficulty) + var/randnum = rand(1, length(sequence)) + sequence = copytext(sequence, 1, randnum) + "X" + copytext(sequence, randnum+1, length(sequence)+1) + difficulty-- + return sequence /datum/dna/proc/generate_unique_enzymes() . = "" @@ -146,6 +180,21 @@ if(DNA_HAIR_STYLE_BLOCK) setblock(uni_identity, blocknumber, construct_block(GLOB.hair_styles_list.Find(H.hair_style), GLOB.hair_styles_list.len)) +//Please use add_mutation or activate_mutation instead +/datum/dna/proc/force_give(datum/mutation/human/HM) + if(holder && HM) + if(HM.class == MUT_NORMAL) + set_se(1, HM) + . = HM.on_acquiring(holder) + if(.) + qdel(HM) + +//Use remove_mutation instead +/datum/dna/proc/force_lose(datum/mutation/human/HM) + if(holder && (HM in mutations)) + set_se(0, HM) + return HM.on_losing(holder) + /datum/dna/proc/mutations_say_mods(message) if(message) for(var/datum/mutation/human/M in mutations) @@ -166,11 +215,76 @@ /datum/dna/proc/is_same_as(datum/dna/D) - if(uni_identity == D.uni_identity && struc_enzymes == D.struc_enzymes && real_name == D.real_name) + if(uni_identity == D.uni_identity && mutation_index == D.mutation_index && real_name == D.real_name) if(species.type == D.species.type && features == D.features && blood_type == D.blood_type) return 1 return 0 +/datum/dna/proc/update_instability(alert=FALSE) + stability = 100 + for(var/datum/mutation/human/M in mutations) + if(M.class == MUT_EXTRA) + stability -= M.instability + if(holder && alert) + var/message + switch(stability) + if(90 to 70) + message = "You shiver." + if(69 to 60) + message = "You feel cold." + if(59 to 40) + message = "You feel sick." + if(39 to 20) + message = "It feels like your skin is moving." + if(19 to 1) + message = "You can feel your cells burning." + if(0 to -INFINITY) + message = "You can feel your DNA exploding, we need to do something fast!" + addtimer(CALLBACK(src, .proc/something_horrible), 600) //you've got 60 seconds to get your shit togheter + + if(message) + to_chat(holder,message) + +/datum/dna/proc/something_horrible() + if(!holder || (stability > 0)) + return + var/instability = -stability + remove_all_mutations() + stability = 100 + if(!ishuman(holder)) + holder.gib() + return + var/mob/living/carbon/human/H = holder + if(prob(max(70-instability,0))) + switch(rand(0,3)) //not complete and utter death + if(0) + H.monkeyize() + if(1) + H.gain_trauma(/datum/brain_trauma/severe/paralysis) + if(2) + H.corgize() + if(3) + to_chat(H, "Oh, we actually feel quite alright!") + else + switch(rand(0,3)) + if(0) + H.gib() + if(1) + H.dust() + + if(2) + H.death() + H.petrify(INFINITY) + if(3) + if(prob(90)) + var/obj/item/bodypart/BP = H.get_bodypart(pick(BODY_ZONE_CHEST,BODY_ZONE_HEAD)) + if(BP) + BP.dismember() + else + H.gib() + else + H.set_species(/datum/species/dullahan) + //used to update dna UI, UE, and dna.real_name. /datum/dna/proc/update_dna_identity() uni_identity = generate_uni_identity() @@ -181,7 +295,7 @@ blood_type = newblood_type unique_enzymes = generate_unique_enzymes() uni_identity = generate_uni_identity() - struc_enzymes = generate_struc_enzymes() + generate_dna_blocks() features = random_features() @@ -246,7 +360,7 @@ return dna -/mob/living/carbon/human/proc/hardset_dna(ui, se, newreal_name, newblood_type, datum/species/mrace, newfeatures) +/mob/living/carbon/human/proc/hardset_dna(ui, list/mutation_index, newreal_name, newblood_type, datum/species/mrace, newfeatures) if(newfeatures) dna.features = newfeatures @@ -267,8 +381,8 @@ dna.uni_identity = ui updateappearance(icon_update=0) - if(se) - dna.struc_enzymes = se + if(LAZYLEN(mutation_index)) + dna.mutation_index = mutation_index domutcheck() if(mrace || newfeatures || ui) @@ -311,19 +425,56 @@ /mob/proc/domutcheck() return -/mob/living/carbon/domutcheck(force_powers=0) //Set force_powers to 1 to bypass the power chance +/mob/living/carbon/domutcheck() if(!has_dna()) return - for(var/datum/mutation/human/A in GLOB.good_mutations | GLOB.bad_mutations | GLOB.not_good_mutations) - if(ismob(A.check_block(src, force_powers))) + for(var/mutation in dna.mutation_index) + if(ismob(dna.check_block(mutation))) return //we got monkeyized/humanized, this mob will be deleted, no need to continue. update_mutations_overlay() +/datum/dna/proc/check_block(mutation) + var/datum/mutation/human/HM = get_mutation(mutation) + if(check_block_string(mutation)) + if(!HM) + . = add_mutation(mutation, MUT_NORMAL) + return + return force_lose(HM) +//Return the active mutation of a type if there is one +/datum/dna/proc/get_mutation(A) + for(var/datum/mutation/human/HM in mutations) + if(HM.type == A) + return HM + +/datum/dna/proc/check_block_string(mutation) + if((LAZYLEN(mutation_index) > DNA_MUTATION_BLOCKS) || !(mutation in mutation_index)) + return 0 + return is_gene_active(mutation) + +/datum/dna/proc/is_gene_active(mutation) + return (mutation_index[mutation] == get_sequence(mutation)) + +/datum/dna/proc/set_se(on=TRUE, datum/mutation/human/HM) + if(!HM || !(HM.type in mutation_index) || (LAZYLEN(mutation_index) < DNA_MUTATION_BLOCKS)) + return + . = TRUE + if(on) + mutation_index[HM.type] = get_sequence(HM.type) + else if(get_sequence(HM.type) == mutation_index[HM.type]) + mutation_index[HM.type] = create_sequence(HM.type, FALSE, HM.difficulty) + +/datum/dna/proc/activate_mutation(mutation) + if(!mutation) + return + if(!mutation_in_sequence(mutation, src)) //cant activate what we dont have, use add_mutation + return FALSE + return add_mutation(mutation, MUT_NORMAL) /////////////////////////// DNA HELPER-PROCS ////////////////////////////// + /proc/getleftblocks(input,blocknumber,blocksize) if(blocknumber > 1) return copytext(input,1,((blocksize*blocknumber)-(blocksize-1))) @@ -343,26 +494,33 @@ /mob/living/carbon/proc/randmut(list/candidates, difficulty = 2) if(!has_dna()) return - var/datum/mutation/human/num = pick(candidates) - . = num.force_give(src) + var/mutation = pick(candidates) + . = dna.add_mutation(mutation) -/mob/living/carbon/proc/randmutb() +/mob/living/carbon/proc/easy_randmut(quality = POSITIVE + NEGATIVE + MINOR_NEGATIVE, scrambled = TRUE, sequence = TRUE, exclude_monkey = TRUE) if(!has_dna()) return - var/datum/mutation/human/HM = pick((GLOB.bad_mutations | GLOB.not_good_mutations) - GLOB.mutations_list[RACEMUT]) - . = HM.force_give(src) - -/mob/living/carbon/proc/randmutg() - if(!has_dna()) - return - var/datum/mutation/human/HM = pick(GLOB.good_mutations) - . = HM.force_give(src) - -/mob/living/carbon/proc/randmutvg() - if(!has_dna()) - return - var/datum/mutation/human/HM = pick((GLOB.good_mutations) - GLOB.mutations_list[HULK] - GLOB.mutations_list[DWARFISM]) - . = HM.force_give(src) + var/list/mutations = list() + if(quality & POSITIVE) + mutations += GLOB.good_mutations + if(quality & NEGATIVE) + mutations += GLOB.bad_mutations + if(quality & MINOR_NEGATIVE) + mutations += GLOB.not_good_mutations + var/list/possible = list() + for(var/datum/mutation/human/A in mutations) + if((!sequence || mutation_in_sequence(A.type, dna)) && !dna.get_mutation(A.type)) + possible += A.type + if(exclude_monkey) + possible.Remove(RACEMUT) + if(LAZYLEN(possible)) + var/mutation = pick(possible) + . = dna.activate_mutation(mutation) + if(scrambled) + var/datum/mutation/human/HM = dna.get_mutation(mutation) + if(HM) + HM.scrambled = TRUE + return TRUE /mob/living/carbon/proc/randmuti() if(!has_dna()) @@ -385,9 +543,9 @@ if(!M.has_dna()) return 0 if(se) - for(var/i=1, i<=DNA_STRUC_ENZYMES_BLOCKS, i++) + for(var/i=1, i<=DNA_MUTATION_BLOCKS, i++) if(prob(probability)) - M.dna.struc_enzymes = setblock(M.dna.struc_enzymes, i, random_string(DNA_BLOCK_SIZE, GLOB.hex_characters)) + M.dna.generate_dna_blocks() M.domutcheck() if(ui) for(var/i=1, i<=DNA_UNI_IDENTITY_BLOCKS, i++) diff --git a/code/datums/footstep.dm b/code/datums/footstep.dm index 1197a3b9dd5..f0e38ed1133 100644 --- a/code/datums/footstep.dm +++ b/code/datums/footstep.dm @@ -1,99 +1,99 @@ -/datum/component/footstep - var/steps = 0 - var/volume - var/e_range - -/datum/component/footstep/Initialize(volume_ = 0.5, e_range_ = -1) - if(!isliving(parent)) - return COMPONENT_INCOMPATIBLE - volume = volume_ - e_range = e_range_ - RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/play_footstep) - -/datum/component/footstep/proc/play_footstep() - var/turf/open/T = get_turf(parent) - if(!istype(T)) - return - - var/mob/living/LM = parent - var/v = volume - var/e = e_range - if(!T.footstep || LM.buckled || !CHECK_MULTIPLE_BITFIELDS(LM.mobility_flags, MOBILITY_STAND | MOBILITY_MOVE) || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING) || (LM.stat != CONSCIOUS) || LM.incapacitated() || LM.IsStun() || LM.IsParalyzed()) - return - - if(iscarbon(LM)) - var/mob/living/carbon/C = LM - if(!C.get_bodypart(BODY_ZONE_L_LEG) && !C.get_bodypart(BODY_ZONE_R_LEG)) - return - if(ishuman(C) && C.m_intent == MOVE_INTENT_WALK) - v /= 2 - e -= 5 - steps++ - - if(steps >= 6) - steps = 0 - - if(steps % 2) - return - - if(!LM.has_gravity(T) && steps != 0) // don't need to step as often when you hop around - return - - //begin playsound shenanigans// - - //for barefooted non-clawed mobs like monkeys - if(isbarefoot(LM)) - playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]), - GLOB.barefootstep[T.barefootstep][2] * v, - TRUE, - GLOB.barefootstep[T.barefootstep][3] + e) - return - - //for xenomorphs, dogs, and other clawed mobs - if(isclawfoot(LM)) - if(isalienadult(LM)) //xenos are stealthy and get quieter footsteps - v /= 3 - e -= 3 - - playsound(T, pick(GLOB.clawfootstep[T.clawfootstep][1]), - GLOB.clawfootstep[T.clawfootstep][2] * v, - TRUE, - GLOB.clawfootstep[T.clawfootstep][3] + e) - return - - //for megafauna and other large and imtimidating mobs such as the bloodminer - if(isheavyfoot(LM)) - playsound(T, pick(GLOB.heavyfootstep[T.heavyfootstep][1]), - GLOB.heavyfootstep[T.heavyfootstep][2] * v, - TRUE, - GLOB.heavyfootstep[T.heavyfootstep][3] + e) - return - - //for slimes - if(isslime(LM)) - playsound(T, 'sound/effects/footstep/slime1.ogg', 15 * v) - return - - //for (simple) humanoid mobs (clowns, russians, pirates, etc.) - if(isshoefoot(LM)) - if(!ishuman(LM)) - playsound(T, pick(GLOB.footstep[T.footstep][1]), - GLOB.footstep[T.footstep][2] * v, - TRUE, - GLOB.footstep[T.footstep][3] + e) - return - if(ishuman(LM)) //for proper humans, they're special - var/mob/living/carbon/human/H = LM - var/feetCover = (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)) || (H.w_uniform && (H.w_uniform.body_parts_covered & FEET)) - - if(H.shoes || feetCover) //are we wearing shoes - playsound(T, pick(GLOB.footstep[T.footstep][1]), - GLOB.footstep[T.footstep][2] * v, - TRUE, - GLOB.footstep[T.footstep][3] + e) - - if((!H.shoes && !feetCover) || !(H.mobility_flags & MOBILITY_STAND)) //are we NOT wearing shoes or are we lying/crawling (using hands to move around)? - playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]), - GLOB.barefootstep[T.barefootstep][2] * v, - TRUE, +/datum/component/footstep + var/steps = 0 + var/volume + var/e_range + +/datum/component/footstep/Initialize(volume_ = 0.5, e_range_ = -1) + if(!isliving(parent)) + return COMPONENT_INCOMPATIBLE + volume = volume_ + e_range = e_range_ + RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/play_footstep) + +/datum/component/footstep/proc/play_footstep() + var/turf/open/T = get_turf(parent) + if(!istype(T)) + return + + var/mob/living/LM = parent + var/v = volume + var/e = e_range + if(!T.footstep || LM.buckled || !CHECK_MULTIPLE_BITFIELDS(LM.mobility_flags, MOBILITY_STAND | MOBILITY_MOVE) || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING) || (LM.stat != CONSCIOUS) || LM.incapacitated() || LM.IsStun() || LM.IsParalyzed()) + return + + if(iscarbon(LM)) + var/mob/living/carbon/C = LM + if(!C.get_bodypart(BODY_ZONE_L_LEG) && !C.get_bodypart(BODY_ZONE_R_LEG)) + return + if(ishuman(C) && C.m_intent == MOVE_INTENT_WALK) + v /= 2 + e -= 5 + steps++ + + if(steps >= 6) + steps = 0 + + if(steps % 2) + return + + if(!LM.has_gravity(T) && steps != 0) // don't need to step as often when you hop around + return + + //begin playsound shenanigans// + + //for barefooted non-clawed mobs like monkeys + if(isbarefoot(LM)) + playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]), + GLOB.barefootstep[T.barefootstep][2] * v, + TRUE, + GLOB.barefootstep[T.barefootstep][3] + e) + return + + //for xenomorphs, dogs, and other clawed mobs + if(isclawfoot(LM)) + if(isalienadult(LM)) //xenos are stealthy and get quieter footsteps + v /= 3 + e -= 3 + + playsound(T, pick(GLOB.clawfootstep[T.clawfootstep][1]), + GLOB.clawfootstep[T.clawfootstep][2] * v, + TRUE, + GLOB.clawfootstep[T.clawfootstep][3] + e) + return + + //for megafauna and other large and imtimidating mobs such as the bloodminer + if(isheavyfoot(LM)) + playsound(T, pick(GLOB.heavyfootstep[T.heavyfootstep][1]), + GLOB.heavyfootstep[T.heavyfootstep][2] * v, + TRUE, + GLOB.heavyfootstep[T.heavyfootstep][3] + e) + return + + //for slimes + if(isslime(LM)) + playsound(T, 'sound/effects/footstep/slime1.ogg', 15 * v) + return + + //for (simple) humanoid mobs (clowns, russians, pirates, etc.) + if(isshoefoot(LM)) + if(!ishuman(LM)) + playsound(T, pick(GLOB.footstep[T.footstep][1]), + GLOB.footstep[T.footstep][2] * v, + TRUE, + GLOB.footstep[T.footstep][3] + e) + return + if(ishuman(LM)) //for proper humans, they're special + var/mob/living/carbon/human/H = LM + var/feetCover = (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)) || (H.w_uniform && (H.w_uniform.body_parts_covered & FEET)) + + if(H.shoes || feetCover) //are we wearing shoes + playsound(T, pick(GLOB.footstep[T.footstep][1]), + GLOB.footstep[T.footstep][2] * v, + TRUE, + GLOB.footstep[T.footstep][3] + e) + + if((!H.shoes && !feetCover) || !(H.mobility_flags & MOBILITY_STAND)) //are we NOT wearing shoes or are we lying/crawling (using hands to move around)? + playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]), + GLOB.barefootstep[T.barefootstep][2] * v, + TRUE, GLOB.barefootstep[T.barefootstep][3] + e) \ No newline at end of file diff --git a/code/datums/mutations.dm b/code/datums/mutations.dm index 7de9ca8b4a0..2c60ce69bda 100644 --- a/code/datums/mutations.dm +++ b/code/datums/mutations.dm @@ -1,93 +1,84 @@ -GLOBAL_LIST_EMPTY(mutations_list) - /datum/mutation var/name -/datum/mutation/New() - GLOB.mutations_list[name] = src - /datum/mutation/human - var/dna_block + name = "mutation" + var/desc = "A mutation." + var/locked var/quality var/get_chance = 100 var/lowest_value = 256 * 8 var/text_gain_indication = "" var/text_lose_indication = "" - var/list/mutable_appearance/visual_indicators = list() + var/static/list/mutable_appearance/visual_indicators = list() + var/obj/effect/proc_holder/spell/power var/layer_used = MUTATIONS_LAYER //which mutation layer to use var/list/species_allowed = list() //to restrict mutation to only certain species var/health_req //minimum health required to acquire the mutation var/limb_req //required limbs to acquire this mutation var/time_coeff = 1 //coefficient for timed mutations + var/datum/dna/dna + var/mob/living/carbon/human/owner + var/instability = 0 //instability the holder gets when the mutation is not native + var/blocks = 4 //Amount of those big blocks with gene sequences + var/difficulty = 8 //Amount of missing sequences. Sometimes it removes an entire pair for 2 points + var/timed = FALSE //Boolean to easily check if we're going to self destruct + var/alias //'Mutation #49', decided every round to get some form of distinction between undiscovered mutations + var/scrambled = FALSE //Wheter we can read it if it's active. To avoid cheesing with mutagen + var/class //Decides player accesibility, sorta + //MUT_NORMAL - A mutation that can be activated and deactived by completing a sequence + //MUT_EXTRA - A mutation that is in the mutations tab, and can be given and taken away through though the DNA console. Has a 0 before it's name in the mutation section of the dna console + //MUT_OTHER Cannot be interacted with by players through normal means. I.E. wizards mutate -/datum/mutation/human/proc/force_give(mob/living/carbon/human/owner) - set_block(owner) - . = on_acquiring(owner) +/datum/mutation/human/New(class_ = MUT_OTHER, timer) + . = ..() + class = class_ + if(timer) + addtimer(CALLBACK(src, .proc/remove), timer) + timed = TRUE -/datum/mutation/human/proc/force_lose(mob/living/carbon/human/owner) - set_block(owner, 0) - . = on_losing(owner) - -/datum/mutation/human/proc/set_se(se_string, on = 1) - if(!se_string || lentext(se_string) < DNA_STRUC_ENZYMES_BLOCKS * DNA_BLOCK_SIZE) - return - var/before = copytext(se_string, 1, ((dna_block - 1) * DNA_BLOCK_SIZE) + 1) - var/injection = num2hex(on ? rand(lowest_value, (256 * 16) - 1) : rand(0, lowest_value - 1), DNA_BLOCK_SIZE) - var/after = copytext(se_string, (dna_block * DNA_BLOCK_SIZE) + 1, 0) - return before + injection + after - -/datum/mutation/human/proc/set_block(mob/living/carbon/owner, on = 1) - if(owner && owner.has_dna()) - owner.dna.struc_enzymes = set_se(owner.dna.struc_enzymes, on) - -/datum/mutation/human/proc/check_block_string(se_string) - if(!se_string || lentext(se_string) < DNA_STRUC_ENZYMES_BLOCKS * DNA_BLOCK_SIZE) - return 0 - if(hex2num(getblock(se_string, dna_block)) >= lowest_value) - return 1 - -/datum/mutation/human/proc/check_block(mob/living/carbon/human/owner, force_powers=0) - if(check_block_string(owner.dna.struc_enzymes)) - if(prob(get_chance)||force_powers) - . = on_acquiring(owner) - else - . = on_losing(owner) - -/datum/mutation/human/proc/on_acquiring(mob/living/carbon/human/owner) - if(!owner || !istype(owner) || owner.stat == DEAD || (src in owner.dna.mutations)) +/datum/mutation/human/proc/on_acquiring(mob/living/carbon/human/H) + if(!H || !istype(H) || H.stat == DEAD || (src in H.dna.mutations)) return TRUE - if(species_allowed.len && !species_allowed.Find(owner.dna.species.id)) + if(species_allowed.len && !species_allowed.Find(H.dna.species.id)) return TRUE - if(health_req && owner.health < health_req) + if(health_req && H.health < health_req) return TRUE - if(limb_req && !owner.get_bodypart(limb_req)) + if(limb_req && !H.get_bodypart(limb_req)) return TRUE - owner.dna.mutations.Add(src) + owner = H + dna = H.dna + dna.mutations += src if(text_gain_indication) to_chat(owner, text_gain_indication) if(visual_indicators.len) - var/list/mut_overlay = list(get_visual_indicator(owner)) + var/list/mut_overlay = list(get_visual_indicator()) if(owner.overlays_standing[layer_used]) mut_overlay = owner.overlays_standing[layer_used] - mut_overlay |= get_visual_indicator(owner) + mut_overlay |= get_visual_indicator() owner.remove_overlay(layer_used) owner.overlays_standing[layer_used] = mut_overlay owner.apply_overlay(layer_used) + if(power) + power = new power() + power.action_background_icon_state = "bg_tech_blue_on" + power.panel = "Genetic" + owner.AddSpell(power) -/datum/mutation/human/proc/get_visual_indicator(mob/living/carbon/human/owner) +/datum/mutation/human/proc/get_visual_indicator() return -/datum/mutation/human/proc/on_attack_hand(mob/living/carbon/human/owner, atom/target, proximity) +/datum/mutation/human/proc/on_attack_hand( atom/target, proximity) return -/datum/mutation/human/proc/on_ranged_attack(mob/living/carbon/human/owner, atom/target) +/datum/mutation/human/proc/on_ranged_attack(atom/target) return -/datum/mutation/human/proc/on_move(mob/living/carbon/human/owner, new_loc) +/datum/mutation/human/proc/on_move(new_loc) return -/datum/mutation/human/proc/on_life(mob/living/carbon/human/owner) +/datum/mutation/human/proc/on_life() return /datum/mutation/human/proc/on_losing(mob/living/carbon/human/owner) @@ -99,9 +90,12 @@ GLOBAL_LIST_EMPTY(mutations_list) if(owner.overlays_standing[layer_used]) mut_overlay = owner.overlays_standing[layer_used] owner.remove_overlay(layer_used) - mut_overlay.Remove(get_visual_indicator(owner)) + mut_overlay.Remove(get_visual_indicator()) owner.overlays_standing[layer_used] = mut_overlay owner.apply_overlay(layer_used) + if(power) + owner.RemoveSpell(power) + qdel(src) return 0 return 1 @@ -118,17 +112,26 @@ GLOBAL_LIST_EMPTY(mutations_list) /mob/living/carbon/human/update_mutations_overlay() for(var/datum/mutation/human/CM in dna.mutations) if(CM.species_allowed.len && !CM.species_allowed.Find(dna.species.id)) - CM.force_lose(src) //shouldn't have that mutation at all + dna.force_lose(CM) //shouldn't have that mutation at all continue if(CM.visual_indicators.len) var/list/mut_overlay = list() if(overlays_standing[CM.layer_used]) mut_overlay = overlays_standing[CM.layer_used] - var/mutable_appearance/V = CM.get_visual_indicator(src) + var/mutable_appearance/V = CM.get_visual_indicator() if(!mut_overlay.Find(V)) //either we lack the visual indicator or we have the wrong one remove_overlay(CM.layer_used) - for(var/mutable_appearance/MA in CM.visual_indicators) + for(var/mutable_appearance/MA in CM.visual_indicators[CM.type]) mut_overlay.Remove(MA) mut_overlay |= V overlays_standing[CM.layer_used] = mut_overlay apply_overlay(CM.layer_used) + +/datum/mutation/human/proc/copy_mutation(datum/mutation/human/HM) //Not yet implemented, useful for when assigning specific stats. + +/datum/mutation/human/proc/remove() + if(dna) + dna.force_lose(src) + else + qdel(src) + diff --git a/code/datums/mutations/actions.dm b/code/datums/mutations/actions.dm new file mode 100644 index 00000000000..a24db4666d3 --- /dev/null +++ b/code/datums/mutations/actions.dm @@ -0,0 +1,116 @@ +/datum/mutation/human/telepathy + name = "Telepathy" + desc = "A rare mutation that allows the user to telepathically communicate to others." + quality = POSITIVE + text_gain_indication = "You can hear your own voice echoing in your mind!" + text_lose_indication = "You don't hear your mind echo anymore." + difficulty = 12 + power = /obj/effect/proc_holder/spell/targeted/telepathy/genetic + instability = 10 + +/datum/mutation/human/telepathy/on_acquiring(mob/living/carbon/human/owner) + . = ..() + +/datum/mutation/human/telepathy/on_losing(mob/living/carbon/human/owner) + . = ..() + +/obj/effect/proc_holder/spell/targeted/telepathy/genetic + magic_check = FALSE + +/datum/mutation/human/firebreath + name = "Fire Breath" + desc = "An ancient mutation that gives lizards breath of fire." + quality = POSITIVE + difficulty = 12 + locked = TRUE + text_gain_indication = "Your throat is burning!" + text_lose_indication = "Your throat is cooling down." + power = /obj/effect/proc_holder/spell/aimed/firebreath + instability = 30 + +/obj/effect/proc_holder/spell/aimed/firebreath + name = "Fire Breath" + desc = "You can breathe fire at a target." + school = "evocation" + charge_max = 600 + clothes_req = FALSE + range = 20 + projectile_type = /obj/item/projectile/magic/aoe/fireball/firebreath + base_icon_state = "fireball" + action_icon_state = "fireball0" + sound = 'sound/magic/demon_dies.ogg' //horrifying lizard noises + active_msg = "You built up heat in your mouth." + deactive_msg = "You swallow the flame." + +/obj/effect/proc_holder/spell/aimed/firebreath/before_cast(list/targets) + . = ..() + if(iscarbon(usr)) + var/mob/living/carbon/C = usr + if(C.is_mouth_covered()) + C.adjust_fire_stacks(2) + C.IgniteMob() + to_chat(C,"Something in front of your mouth caught fire!") + return FALSE + +/obj/item/projectile/magic/aoe/fireball/firebreath + name = "fire breath" + exp_heavy = 0 + exp_light = 0 + exp_flash = 0 + exp_fire= 4 + +/datum/mutation/human/void + name = "Void Magnet" + desc = "A rare genome that attracts odd forces not usually observed." + quality = MINOR_NEGATIVE //upsides and downsides + text_gain_indication = "You feel a heavy, dull force just beyond the walls watching you." + instability = 30 + power = /obj/effect/proc_holder/spell/self/void + +/datum/mutation/human/void/on_life() + var/obj/effect/proc_holder/spell/self/void/voidpower = power + if(voidpower.in_use) //i don't know how rare this is but coughs are 10% on life so in theory this should be okay + return + if(prob(0.5+((100-dna.stability)/20))) //very rare, but enough to annoy you hopefully. +0.5 probability for every 10 points lost in stability + if(voidpower.action) + voidpower.action.UpdateButtonIcon() + voidpower.invocation_type = "none" + voidpower.cast(user=owner) + +/obj/effect/proc_holder/spell/self/void + name = "Convoke Void" //magic the gathering joke here + desc = "A rare genome that attracts odd forces not usually observed. May sometimes pull you in randomly." + school = "evocation" + clothes_req = FALSE + charge_max = 600 + invocation = "DOOOOOOOOOOOOOOOOOOOOM!!!" + invocation_type = "shout" + action_icon_state = "void_magnet" + var/in_use = FALSE //so it doesnt cast while you are already deep innit + +/obj/effect/proc_holder/spell/self/void/can_cast(mob/user = usr) + . = ..() + if(in_use) + return FALSE + +/obj/effect/proc_holder/spell/self/void/cast(mob/user = usr) + in_use = TRUE + user.visible_message("[user] is dragged into the void, leaving a hole in [user.p_their()] place!") + var/obj/effect/immortality_talisman/Z = new(get_turf(user)) + Z.name = "hole in reality" + Z.desc = "It's shaped an awful lot like [user.name]." + Z.setDir(user.dir) + user.forceMove(Z) + user.notransform = 1 + user.status_flags |= GODMODE + addtimer(CALLBACK(src, .proc/return_to_reality, user, Z), 100) + +/obj/effect/proc_holder/spell/self/void/proc/return_to_reality(mob/user, obj/effect/immortality_talisman/Z) + in_use = FALSE + invocation_type = initial(invocation_type) + user.status_flags &= ~GODMODE + user.notransform = 0 + user.forceMove(get_turf(Z)) + user.visible_message("[user] pops back into reality!") + Z.can_destroy = TRUE + qdel(Z) \ No newline at end of file diff --git a/code/datums/mutations/body.dm b/code/datums/mutations/body.dm index e114a437360..37477f9fe5c 100644 --- a/code/datums/mutations/body.dm +++ b/code/datums/mutations/body.dm @@ -3,18 +3,19 @@ //Epilepsy gives a very small chance to have a seizure every life tick, knocking you unconscious. /datum/mutation/human/epilepsy name = "Epilepsy" + desc = "A genetic defect that sporadically causes seizures." quality = NEGATIVE text_gain_indication = "You get a headache." -/datum/mutation/human/epilepsy/on_life(mob/living/carbon/human/owner) +/datum/mutation/human/epilepsy/on_life() if(prob(1) && owner.stat == CONSCIOUS) owner.visible_message("[owner] starts having a seizure!", "You have a seizure!") owner.Unconscious(200) owner.Jitter(1000) SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "epilepsy", /datum/mood_event/epilepsy) - addtimer(CALLBACK(src, .proc/jitter_less, owner), 90) + addtimer(CALLBACK(src, .proc/jitter_less), 90) -/datum/mutation/human/epilepsy/proc/jitter_less(mob/living/carbon/human/owner) +/datum/mutation/human/epilepsy/proc/jitter_less() if(owner) owner.jitteriness = 10 @@ -22,19 +23,23 @@ //Unstable DNA induces random mutations! /datum/mutation/human/bad_dna name = "Unstable DNA" + desc = "Strange mutation that causes the holder to randomly mutate." quality = NEGATIVE text_gain_indication = "You feel strange." + locked = TRUE /datum/mutation/human/bad_dna/on_acquiring(mob/living/carbon/human/owner) + if(..()) + return to_chat(owner, text_gain_indication) var/mob/new_mob if(prob(95)) if(prob(50)) - new_mob = owner.randmutb() + new_mob = owner.easy_randmut(NEGATIVE + MINOR_NEGATIVE) else new_mob = owner.randmuti() else - new_mob = owner.randmutg() + new_mob = owner.easy_randmut(POSITIVE) if(new_mob && ismob(new_mob)) owner = new_mob . = owner @@ -44,10 +49,11 @@ //Cough gives you a chronic cough that causes you to drop items. /datum/mutation/human/cough name = "Cough" + desc = "A chronic cough." quality = MINOR_NEGATIVE text_gain_indication = "You start coughing." -/datum/mutation/human/cough/on_life(mob/living/carbon/human/owner) +/datum/mutation/human/cough/on_life() if(prob(5) && owner.stat == CONSCIOUS) owner.drop_all_held_items() owner.emote("cough") @@ -56,9 +62,11 @@ //Dwarfism shrinks your body and lets you pass tables. /datum/mutation/human/dwarfism name = "Dwarfism" + desc = "A mutation believed to be the cause of dwarfism." quality = POSITIVE - get_chance = 15 - lowest_value = 256 * 12 + difficulty = 16 + instability = 5 + locked = TRUE // Default intert species for now, so locked from regular pool. /datum/mutation/human/dwarfism/on_acquiring(mob/living/carbon/human/owner) if(..()) @@ -80,6 +88,7 @@ //Clumsiness has a very large amount of small drawbacks depending on item. /datum/mutation/human/clumsy name = "Clumsiness" + desc = "A genome that inhibits certain brain functions, causing the holder to appear clumsy. Honk" quality = MINOR_NEGATIVE text_gain_indication = "You feel lightheaded." @@ -97,6 +106,7 @@ //Tourettes causes you to randomly stand in place and shout. /datum/mutation/human/tourettes name = "Tourette's Syndrome" + desc = "A chronic twitch that forces the user to scream bad words." //definitely needs rewriting quality = NEGATIVE text_gain_indication = "You twitch." @@ -119,6 +129,7 @@ //Deafness makes you deaf. /datum/mutation/human/deaf name = "Deafness" + desc = "The holder of this genome is completely deaf." quality = NEGATIVE text_gain_indication = "You can't seem to hear anything." @@ -136,8 +147,10 @@ //Monified turns you into a monkey. /datum/mutation/human/race name = "Monkified" + desc = "A strange genome, believing to be what differentiates monkeys from humans." quality = NEGATIVE time_coeff = 2 + locked = TRUE //Species specific, keep out of actual gene pool /datum/mutation/human/race/on_acquiring(mob/living/carbon/human/owner) if(..()) @@ -147,3 +160,57 @@ /datum/mutation/human/race/on_losing(mob/living/carbon/monkey/owner) if(owner && istype(owner) && owner.stat != DEAD && (owner.dna.mutations.Remove(src))) . = owner.humanize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPORGANS | TR_KEEPDAMAGE | TR_KEEPVIRUS | TR_KEEPSE) + +/datum/mutation/human/glow + name = "Glowy" + desc = "You permanently emit a light with a random color and intensity." + quality = POSITIVE + text_gain_indication = "Your skin begins to glow softly." + instability = 5 + var/obj/effect/dummy/luminescent_glow/glowth //shamelessly copied from luminescents + var/glow = 1.5 + +/datum/mutation/human/glow/on_acquiring(mob/living/carbon/human/owner) + if(..()) + return + glowth = new(owner) + glowth.set_light(glow, glow, dna.features["mcolor"]) + +/datum/mutation/human/glow/on_losing(mob/living/carbon/human/owner) + if(..()) + return + qdel(glowth) + +/datum/mutation/human/strong + name = "Strength" + desc = "The user's muscles slightly expand." + quality = POSITIVE + text_gain_indication = "You feel strong." + difficulty = 16 + +/datum/mutation/human/fire + name = "Fiery Sweat" + desc = "The user's skin will randomly combust, but is generally alot more resilient to burning." + quality = NEGATIVE + text_gain_indication = "You feel hot." + text_lose_indication = "You feel a lot cooler." + difficulty = 14 + +/datum/mutation/human/fire/on_life() + if(prob(1+(100-dna.stability)/10)) + owner.adjust_fire_stacks(2) + owner.IgniteMob() + +/datum/mutation/human/fire/on_acquiring(mob/living/carbon/human/owner) + if(..()) + return + owner.physiology.burn_mod *= 0.5 + +/datum/mutation/human/fire/on_losing(mob/living/carbon/human/owner) + if(..()) + return + owner.physiology.burn_mod *= 2 + + + + diff --git a/code/datums/mutations/chameleon.dm b/code/datums/mutations/chameleon.dm index da10510970c..d8ee7728a78 100644 --- a/code/datums/mutations/chameleon.dm +++ b/code/datums/mutations/chameleon.dm @@ -1,25 +1,26 @@ //Chameleon causes the owner to slowly become transparent when not moving. /datum/mutation/human/chameleon name = "Chameleon" + desc = "A genome that causes the holder's skin to become transparent over time." quality = POSITIVE - get_chance = 20 - lowest_value = 256 * 12 + difficulty = 16 text_gain_indication = "You feel one with your surroundings." text_lose_indication = "You feel oddly exposed." time_coeff = 5 + instability = 25 /datum/mutation/human/chameleon/on_acquiring(mob/living/carbon/human/owner) if(..()) return owner.alpha = CHAMELEON_MUTATION_DEFAULT_TRANSPARENCY -/datum/mutation/human/chameleon/on_life(mob/living/carbon/human/owner) +/datum/mutation/human/chameleon/on_life() owner.alpha = max(0, owner.alpha - 25) -/datum/mutation/human/chameleon/on_move(mob/living/carbon/human/owner) +/datum/mutation/human/chameleon/on_move() owner.alpha = CHAMELEON_MUTATION_DEFAULT_TRANSPARENCY -/datum/mutation/human/chameleon/on_attack_hand(mob/living/carbon/human/owner, atom/target, proximity) +/datum/mutation/human/chameleon/on_attack_hand(atom/target, proximity) if(proximity) //stops tk from breaking chameleon owner.alpha = CHAMELEON_MUTATION_DEFAULT_TRANSPARENCY return diff --git a/code/datums/mutations/cold_resistance.dm b/code/datums/mutations/cold_resistance.dm index b221ac95cac..58525cecaa8 100644 --- a/code/datums/mutations/cold_resistance.dm +++ b/code/datums/mutations/cold_resistance.dm @@ -1,32 +1,30 @@ //Cold Resistance gives your entire body an orange halo, and makes you immune to the effects of vacuum and cold. -/datum/mutation/human/cold_resistance - name = "Cold Resistance" +/datum/mutation/human/space_adaptation + name = "Space Adaptation" + desc = "A strange mutation that renders the host immune to the vacuum if space. Will still need an oxygen supply." quality = POSITIVE - get_chance = 25 - lowest_value = 256 * 12 + difficulty = 16 text_gain_indication = "Your body feels warm!" time_coeff = 5 + instability = 30 -/datum/mutation/human/cold_resistance/New() +/datum/mutation/human/space_adaptation/New() ..() - visual_indicators |= mutable_appearance('icons/effects/genetics.dmi', "fire", -MUTATIONS_LAYER) + if(!(type in visual_indicators)) + visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "fire", -MUTATIONS_LAYER)) -/datum/mutation/human/cold_resistance/get_visual_indicator(mob/living/carbon/human/owner) - return visual_indicators[1] +/datum/mutation/human/space_adaptation/get_visual_indicator() + return visual_indicators[type][1] -/datum/mutation/human/cold_resistance/on_acquiring(mob/living/carbon/human/owner) +/datum/mutation/human/space_adaptation/on_acquiring(mob/living/carbon/human/owner) if(..()) return - owner.add_trait(TRAIT_RESISTCOLD, "cold_resistance") - owner.add_trait(TRAIT_RESISTLOWPRESSURE, "cold_resistance") + owner.add_trait(TRAIT_RESISTCOLD, "space_adaptation") + owner.add_trait(TRAIT_RESISTLOWPRESSURE, "space_adaptation") -/datum/mutation/human/cold_resistance/on_losing(mob/living/carbon/human/owner) +/datum/mutation/human/space_adaptation/on_losing(mob/living/carbon/human/owner) if(..()) return - owner.remove_trait(TRAIT_RESISTCOLD, "cold_resistance") - owner.remove_trait(TRAIT_RESISTLOWPRESSURE, "cold_resistance") + owner.remove_trait(TRAIT_RESISTCOLD, "space_adaptation") + owner.remove_trait(TRAIT_RESISTLOWPRESSURE, "space_adaptation") -/datum/mutation/human/cold_resistance/on_life(mob/living/carbon/human/owner) - if(owner.getFireLoss()) - if(prob(1)) - owner.heal_bodypart_damage(0,1) //Is this really needed? diff --git a/code/datums/mutations/combined.dm b/code/datums/mutations/combined.dm new file mode 100644 index 00000000000..fef0a56dc03 --- /dev/null +++ b/code/datums/mutations/combined.dm @@ -0,0 +1,16 @@ +/datum/generecipe + var/required = "" //it hurts so bad but initial is not compatible with lists + var/result = null + +/proc/get_mixed_mutation(mutation1, mutation2) + if(!mutation1 || !mutation2) + return FALSE + if(mutation1 == mutation2) //this could otherwise be bad + return FALSE + for(var/A in GLOB.mutation_recipes) + if(findtext(A, "[mutation1]") && findtext(A, "[mutation2]")) + return GLOB.mutation_recipes[A] + +/datum/generecipe/hulk + required = "/datum/mutation/human/strong; /datum/mutation/human/radioactive" + result = HULK \ No newline at end of file diff --git a/code/datums/mutations/hulk.dm b/code/datums/mutations/hulk.dm index 7bcd056fab2..683f5b72593 100644 --- a/code/datums/mutations/hulk.dm +++ b/code/datums/mutations/hulk.dm @@ -1,12 +1,15 @@ //Hulk turns your skin green, and allows you to punch through walls. /datum/mutation/human/hulk name = "Hulk" + desc = "A poorly understood genome that causes the holder's muscles to expand, inhibit speech and gives the person a bad skin condition." quality = POSITIVE - get_chance = 15 - lowest_value = 256 * 12 + locked = TRUE + difficulty = 16 text_gain_indication = "Your muscles hurt!" species_allowed = list("human") //no skeleton/lizard hulk health_req = 25 + instability = 40 + locked = TRUE /datum/mutation/human/hulk/on_acquiring(mob/living/carbon/human/owner) if(..()) @@ -16,11 +19,11 @@ owner.update_body_parts() SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "hulk", /datum/mood_event/hulk) -/datum/mutation/human/hulk/on_attack_hand(mob/living/carbon/human/owner, atom/target, proximity) +/datum/mutation/human/hulk/on_attack_hand(atom/target, proximity) if(proximity) //no telekinetic hulk attack return target.attack_hulk(owner) -/datum/mutation/human/hulk/on_life(mob/living/carbon/human/owner) +/datum/mutation/human/hulk/on_life() if(owner.health < 0) on_losing(owner) to_chat(owner, "You suddenly feel very weak.") diff --git a/code/datums/mutations/radioactive.dm b/code/datums/mutations/radioactive.dm new file mode 100644 index 00000000000..e772fbbe31b --- /dev/null +++ b/code/datums/mutations/radioactive.dm @@ -0,0 +1,19 @@ +/datum/mutation/human/radioactive + name = "Radioactivity" + desc = "A volatile mutation that causes the host to sent out deadly beta radiation. This affects both the hosts and their surroundings." + quality = NEGATIVE + text_gain_indication = "You can feel it in your bones!" + time_coeff = 5 + instability = 5 + difficulty = 8 + +/datum/mutation/human/radioactive/on_life() + radiation_pulse(owner, 20) + +/datum/mutation/human/radioactive/New() + ..() + if(!(type in visual_indicators)) + visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "radiation", -MUTATIONS_LAYER)) + +/datum/mutation/human/radioactive/get_visual_indicator() + return visual_indicators[type][1] \ No newline at end of file diff --git a/code/datums/mutations/sight.dm b/code/datums/mutations/sight.dm index f16dad20ddd..fba82b1074d 100644 --- a/code/datums/mutations/sight.dm +++ b/code/datums/mutations/sight.dm @@ -1,6 +1,7 @@ //Nearsightedness restricts your vision by several tiles. /datum/mutation/human/nearsight name = "Near Sightness" + desc = "The holder of this mutation has poor eyesight." quality = MINOR_NEGATIVE text_gain_indication = "You can't see very well." @@ -18,6 +19,7 @@ //Blind makes you blind. Who knew? /datum/mutation/human/blind name = "Blindness" + desc = "Renders the subject completely blind." quality = NEGATIVE text_gain_indication = "You can't seem to see anything." @@ -35,11 +37,12 @@ //X-ray Vision lets you see through walls. /datum/mutation/human/x_ray name = "X Ray Vision" + desc = "A strange genome that allows the user to see between the spaces of walls." //actual x-ray would mean you'd constantly be blasting rads, wich might be fun for later //hmb quality = POSITIVE - get_chance = 25 - lowest_value = 256 * 12 + difficulty = 18 text_gain_indication = "The walls suddenly disappear!" time_coeff = 2 + instability = 25 /datum/mutation/human/x_ray/on_acquiring(mob/living/carbon/human/owner) if(..()) @@ -58,8 +61,10 @@ //Laser Eyes lets you shoot lasers from your eyes! /datum/mutation/human/laser_eyes name = "Laser Eyes" + desc = "Reflects concentrated light back from the eyes." quality = POSITIVE - dna_block = NON_SCANNABLE + locked = TRUE + difficulty = 16 text_gain_indication = "You feel pressure building up behind your eyes." layer_used = FRONT_MUTATIONS_LAYER limb_req = BODY_ZONE_HEAD @@ -68,9 +73,9 @@ ..() visual_indicators |= mutable_appearance('icons/effects/genetics.dmi', "lasereyes", -FRONT_MUTATIONS_LAYER) -/datum/mutation/human/laser_eyes/get_visual_indicator(mob/living/carbon/human/owner) +/datum/mutation/human/laser_eyes/get_visual_indicator() return visual_indicators[1] -/datum/mutation/human/laser_eyes/on_ranged_attack(mob/living/carbon/human/owner, atom/target, mouseparams) +/datum/mutation/human/laser_eyes/on_ranged_attack(atom/target, mouseparams) if(owner.a_intent == INTENT_HARM) owner.LaserEyes(target, mouseparams) diff --git a/code/datums/mutations/speech.dm b/code/datums/mutations/speech.dm index f91fc9fd4ea..1239854ccdd 100644 --- a/code/datums/mutations/speech.dm +++ b/code/datums/mutations/speech.dm @@ -3,16 +3,18 @@ /datum/mutation/human/nervousness name = "Nervousness" + desc = "Causes the holder to stutter." quality = MINOR_NEGATIVE text_gain_indication = "You feel nervous." -/datum/mutation/human/nervousness/on_life(mob/living/carbon/human/owner) +/datum/mutation/human/nervousness/on_life() if(prob(10)) owner.stuttering = max(10, owner.stuttering) /datum/mutation/human/wacky name = "Wacky" + desc = "Unknown." quality = MINOR_NEGATIVE text_gain_indication = "You feel an off sensation in your voicebox." text_lose_indication = "The off sensation passes." @@ -23,6 +25,7 @@ /datum/mutation/human/mute name = "Mute" + desc = "Completely inhibits the vocal section of the brain." quality = NEGATIVE text_gain_indication = "You feel unable to express yourself at all." text_lose_indication = "You feel able to speak freely again." @@ -40,8 +43,8 @@ /datum/mutation/human/smile name = "Smile" + desc = "Causes the user to be in constant mania." quality = MINOR_NEGATIVE - dna_block = NON_SCANNABLE text_gain_indication = "You feel so happy. Nothing can be wrong with anything. :)" text_lose_indication = "Everything is terrible again. :(" @@ -97,8 +100,8 @@ /datum/mutation/human/unintelligible name = "Unintelligible" + desc = "Partially inhibits the vocal center of the brain, severely distorting speech." quality = NEGATIVE - dna_block = NON_SCANNABLE text_gain_indication = "You can't seem to form any coherent thoughts!" text_lose_indication = "Your mind feels more clear." @@ -130,8 +133,8 @@ /datum/mutation/human/swedish name = "Swedish" + desc = "A horrible mutation originating from the distant past. Thought to be eradicated after the incident in 2037." quality = MINOR_NEGATIVE - dna_block = NON_SCANNABLE text_gain_indication = "You feel Swedish, however that works." text_lose_indication = "The feeling of Swedishness passes." @@ -149,8 +152,8 @@ /datum/mutation/human/chav name = "Chav" + desc = "Unknown" quality = MINOR_NEGATIVE - dna_block = NON_SCANNABLE text_gain_indication = "Ye feel like a reet prat like, innit?" text_lose_indication = "You no longer feel like being rude and sassy." @@ -183,12 +186,13 @@ /datum/mutation/human/elvis name = "Elvis" + desc = "A terrifying mutation named after its 'patient-zero'." quality = MINOR_NEGATIVE - dna_block = NON_SCANNABLE + locked = TRUE text_gain_indication = "You feel pretty good, honeydoll." text_lose_indication = "You feel a little less conversation would be great." -/datum/mutation/human/elvis/on_life(mob/living/carbon/human/owner) +/datum/mutation/human/elvis/on_life() switch(pick(1,2)) if(1) if(prob(15)) @@ -216,8 +220,9 @@ /datum/mutation/human/stoner name = "Stoner" + desc = "A common mutation that severely decreases intelligence." quality = NEGATIVE - dna_block = NON_SCANNABLE + locked = TRUE text_gain_indication = "You feel...totally chill, man!" text_lose_indication = "You feel like you have a better sense of time." diff --git a/code/datums/mutations/telekinesis.dm b/code/datums/mutations/telekinesis.dm index a5b15eacb80..49c39d59f54 100644 --- a/code/datums/mutations/telekinesis.dm +++ b/code/datums/mutations/telekinesis.dm @@ -1,18 +1,20 @@ //Telekinesis lets you interact with objects from range, and gives you a light blue halo around your head. /datum/mutation/human/telekinesis name = "Telekinesis" + desc = "A strange mutation that allows the holder to interact with objects through thought." quality = POSITIVE - get_chance = 20 - lowest_value = 256 * 12 + difficulty = 18 text_gain_indication = "You feel smarter!" limb_req = BODY_ZONE_HEAD + instability = 30 /datum/mutation/human/telekinesis/New() ..() - visual_indicators |= mutable_appearance('icons/effects/genetics.dmi', "telekinesishead", -MUTATIONS_LAYER) + if(!(type in visual_indicators)) + visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "telekinesishead", -MUTATIONS_LAYER)) -/datum/mutation/human/telekinesis/get_visual_indicator(mob/living/carbon/human/owner) - return visual_indicators[1] +/datum/mutation/human/telekinesis/get_visual_indicator() + return visual_indicators[type][1] -/datum/mutation/human/telekinesis/on_ranged_attack(mob/living/carbon/human/owner, atom/target) +/datum/mutation/human/telekinesis/on_ranged_attack(atom/target) target.attack_tk(owner) diff --git a/code/datums/weather/weather_types/radiation_storm.dm b/code/datums/weather/weather_types/radiation_storm.dm index 0906a7e053a..070c19331e0 100644 --- a/code/datums/weather/weather_types/radiation_storm.dm +++ b/code/datums/weather/weather_types/radiation_storm.dm @@ -38,9 +38,9 @@ H.randmuti() if(prob(50)) if(prob(90)) - H.randmutb() + H.easy_randmut(NEGATIVE+MINOR_NEGATIVE) else - H.randmutg() + H.easy_randmut(POSITIVE) H.domutcheck() L.rad_act(20) diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index a6770c3a29c..caee9c27249 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -88,6 +88,8 @@ name = "cloning data disk" icon_state = "datadisk0" //Gosh I hope syndies don't mistake them for the nuke disk. var/list/fields = list() + var/list/mutations = list() + var/max_mutations = 6 var/read_only = 0 //Well,it's still a floppy disk //Disk stuff. @@ -135,7 +137,7 @@ return examine(user) //Start growing a human clone in the pod! -/obj/machinery/clonepod/proc/growclone(ckey, clonename, ui, se, mindref, datum/species/mrace, list/features, factions, list/quirks, datum/bank_account/insurance) +/obj/machinery/clonepod/proc/growclone(ckey, clonename, ui, mutation_index, mindref, datum/species/mrace, list/features, factions, list/quirks, datum/bank_account/insurance) if(panel_open) return FALSE if(mess || attempting) @@ -170,18 +172,18 @@ var/mob/living/carbon/human/H = new /mob/living/carbon/human(src) - H.hardset_dna(ui, se, H.real_name, null, mrace, features) + H.hardset_dna(ui, mutation_index, H.real_name, null, mrace, features) if(efficiency > 2) var/list/unclean_mutations = (GLOB.not_good_mutations|GLOB.bad_mutations) H.dna.remove_mutation_group(unclean_mutations) if(efficiency > 5 && prob(20)) - H.randmutvg() + H.easy_randmut(POSITIVE) if(efficiency < 3) if(prob(50)) H.gain_trauma_type(BRAIN_TRAUMA_MILD, TRAUMA_RESILIENCE_BASIC) if(prob(50)) - var/mob/M = H.randmutb() + var/mob/M = H.easy_randmut(NEGATIVE+MINOR_NEGATIVE) if(ismob(M)) H = M diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index c51b69bc9f9..afbe25a269b 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -52,7 +52,6 @@ else if(!. && pod.is_operational() && !(pod.occupant || pod.mess) && pod.efficiency > 5) . = pod - /obj/machinery/computer/cloning/proc/updatemodules(findfirstcloner) src.scanner = findscanner() if(findfirstcloner && !LAZYLEN(pods)) @@ -125,7 +124,6 @@ dat += "

Cloning Pod Status

" dat += "
[temp] 
" - // Modules if (isnull(src.scanner) || !LAZYLEN(pods)) dat += "

Modules

" @@ -159,7 +157,6 @@ else dat += "Start Scan" - var/datum/browser/popup = new(user, "cloning", "Cloning System Control") popup.set_content(dat) popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state)) @@ -201,7 +198,6 @@ src.updateUsrDialog() playsound(src, "terminal_type", 25, 0) - src.add_fingerprint(usr) src.updateUsrDialog() return @@ -254,7 +250,7 @@ var/mind if(mob_occupant.mind) - mind = "[REF(mob_occupant.mind)]" + mind = "[REF(mob_occupant.mind)]" var/quirks = list() for(var/V in mob_occupant.roundstart_quirks) @@ -275,7 +271,7 @@ else if(pod.occupant) temp = "Cloning cycle already in progress." playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0) - else if(pod.growclone(mob_occupant.ckey, mob_occupant.real_name, dna.uni_identity, dna.struc_enzymes, mind, mrace, dna.features, mob_occupant.faction, quirks, has_bank_account)) + else if(pod.growclone(mob_occupant.ckey, mob_occupant.real_name, dna.uni_identity, dna.mutation_index, mind, mrace, dna.features, mob_occupant.faction, quirks, has_bank_account)) temp = "[mob_occupant.real_name] => Cloning cycle in progress..." playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0) else diff --git a/code/game/machinery/computer/dna_console.dm b/code/game/machinery/computer/dna_console.dm index 2902c463093..a86e989b113 100644 --- a/code/game/machinery/computer/dna_console.dm +++ b/code/game/machinery/computer/dna_console.dm @@ -1,14 +1,16 @@ #define INJECTOR_TIMEOUT 100 -#define REJUVENATORS_INJECT 15 -#define REJUVENATORS_MAX 90 #define NUMBER_OF_BUFFERS 3 +#define SCRAMBLE_TIMEOUT 600 +#define JOKER_TIMEOUT 12000 //20 minutes +#define JOKER_UPGRADE 1800 #define RADIATION_STRENGTH_MAX 15 -#define RADIATION_STRENGTH_MULTIPLIER 1 //larger has a more range +#define RADIATION_STRENGTH_MULTIPLIER 1 //larger has more range #define RADIATION_DURATION_MAX 30 #define RADIATION_ACCURACY_MULTIPLIER 3 //larger is less accurate + #define RADIATION_IRRADIATION_MULTIPLIER 1 //multiplier for how much radiation a test subject receives #define SCANNER_ACTION_SE 1 @@ -23,21 +25,30 @@ icon_keyboard = "med_key" density = TRUE circuit = /obj/item/circuitboard/computer/scan_consolenew + + use_power = IDLE_POWER_USE + idle_power_usage = 10 + active_power_usage = 400 + light_color = LIGHT_COLOR_BLUE + + var/datum/techweb/stored_research + var/max_storage = 6 + var/combine var/radduration = 2 var/radstrength = 1 var/list/buffer[NUMBER_OF_BUFFERS] + var/list/stored_mutations = list() var/injectorready = 0 //world timer cooldown var + var/jokerready = 0 + var/scrambleready = 0 var/current_screen = "mainmenu" + var/current_mutation //what block are we inspecting? only used when screen = "info" + var/current_storage //what storage block are we looking at? var/obj/machinery/dna_scannernew/connected = null var/obj/item/disk/data/diskette = null var/list/delayed_action = null - use_power = IDLE_POWER_USE - idle_power_usage = 10 - active_power_usage = 400 - - light_color = LIGHT_COLOR_BLUE /obj/machinery/computer/scan_consolenew/attackby(obj/item/I, mob/user, params) if (istype(I, /obj/item/disk/data)) //INSERT SOME DISKETTES @@ -58,12 +69,26 @@ if(!isnull(connected)) break injectorready = world.time + INJECTOR_TIMEOUT + scrambleready = world.time + SCRAMBLE_TIMEOUT + jokerready = world.time + JOKER_TIMEOUT + + stored_research = SSresearch.science_tech + +/obj/machinery/computer/scan_consolenew/examine(mob/user) + ..() + if(jokerready < world.time) + to_chat(user, "JOKER algorithm available.") + else + to_chat(user, "JOKER algorithm available in about [round(0.00166666667 * (jokerready - world.time))] minutes.") /obj/machinery/computer/scan_consolenew/ui_interact(mob/user, last_change) . = ..() if(!user) return var/datum/browser/popup = new(user, "scannernew", "DNA Modifier Console", 800, 630) // Set up the popup browser window + if(user.client) + var/datum/asset/simple/assets = get_asset_datum(/datum/asset/simple/genetics) + assets.send(user.client) if(!(in_range(src, user) || issilicon(user))) popup.close() return @@ -88,8 +113,6 @@ occupant_status += "" occupant_status += "
Health:
[viable_occupant.health] %
" occupant_status += "
Radiation Level:
[viable_occupant.radiation/(RAD_MOB_SAFE/100)] %
" - var/rejuvenators = viable_occupant.reagents.get_reagent_amount("potass_iodide") - occupant_status += "
Rejuvenators:
[rejuvenators] units
" occupant_status += "
Unique Enzymes :
[viable_occupant.dna.unique_enzymes]
" occupant_status += "
Last Operation:
[last_change ? last_change : "----"]
" else @@ -147,28 +170,53 @@ buttons += "[connected.locked ? "Unlock" : "Lock"] Scanner" else buttons += "Open Scanner Lock Scanner" - if(viable_occupant) - buttons += "Inject Rejuvenators" + if(viable_occupant && (scrambleready < world.time)) + buttons += "Scramble DNA" else - buttons += "Inject Rejuvenators" + buttons += "Scramble DNA" if(diskette) - buttons += "Eject Disk" + buttons += "Disk" else - buttons += "Eject Disk" - if(current_screen == "buffer") - buttons += "Radiation Emitter Menu" + buttons += "Disk" + if(current_screen == "mutations") + buttons += "Mutations" else - buttons += "Buffer Menu" + buttons += "Mutations" + if((current_screen == "mainmenu") || !current_screen) + buttons += "Genetic Sequencer" + else + buttons += "Genetic Sequencer" + if(current_screen == "ui") + buttons += "Unique Identifiers" + else + buttons += "Unique Identifiers" switch(current_screen) if("working") temp_html += status temp_html += "

System Busy

" temp_html += "Working ... Please wait ([DisplayTimeText(radduration*10)])" - if("buffer") + if("ui") temp_html += status temp_html += buttons - temp_html += "

Buffer Menu

" + temp_html += "

Unique Identifiers

" + temp_html += "-- Output Level ++" + temp_html += "
-- Pulse Duration ++" + temp_html += "

Irradiate Subject

" + temp_html += "
Unique Identifier:
" + var/max_line_len = 7*DNA_BLOCK_SIZE + if(viable_occupant) + temp_html += "
1
" + var/len = length(viable_occupant.dna.uni_identity) + for(var/i=1, i<=len, i++) + temp_html += "[copytext(viable_occupant.dna.uni_identity,i,i+1)]" + if ((i % max_line_len) == 0) + temp_html += "
" + if((i % DNA_BLOCK_SIZE) == 0 && i < len) + temp_html += "
[(i / DNA_BLOCK_SIZE) + 1]
" + else + temp_html += "---------" + temp_html += "

Buffer Menu

" if(istype(buffer)) for(var/i=1, i<=buffer.len, i++) @@ -188,7 +236,6 @@ temp_html += "Save to Disk" else var/ui = buffer_slot["UI"] - var/se = buffer_slot["SE"] var/ue = buffer_slot["UE"] var/name = buffer_slot["name"] var/label = buffer_slot["label"] @@ -234,19 +281,6 @@ temp_html += "UI+UE Injector" else temp_html += "UI+UE Injector" - if(se) - temp_html += "
\tSE: [se] " - if(viable_occupant) - temp_html += "Occupant" - else - temp_html += "Occupant" - temp_html += "Occupant:Delayed" - if(injectorready < world.time ) - temp_html += "Injector" - else - temp_html += "Injector" - else - temp_html += "
\tSE: No Data" if(viable_occupant) temp_html += "
Save to Buffer" else @@ -260,48 +294,180 @@ temp_html += "Save to Disk" else temp_html += "Save to Disk" + if("disk") + temp_html += status + temp_html += buttons + if(diskette) + temp_html += "

[diskette.name]


" + temp_html += "Eject Disk
" + if(LAZYLEN(diskette.mutations)) + temp_html += "" + for(var/datum/mutation/human/A in diskette.mutations) + temp_html += "" + temp_html += "" + if(LAZYLEN(stored_mutations) < max_storage) + temp_html += "" + else + temp_html += "" + temp_html += "" + temp_html += "
[A.name]DeleteImportImport
" + else + temp_html += "
Load diskette to start ----------" + if("info") + if(LAZYLEN(stored_mutations)) + if(LAZYLEN(stored_mutations) >= current_storage) + var/datum/mutation/human/HM = stored_mutations[current_storage] + if(HM) + temp_html += display_sequence(HM.type, current_storage) + else + current_screen = "mainmenu" + if("mutations") + temp_html += status + temp_html += buttons + temp_html += "

Mutation Storage:

" + temp_html += "" + for(var/datum/mutation/human/HM in stored_mutations) + var/i = stored_mutations.Find(HM) + temp_html += "" + temp_html += "" + temp_html += "" + if(combine == HM.type) + temp_html += "" + else + temp_html += "" + temp_html += "
[HM.name]ExportDeleteCombine
Combine
" else temp_html += status temp_html += buttons - temp_html += "

Radiation Emitter Menu

" - - temp_html += "-- Output Level ++" - temp_html += "
-- Pulse Duration ++" - - temp_html += "

Irradiate Subject

" - temp_html += "
Unique Identifier:
" - - var/max_line_len = 7*DNA_BLOCK_SIZE + temp_html += "
Genetic Sequence:

" if(viable_occupant) - temp_html += "
1
" - var/len = length(viable_occupant.dna.uni_identity) - for(var/i=1, i<=len, i++) - temp_html += "[copytext(viable_occupant.dna.uni_identity,i,i+1)]" - if ((i % max_line_len) == 0) - temp_html += "
" - if((i % DNA_BLOCK_SIZE) == 0 && i < len) - temp_html += "
[(i / DNA_BLOCK_SIZE) + 1]
" + if(viable_occupant) + for(var/A in get_mutation_list()) + temp_html += display_inactive_sequence(A) + temp_html += "
" + else + temp_html += "----" + if(viable_occupant && (current_mutation in get_mutation_list(viable_occupant))) + temp_html += display_sequence(current_mutation) + temp_html += "

" else - temp_html += "----" - temp_html += "

" - - temp_html += "
Structural Enzymes:
" - if(viable_occupant) - temp_html += "
1
" - var/len = length(viable_occupant.dna.struc_enzymes) - for(var/i=1, i<=len, i++) - temp_html += "[copytext(viable_occupant.dna.struc_enzymes,i,i+1)]" - if ((i % max_line_len) == 0) - temp_html += "
" - if((i % DNA_BLOCK_SIZE) == 0 && i < len) - temp_html += "
[(i / DNA_BLOCK_SIZE) + 1]
" - else - temp_html += "----" - temp_html += "
" + temp_html += "----------" popup.set_content(temp_html.Join()) popup.open() +/obj/machinery/computer/scan_consolenew/proc/display_inactive_sequence(mutation) + var/temp_html = "" + var/class = "unselected" + var/mob/living/carbon/viable_occupant = get_viable_occupant() + if(!viable_occupant) + return + + var/location = viable_occupant.dna.mutation_index.Find(mutation) //We do this because we dont want people using sysexp or similair tools to just read the mutations. + + if(!location) //Do this only when needed, dont make a list with mutations for every iteration if you dont need to + var/list/mutations = get_mutation_list(TRUE) + if(mutation in mutations) + location = mutations.Find(mutation) + if(mutation == current_mutation) + class = "selected" + if(location > DNA_MUTATION_BLOCKS) + temp_html += "Extra Mutation" + else if(mutation in stored_research.discovered_mutations) + temp_html += "Discovered Mutation" + else + temp_html += "Undiscovered" + return temp_html + +/obj/machinery/computer/scan_consolenew/proc/display_sequence(mutation, storage_slot) //Storage slot is for when viewing from the stored mutations + var/temp_html = "" + if(!mutation) + temp_html += "ERR-" + return + var/mut_name = "Unknown gene" + var/mut_desc = "No information available." + var/alias + var/discovered = FALSE + var/active = FALSE + var/scrambled = FALSE + var/mob/living/carbon/viable_occupant = get_viable_occupant() + + if(viable_occupant) + var/datum/mutation/human/HM = viable_occupant.dna.get_mutation(mutation) + if(HM) + if(HM.scrambled) + scrambled = TRUE + active = TRUE + var/datum/mutation/human/A = get_initialized_mutation(mutation) + alias = A.alias + if(active && !scrambled) + discover(mutation) + if(stored_research && (mutation in stored_research.discovered_mutations)) + mut_name = A.name + mut_desc = A.desc + discovered = TRUE + var/extra + if(viable_occupant && !(storage_slot || mutation_in_sequence(mutation, viable_occupant.dna))) + extra = TRUE + var/datum/mutation/human/HM = get_initialized_mutation(mutation) + + if(discovered && !scrambled) + var/mutcolor + switch(A.quality) + if(POSITIVE) + mutcolor = "good" + if(MINOR_NEGATIVE) + mutcolor = "average" + if(NEGATIVE) + mutcolor = "bad" + temp_html += "
[mut_name] ([alias])
" + else + temp_html += "
[alias]
" + temp_html += "
[mut_desc]
" + temp_html += "
Sequence:

" + if(!scrambled) + for(var/block in 1 to HM.blocks) + var/whole_sequence = get_valid_gene_string(mutation) + var/sequence = copytext(whole_sequence, 1+(block-1)*(DNA_SEQUENCE_LENGTH*2),(DNA_SEQUENCE_LENGTH*2*block+1)) + temp_html += "
" + for(var/i in 1 to DNA_SEQUENCE_LENGTH) + var/num = 1+(i-1)*2 + var/genenum = num+(DNA_SEQUENCE_LENGTH*2*(block-1)) + temp_html += "" + temp_html += "" + for(var/i in 1 to DNA_SEQUENCE_LENGTH) + temp_html += "" + temp_html += "" + for(var/i in 1 to DNA_SEQUENCE_LENGTH) + var/num = i*2 + var/genenum = num+(DNA_SEQUENCE_LENGTH*2*(block-1)) + temp_html += "" + temp_html += "
|
" + temp_html += "




" + else + temp_html = "
Sequence unreadable due to unpredictable mutation.
" + if((active || storage_slot) && (injectorready < world.time) && !scrambled) + temp_html += "Print Activator" + temp_html += "Print Mutator" + else + temp_html += "Print Activator" + temp_html += "Print Mutator" + temp_html += "
" + if(storage_slot) + temp_html += "Delete" + if((LAZYLEN(stored_mutations) < max_storage) && diskette && !diskette.read_only) + temp_html += "Export" + else + temp_html += "Export" + temp_html += "Back" + else if(active && !scrambled) + temp_html += "Store" + if(extra || scrambled) + temp_html += "Nullify" + else + temp_html += "Nullify" + temp_html += "
" + return temp_html /obj/machinery/computer/scan_consolenew/Topic(href, href_list) if(..()) @@ -340,11 +506,14 @@ radstrength = WRAP(num, 1, RADIATION_STRENGTH_MAX+1) if("screen") current_screen = href_list["text"] - if("rejuv") - if(viable_occupant && viable_occupant.reagents) - var/potassiodide_amount = viable_occupant.reagents.get_reagent_amount("potass_iodide") - var/can_add = max(min(REJUVENATORS_MAX - potassiodide_amount, REJUVENATORS_INJECT), 0) - viable_occupant.reagents.add_reagent("potass_iodide", can_add) + if("scramble") + if(viable_occupant && (scrambleready < world.time)) + viable_occupant.dna.remove_all_mutations(list(MUT_NORMAL, MUT_EXTRA)) + viable_occupant.dna.generate_dna_blocks() + scrambleready = world.time + SCRAMBLE_TIMEOUT + to_chat(usr,"DNA scrambled.") + viable_occupant.radiation += RADIATION_STRENGTH_MULTIPLIER*50/(connected.damage_coeff ** 2) + if("setbufferlabel") var/text = sanitize(input(usr, "Input a new label:", "Input a Text", null) as text|null) if(num && text) @@ -358,7 +527,6 @@ buffer[num] = list( "label"="Buffer[num]:[viable_occupant.real_name]", "UI"=viable_occupant.dna.uni_identity, - "SE"=viable_occupant.dna.struc_enzymes, "UE"=viable_occupant.dna.unique_enzymes, "name"=viable_occupant.real_name, "blood_type"=viable_occupant.dna.blood_type @@ -372,8 +540,6 @@ if("transferbuffer") if(num && viable_occupant) switch(href_list["text"]) //Numbers are this high because other way upgrading laser is just not worth the hassle, and i cant think of anything better to inmrove - if("se") - apply_buffer(SCANNER_ACTION_SE,num) if("ui") apply_buffer(SCANNER_ACTION_UI,num) if("ue") @@ -387,28 +553,6 @@ if(istype(buffer_slot)) var/obj/item/dnainjector/timed/I switch(href_list["text"]) - if("se") - if(buffer_slot["SE"]) - I = new /obj/item/dnainjector/timed(loc) - var/powers = 0 - for(var/datum/mutation/human/HM in GLOB.good_mutations + GLOB.bad_mutations + GLOB.not_good_mutations) - if(HM.check_block_string(buffer_slot["SE"])) - I.add_mutations.Add(HM) - if(HM in GLOB.good_mutations) - powers += 1 - if(HM in GLOB.bad_mutations + GLOB.not_good_mutations) - powers -= 1 //To prevent just unlocking everything to get all powers to a syringe for max tech - else - I.remove_mutations.Add(HM) - var/time_coeff - for(var/datum/mutation/human/HM in I.add_mutations) - if(!time_coeff) - time_coeff = HM.time_coeff - continue - time_coeff = min(time_coeff,HM.time_coeff) - if(connected) - I.duration = I.duration * time_coeff * connected.damage_coeff - I.damage_coeff = connected.damage_coeff if("ui") if(buffer_slot["UI"]) I = new /obj/item/dnainjector/timed(loc) @@ -447,7 +591,7 @@ if("setdelayed") if(num) delayed_action = list("action"=text2num(href_list["delayaction"]),"buffer"=num) - if("pulseui","pulsese") + if("pulseui") if(num && viable_occupant && connected) radduration = WRAP(radduration, 1, RADIATION_DURATION_MAX+1) radstrength = WRAP(radstrength, 1, RADIATION_STRENGTH_MAX+1) @@ -459,7 +603,7 @@ ui_interact(usr) sleep(radduration*10) - current_screen = "mainmenu" + current_screen = "ui" if(viable_occupant && connected && connected.occupant==viable_occupant) viable_occupant.radiation += (RADIATION_IRRADIATION_MULTIPLIER*radduration*radstrength)/(connected.damage_coeff ** 2) //Read comment in "transferbuffer" section above for explanation @@ -480,35 +624,146 @@ viable_occupant.dna.uni_identity = copytext(viable_occupant.dna.uni_identity, 1, num) + hex + copytext(viable_occupant.dna.uni_identity, num+1, 0) viable_occupant.updateappearance(mutations_overlay_update=1) - if("pulsese") - var/len = length(viable_occupant.dna.struc_enzymes) - num = WRAP(num, 1, len+1) - num = randomize_radiation_accuracy(num, radduration + (connected.precision_coeff ** 2), len) - - var/block = round((num-1)/DNA_BLOCK_SIZE)+1 - var/subblock = num - block*DNA_BLOCK_SIZE - last_change = "SE #[block]-[subblock]; " - - var/hex = copytext(viable_occupant.dna.struc_enzymes, num, num+1) - last_change += "[hex]" - hex = scramble(hex, radstrength, radduration) - last_change += "->[hex]" - - viable_occupant.dna.struc_enzymes = copytext(viable_occupant.dna.struc_enzymes, 1, num) + hex + copytext(viable_occupant.dna.struc_enzymes, num+1, 0) - viable_occupant.domutcheck() else current_screen = "mainmenu" if(connected) connected.locked = locked_state + if("inspect") + if(viable_occupant) + var/list/mutations = get_mutation_list(TRUE) + if(current_mutation == mutations[num]) + current_mutation = null + else + current_mutation = mutations[num] + if("inspectstorage") + current_storage = num + current_screen = "info" + if("savemut") + if(viable_occupant) + var/succes + if(LAZYLEN(stored_mutations) < max_storage) + var/mutation = text2path(href_list["path"]) + if(ispath(mutation, /datum/mutation/human)) //sanity checks + var/datum/mutation/human/HM = viable_occupant.dna.get_mutation(mutation) + if(HM) + var/datum/mutation/human/A = new HM.type() + A.copy_mutation(HM) + succes = TRUE + stored_mutations[A] = get_sequence(mutation) //We only store active mutations and all active mutations have the full sequence. + to_chat(usr,"Mutation succesfully stored.") + if(!succes) //we can exactly return here + to_chat(usr,"Mutation storage is full.") + if("deletemut") + var/datum/mutation/human/HM = stored_mutations[num] + if(HM) + stored_mutations.Remove(HM) + qdel(HM) + current_screen = "mutations" + if("activator") + if(injectorready < world.time) + var/mutation = text2path(href_list["path"]) + if(ispath(mutation, /datum/mutation/human)) + var/datum/mutation/human/HM = get_valid_mutation(mutation) + if(HM) + var/obj/item/dnainjector/activator/I = new /obj/item/dnainjector/activator(loc) + I.add_mutations += HM.type + I.name = "[HM.name] activator" + I.damage_coeff = connected.damage_coeff*4 + injectorready = world.time + INJECTOR_TIMEOUT + if("mutator") + if(injectorready < world.time) + var/mutation = text2path(href_list["path"]) + if(ispath(mutation, /datum/mutation/human)) + var/datum/mutation/human/HM = get_valid_mutation(mutation) + if(HM) + var/obj/item/dnainjector/activator/I = new /obj/item/dnainjector/activator(loc) + I.add_mutations += HM.type + I.doitanyway = TRUE + I.name = "[HM.name] injector" + I.damage_coeff = connected.damage_coeff + injectorready = world.time + INJECTOR_TIMEOUT*5 + if("nullify") + if(viable_occupant) + var/datum/mutation/human/A = viable_occupant.dna.get_mutation(current_mutation) + if(A && (!mutation_in_sequence(current_mutation, viable_occupant.dna) || A.scrambled)) + viable_occupant.dna.remove_mutation(current_mutation) + viable_occupant.dna.update_instability(TRUE) + current_screen = "mainmenu" + current_mutation = null + if("pulsegene") + if(current_screen != "info") + var/path = text2path(href_list["path"]) + if(viable_occupant && num && (path in viable_occupant.dna.mutation_index)) + var/list/genes = list("A","T","G","C","X") + if(jokerready < world.time) + genes += "JOKER" + var/sequence = get_gene_string(path, viable_occupant.dna) + var/original = sequence[num] + var/new_gene = input("From [original] to-", "New block", original) as null|anything in genes + if(!new_gene) + new_gene = original + if(viable_occupant == get_viable_occupant()) //No cheesing + if((new_gene == "JOKER") && (jokerready < world.time)) + var/true_genes = get_sequence(current_mutation) + new_gene = true_genes[num] + jokerready = world.time + JOKER_TIMEOUT - (JOKER_UPGRADE * (connected.precision_coeff-1)) + sequence = copytext(sequence, 1, num) + new_gene + copytext(sequence, num+1, length(sequence)+1) + viable_occupant.dna.mutation_index[path] = sequence + viable_occupant.radiation += RADIATION_STRENGTH_MULTIPLIER/connected.damage_coeff + viable_occupant.domutcheck() + if("exportdiskmut") + if(diskette && !diskette.read_only) + var/path = text2path(href_list["path"]) + if(ispath(path, /datum/mutation/human)) + var/datum/mutation/human/A = get_valid_mutation(path) + if(A && diskette && (LAZYLEN(diskette.mutations) < diskette.max_mutations)) + var/datum/mutation/human/HM = new A.type() + diskette.mutations += HM + HM.copy_mutation(A) + to_chat(usr, "Succesfully written [A.name] to [diskette.name].") + if("deletediskmut") + if(diskette && !diskette.read_only) + if(num && (LAZYLEN(diskette.mutations) >= num)) + var/datum/mutation/human/A = diskette.mutations[num] + diskette.mutations.Remove(A) + qdel(A) + if("importdiskmut") + if(diskette && (LAZYLEN(diskette.mutations) >= num)) + if(LAZYLEN(stored_mutations) < max_storage) + var/datum/mutation/human/A = diskette.mutations[num] + var/datum/mutation/human/HM = new A.type() + HM.copy_mutation(A) + stored_mutations[HM] = get_sequence(HM.type) + to_chat(usr,"Succesfully written [A.name] to storage.") + if("combine") + if(num && (LAZYLEN(stored_mutations) >= num)) + if(LAZYLEN(stored_mutations) < max_storage) + var/datum/mutation/human/A = stored_mutations[num] + var/path = A.type + if(combine) + var/result_path = get_mixed_mutation(combine, path) + if(result_path) + stored_mutations[new result_path()] = get_sequence(result_path) + to_chat(usr, "Succes! New mutation has been added to storage") + discover(result_path) + combine = null + else + to_chat(usr, "Failed. No mutation could be created.") + combine = null + else + combine = path + to_chat(usr,"Selected [A.name] for combining") + else + to_chat(usr, "Not enough space to store potential mutation.") ui_interact(usr,last_change) /obj/machinery/computer/scan_consolenew/proc/scramble(input,rs,rd) var/length = length(input) var/ran = gaussian(0, rs*RADIATION_STRENGTH_MULTIPLIER) if(ran == 0) - ran = pick(-1,1) //hacky, statistically should almost never happen. 0-change makes people mad though + ran = pick(-1,1) //hacky, statistically should almost never happen. 0-chance makes people mad though else if(ran < 0) ran = round(ran) //negative, so floor it else @@ -537,10 +792,6 @@ //Each laser level reduces damage by lvl^2, so no effect on 1 lvl, 4 times less damage on 2 and 9 times less damage on 3 //Numbers are this high because other way upgrading laser is just not worth the hassle, and i cant think of anything better to inmrove switch(action) - if(SCANNER_ACTION_SE) - if(buffer_slot["SE"]) - viable_occupant.dna.struc_enzymes = buffer_slot["SE"] - viable_occupant.domutcheck() if(SCANNER_ACTION_UI) if(buffer_slot["UI"]) viable_occupant.dna.uni_identity = buffer_slot["UI"] @@ -567,10 +818,47 @@ apply_buffer(delayed_action["action"],delayed_action["buffer"]) delayed_action = null //or make it stick + reset button ? +/obj/machinery/computer/scan_consolenew/proc/get_valid_mutation(mutation) + for(var/datum/mutation/human/A in stored_mutations) + if(A.type == mutation) + return A + var/mob/living/carbon/C = get_viable_occupant() + if(C) + return C.dna.get_mutation(mutation) + + +/obj/machinery/computer/scan_consolenew/proc/get_mutation_list(include_storage) //Returns a list of the mutation index types and any extra mutations + var/mob/living/carbon/viable_occupant = get_viable_occupant() + var/list/paths = list() + if(viable_occupant) + for(var/A in viable_occupant.dna.mutation_index) + paths += A + for(var/datum/mutation/human/A in viable_occupant.dna.mutations) + if(A.class == MUT_EXTRA) + paths += A.type + if(include_storage) + for(var/datum/mutation/human/A in stored_mutations) + paths += A.type + return paths + +/obj/machinery/computer/scan_consolenew/proc/get_valid_gene_string(mutation) + var/mob/living/carbon/C = get_viable_occupant() + if(C && (mutation in C.dna.mutation_index)) + return get_gene_string(mutation, C.dna) + else if(C && (LAZYLEN(C.dna.mutations))) + for(var/datum/mutation/human/A in C.dna.mutations) + if(A.type == mutation) + return get_sequence(mutation) + for(var/datum/mutation/human/A in stored_mutations) + if(A.type == mutation) + return stored_mutations[A] + +/obj/machinery/computer/scan_consolenew/proc/discover(mutation) + if(stored_research && !(mutation in stored_research.discovered_mutations)) + stored_research.discovered_mutations += mutation + return TRUE /////////////////////////// DNA MACHINES #undef INJECTOR_TIMEOUT -#undef REJUVENATORS_INJECT -#undef REJUVENATORS_MAX #undef NUMBER_OF_BUFFERS #undef RADIATION_STRENGTH_MAX diff --git a/code/game/machinery/exp_cloner.dm b/code/game/machinery/exp_cloner.dm index 683451945b0..9598717c9f8 100644 --- a/code/game/machinery/exp_cloner.dm +++ b/code/game/machinery/exp_cloner.dm @@ -26,9 +26,9 @@ var/list/unclean_mutations = (GLOB.not_good_mutations|GLOB.bad_mutations) H.dna.remove_mutation_group(unclean_mutations) if(efficiency > 5 && prob(20)) - H.randmutvg() + H.easy_randmut(POSITIVE) if(efficiency < 3 && prob(50)) - var/mob/M = H.randmutb() + var/mob/M = H.easy_randmut(NEGATIVE+MINOR_NEGATIVE) if(ismob(M)) H = M @@ -294,6 +294,6 @@ temp = "Cloning cycle already in progress." playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0) else - pod.growclone(null, mob_occupant.real_name, dna.uni_identity, dna.struc_enzymes, clone_species, dna.features, mob_occupant.faction) + pod.growclone(null, mob_occupant.real_name, dna.uni_identity, dna.mutation_index, clone_species, dna.features, mob_occupant.faction) temp = "[mob_occupant.real_name] => Cloning data sent to pod." playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0) diff --git a/code/game/objects/items/circuitboards/machine_circuitboards.dm b/code/game/objects/items/circuitboards/machine_circuitboards.dm index c914a35aee4..148f029a699 100644 --- a/code/game/objects/items/circuitboards/machine_circuitboards.dm +++ b/code/game/objects/items/circuitboards/machine_circuitboards.dm @@ -57,7 +57,7 @@ build_path = /obj/machinery/dna_scannernew req_components = list( /obj/item/stock_parts/scanning_module = 1, - /obj/item/stock_parts/manipulator = 1, + /obj/item/stock_parts/matter_bin = 1, /obj/item/stock_parts/micro_laser = 1, /obj/item/stack/sheet/glass = 1, /obj/item/stack/cable_coil = 2) @@ -500,8 +500,8 @@ name = "Scanner Gate (Machine Board)" build_path = /obj/machinery/scanner_gate req_components = list( - /obj/item/stock_parts/scanning_module = 3) - + /obj/item/stock_parts/scanning_module = 3) + /obj/item/circuitboard/machine/pacman name = "PACMAN-type Generator (Machine Board)" build_path = /obj/machinery/power/port_gen/pacman diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 2ef1e3e01ae..b5c5cd88491 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -6,6 +6,7 @@ T-RAY HEALTH ANALYZER GAS ANALYZER SLIME SCANNER +NANITE SCANNER */ /obj/item/t_scanner @@ -652,3 +653,62 @@ SLIME SCANNER var/response = SEND_SIGNAL(M, COMSIG_NANITE_SCAN, user, TRUE) if(!response) to_chat(user, "No nanites detected in the subject.") + +/obj/item/sequence_scanner + name = "genetic sequence scanner" + icon = 'icons/obj/device.dmi' + icon_state = "gene" + item_state = "healthanalyzer" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' + desc = "A hand-held scanner able to swiftly scan someone for potential mutations. Hold near a DNA console to update from their database." + flags_1 = CONDUCT_1 + item_flags = NOBLUDGEON + slot_flags = ITEM_SLOT_BELT + throwforce = 3 + w_class = WEIGHT_CLASS_TINY + throw_speed = 3 + throw_range = 7 + materials = list(MAT_METAL=200) + var/list/discovered = list() //hit a dna console to update the scanners database + +/obj/item/sequence_scanner/attack(mob/living/M, mob/living/carbon/human/user) + user.visible_message("[user] has analyzed [M]'s genetic sequence.") + + add_fingerprint(user) + + gene_scan(M, user, src) + +/obj/item/sequence_scanner/afterattack(obj/O, mob/user, proximity) + . = ..() + if(!istype(O) || !proximity) + return + + if(istype(O, /obj/machinery/computer/scan_consolenew)) + var/obj/machinery/computer/scan_consolenew/C = O + if(C.stored_research) + to_chat(user, "[name] database updated.") + discovered = C.stored_research.discovered_mutations + else + to_chat(user,"No database to update from.") + +/proc/gene_scan(mob/living/carbon/C, mob/living/user, obj/item/sequence_scanner/G) + if(!iscarbon(C) || !C.has_dna()) + return + to_chat(user, "[C.name]'s potential mutations.") + for(var/A in C.dna.mutation_index) + var/datum/mutation/human/HM = get_initialized_mutation(A) + var/mut_name + if(G && (A in G.discovered)) + mut_name = "[HM.name] ([HM.alias])" + else + mut_name = HM.alias + var/temp = get_gene_string(HM.type, C.dna) + var/display + for(var/i in 0 to length(temp) / DNA_MUTATION_BLOCKS-1) + if(i) + display += "-" + display += copytext(temp, 1 + i*DNA_MUTATION_BLOCKS, DNA_MUTATION_BLOCKS*(1+i) + 1) + + + to_chat(user, "- [mut_name] > [display]") diff --git a/code/game/objects/items/dna_injector.dm b/code/game/objects/items/dna_injector.dm index d5ac5d9c523..a2390c6e758 100644 --- a/code/game/objects/items/dna_injector.dm +++ b/code/game/objects/items/dna_injector.dm @@ -14,33 +14,25 @@ var/list/add_mutations = list() var/list/remove_mutations = list() - var/list/add_mutations_static = list() - var/list/remove_mutations_static = list() - var/used = 0 /obj/item/dnainjector/attack_paw(mob/user) return attack_hand(user) -/obj/item/dnainjector/proc/prepare() - for(var/mut_key in add_mutations_static) - add_mutations.Add(GLOB.mutations_list[mut_key]) - for(var/mut_key in remove_mutations_static) - remove_mutations.Add(GLOB.mutations_list[mut_key]) - /obj/item/dnainjector/proc/inject(mob/living/carbon/M, mob/user) - prepare() - if(M.has_dna() && !M.has_trait(TRAIT_RADIMMUNE) && !M.has_trait(TRAIT_NOCLONE)) M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2)) var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" - for(var/datum/mutation/human/HM in remove_mutations) - HM.force_lose(M) - for(var/datum/mutation/human/HM in add_mutations) - if(HM.name == RACEMUT) + for(var/HM in remove_mutations) + M.dna.remove_mutation(HM) + for(var/HM in add_mutations) + if(HM == RACEMUT) message_admins("[ADMIN_LOOKUPFLW(user)] injected [key_name_admin(M)] with the [name] (MONKEY)") log_msg += " (MONKEY)" - HM.force_give(M) + if(mutation_in_sequence(HM, M.dna)) + M.dna.activate_mutation(HM) + else + M.dna.add_mutation(HM, MUT_EXTRA) if(fields) if(fields["name"] && fields["UE"] && fields["blood_type"]) M.real_name = fields["name"] @@ -90,123 +82,123 @@ /obj/item/dnainjector/antihulk name = "\improper DNA injector (Anti-Hulk)" desc = "Cures green skin." - remove_mutations_static = list(HULK) + remove_mutations = list(HULK) /obj/item/dnainjector/hulkmut name = "\improper DNA injector (Hulk)" desc = "This will make you big and strong, but give you a bad skin condition." - add_mutations_static = list(HULK) + add_mutations = list(HULK) /obj/item/dnainjector/xraymut name = "\improper DNA injector (X-ray)" desc = "Finally you can see what the Captain does." - add_mutations_static = list(XRAY) + add_mutations = list(XRAY) /obj/item/dnainjector/antixray name = "\improper DNA injector (Anti-X-ray)" desc = "It will make you see harder." - remove_mutations_static = list(XRAY) + remove_mutations = list(XRAY) ///////////////////////////////////// /obj/item/dnainjector/antiglasses name = "\improper DNA injector (Anti-Glasses)" desc = "Toss away those glasses!" - remove_mutations_static = list(BADSIGHT) + remove_mutations = list(BADSIGHT) /obj/item/dnainjector/glassesmut name = "\improper DNA injector (Glasses)" desc = "Will make you need dorkish glasses." - add_mutations_static = list(BADSIGHT) + add_mutations = list(BADSIGHT) /obj/item/dnainjector/epimut name = "\improper DNA injector (Epi.)" desc = "Shake shake shake the room!" - add_mutations_static = list(EPILEPSY) + add_mutations = list(EPILEPSY) /obj/item/dnainjector/antiepi name = "\improper DNA injector (Anti-Epi.)" desc = "Will fix you up from shaking the room." - remove_mutations_static = list(EPILEPSY) + remove_mutations = list(EPILEPSY) //////////////////////////////////// /obj/item/dnainjector/anticough name = "\improper DNA injector (Anti-Cough)" desc = "Will stop that awful noise." - remove_mutations_static = list(COUGH) + remove_mutations = list(COUGH) /obj/item/dnainjector/coughmut name = "\improper DNA injector (Cough)" desc = "Will bring forth a sound of horror from your throat." - add_mutations_static = list(COUGH) + add_mutations = list(COUGH) /obj/item/dnainjector/antidwarf name = "\improper DNA injector (Anti-Dwarfism)" desc = "Helps you grow big and strong." - remove_mutations_static = list(DWARFISM) + remove_mutations = list(DWARFISM) /obj/item/dnainjector/dwarf name = "\improper DNA injector (Dwarfism)" desc = "It's a small world after all." - add_mutations_static = list(DWARFISM) + add_mutations = list(DWARFISM) /obj/item/dnainjector/clumsymut name = "\improper DNA injector (Clumsy)" desc = "Makes clown minions." - add_mutations_static = list(CLOWNMUT) + add_mutations = list(CLOWNMUT) /obj/item/dnainjector/anticlumsy name = "\improper DNA injector (Anti-Clumsy)" desc = "Apply this for Security Clown." - remove_mutations_static = list(CLOWNMUT) + remove_mutations = list(CLOWNMUT) /obj/item/dnainjector/antitour name = "\improper DNA injector (Anti-Tour.)" desc = "Will cure Tourette's." - remove_mutations_static = list(TOURETTES) + remove_mutations = list(TOURETTES) /obj/item/dnainjector/tourmut name = "\improper DNA injector (Tour.)" desc = "Gives you a nasty case of Tourette's." - add_mutations_static = list(TOURETTES) + add_mutations = list(TOURETTES) /obj/item/dnainjector/stuttmut name = "\improper DNA injector (Stutt.)" desc = "Makes you s-s-stuttterrr." - add_mutations_static = list(NERVOUS) + add_mutations = list(NERVOUS) /obj/item/dnainjector/antistutt name = "\improper DNA injector (Anti-Stutt.)" desc = "Fixes that speaking impairment." - remove_mutations_static = list(NERVOUS) + remove_mutations = list(NERVOUS) /obj/item/dnainjector/antifire name = "\improper DNA injector (Anti-Fire)" desc = "Cures fire." - remove_mutations_static = list(COLDRES) + remove_mutations = list(SPACEMUT) /obj/item/dnainjector/firemut name = "\improper DNA injector (Fire)" desc = "Gives you fire." - add_mutations_static = list(COLDRES) + add_mutations = list(SPACEMUT) /obj/item/dnainjector/blindmut name = "\improper DNA injector (Blind)" desc = "Makes you not see anything." - add_mutations_static = list(BLINDMUT) + add_mutations = list(BLINDMUT) /obj/item/dnainjector/antiblind name = "\improper DNA injector (Anti-Blind)" desc = "IT'S A MIRACLE!!!" - remove_mutations_static = list(BLINDMUT) + remove_mutations = list(BLINDMUT) /obj/item/dnainjector/antitele name = "\improper DNA injector (Anti-Tele.)" desc = "Will make you not able to control your mind." - remove_mutations_static = list(TK) + remove_mutations = list(TK) /obj/item/dnainjector/telemut name = "\improper DNA injector (Tele.)" desc = "Super brain man!" - add_mutations_static = list(TK) + add_mutations = list(TK) /obj/item/dnainjector/telemut/darkbundle name = "\improper DNA injector" @@ -215,100 +207,99 @@ /obj/item/dnainjector/deafmut name = "\improper DNA injector (Deaf)" desc = "Sorry, what did you say?" - add_mutations_static = list(DEAFMUT) + add_mutations = list(DEAFMUT) /obj/item/dnainjector/antideaf name = "\improper DNA injector (Anti-Deaf)" desc = "Will make you hear once more." - remove_mutations_static = list(DEAFMUT) + remove_mutations = list(DEAFMUT) /obj/item/dnainjector/h2m name = "\improper DNA injector (Human > Monkey)" desc = "Will make you a flea bag." - add_mutations_static = list(RACEMUT) + add_mutations = list(RACEMUT) /obj/item/dnainjector/m2h name = "\improper DNA injector (Monkey > Human)" desc = "Will make you...less hairy." - remove_mutations_static = list(RACEMUT) + remove_mutations = list(RACEMUT) /obj/item/dnainjector/antichameleon name = "\improper DNA injector (Anti-Chameleon)" - remove_mutations_static = list(CHAMELEON) + remove_mutations = list(CHAMELEON) /obj/item/dnainjector/chameleonmut name = "\improper DNA injector (Chameleon)" - add_mutations_static = list(CHAMELEON) + add_mutations = list(CHAMELEON) /obj/item/dnainjector/antiwacky name = "\improper DNA injector (Anti-Wacky)" - remove_mutations_static = list(WACKY) + remove_mutations = list(WACKY) /obj/item/dnainjector/wackymut name = "\improper DNA injector (Wacky)" - add_mutations_static = list(WACKY) + add_mutations = list(WACKY) /obj/item/dnainjector/antimute name = "\improper DNA injector (Anti-Mute)" - remove_mutations_static = list(MUT_MUTE) + remove_mutations = list(MUT_MUTE) /obj/item/dnainjector/mutemut name = "\improper DNA injector (Mute)" - add_mutations_static = list(MUT_MUTE) + add_mutations = list(MUT_MUTE) /obj/item/dnainjector/antismile name = "\improper DNA injector (Anti-Smile)" - remove_mutations_static = list(SMILE) + remove_mutations = list(SMILE) /obj/item/dnainjector/smilemut name = "\improper DNA injector (Smile)" - add_mutations_static = list(SMILE) + add_mutations = list(SMILE) /obj/item/dnainjector/unintelligiblemut name = "\improper DNA injector (Unintelligible)" - add_mutations_static = list(UNINTELLIGIBLE) + add_mutations = list(UNINTELLIGIBLE) /obj/item/dnainjector/antiunintelligible name = "\improper DNA injector (Anti-Unintelligible)" - remove_mutations_static = list(UNINTELLIGIBLE) + remove_mutations = list(UNINTELLIGIBLE) /obj/item/dnainjector/swedishmut name = "\improper DNA injector (Swedish)" - add_mutations_static = list(SWEDISH) + add_mutations = list(SWEDISH) /obj/item/dnainjector/antiswedish name = "\improper DNA injector (Anti-Swedish)" - remove_mutations_static = list(SWEDISH) + remove_mutations = list(SWEDISH) /obj/item/dnainjector/chavmut name = "\improper DNA injector (Chav)" - add_mutations_static = list(CHAV) + add_mutations = list(CHAV) /obj/item/dnainjector/antichav name = "\improper DNA injector (Anti-Chav)" - remove_mutations_static = list(CHAV) + remove_mutations = list(CHAV) /obj/item/dnainjector/elvismut name = "\improper DNA injector (Elvis)" - add_mutations_static = list(ELVIS) + add_mutations = list(ELVIS) /obj/item/dnainjector/antielvis name = "\improper DNA injector (Anti-Elvis)" - remove_mutations_static = list(ELVIS) + remove_mutations = list(ELVIS) /obj/item/dnainjector/lasereyesmut name = "\improper DNA injector (Laser Eyes)" - add_mutations_static = list(LASEREYES) + add_mutations = list(LASEREYES) /obj/item/dnainjector/antilasereyes name = "\improper DNA injector (Anti-Laser Eyes)" - remove_mutations_static = list(LASEREYES) + remove_mutations = list(LASEREYES) /obj/item/dnainjector/timed var/duration = 600 /obj/item/dnainjector/timed/inject(mob/living/carbon/M, mob/user) - prepare() if(M.stat == DEAD) //prevents dead people from having their DNA changed to_chat(user, "You can't modify [M]'s DNA while [M.p_theyre()] dead.") return FALSE @@ -317,23 +308,22 @@ M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2)) var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" var/endtime = world.time+duration - for(var/datum/mutation/human/HM in remove_mutations) - if(HM.name == RACEMUT) + for(var/mutation in remove_mutations) + if(mutation == RACEMUT) if(ishuman(M)) continue - M = HM.force_lose(M) + M = M.dna.remove_mutation(mutation) else - HM.force_lose(M) - for(var/datum/mutation/human/HM in add_mutations) - if((HM in M.dna.mutations) && !(M.dna.temporary_mutations[HM.name])) + M.dna.remove_mutation(mutation) + for(var/mutation in add_mutations) + if(M.dna.get_mutation(mutation)) continue //Skip permanent mutations we already have. - if(HM.name == RACEMUT && ishuman(M)) + if(mutation == RACEMUT && ishuman(M)) message_admins("[ADMIN_LOOKUPFLW(user)] injected [key_name_admin(M)] with the [name] (MONKEY)") log_msg += " (MONKEY)" - M = HM.force_give(M) + M = M.dna.add_mutation(mutation, MUT_OTHER, endtime) else - HM.force_give(M) - M.dna.temporary_mutations[HM.name] = endtime + M.dna.add_mutation(mutation, MUT_OTHER, endtime) if(fields) if(fields["name"] && fields["UE"] && fields["blood_type"]) if(!M.dna.previous["name"]) @@ -361,9 +351,30 @@ /obj/item/dnainjector/timed/hulk name = "\improper DNA injector (Hulk)" desc = "This will make you big and strong, but give you a bad skin condition." - add_mutations_static = list(HULK) + add_mutations = list(HULK) /obj/item/dnainjector/timed/h2m name = "\improper DNA injector (Human > Monkey)" desc = "Will make you a flea bag." - add_mutations_static = list(RACEMUT) + add_mutations = list(RACEMUT) + +/obj/item/dnainjector/activator + name = "\improper DNA activator" + desc = "Activates the current mutation on injection, if the subject has it." + var/doitanyway = FALSE + +/obj/item/dnainjector/activator/inject(mob/living/carbon/M, mob/user) + if(M.has_dna() && !M.has_trait(TRAIT_RADIMMUNE) && !M.has_trait(TRAIT_NOCLONE)) + M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2)) + var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" + for(var/mutation in add_mutations) + if(!M.dna.activate_mutation(mutation) && !doitanyway) + log_msg += "(FAILED)" + else if(doitanyway) + M.dna.add_mutation(mutation, MUT_EXTRA) + log_msg += "([mutation])" + log_attack("[log_msg] [loc_name(user)]") + M.dna.update_instability(TRUE) + return TRUE + return FALSE + diff --git a/code/modules/antagonists/changeling/powers/chameleon_skin.dm b/code/modules/antagonists/changeling/powers/chameleon_skin.dm index 9cb63ce675c..0888711b67d 100644 --- a/code/modules/antagonists/changeling/powers/chameleon_skin.dm +++ b/code/modules/antagonists/changeling/powers/chameleon_skin.dm @@ -11,16 +11,15 @@ if(!istype(H)) // req_human could be done in can_sting stuff. return ..() - var/datum/mutation/human/HM = GLOB.mutations_list[CHAMELEON] - if(HM in H.dna.mutations) - HM.force_lose(H) + if(H.dna.get_mutation(CHAMELEON)) + H.dna.remove_mutation(CHAMELEON) + + else - HM.force_give(H) + H.dna.add_mutation(CHAMELEON) return TRUE /obj/effect/proc_holder/changeling/chameleon_skin/on_refund(mob/user) if(user.has_dna()) var/mob/living/carbon/C = user - var/datum/mutation/human/HM = GLOB.mutations_list[CHAMELEON] - if(HM in C.dna.mutations) - HM.force_lose(C) + C.dna.remove_mutation(CHAMELEON) \ No newline at end of file diff --git a/code/modules/antagonists/revenant/revenant.dm b/code/modules/antagonists/revenant/revenant.dm index 9e81c1d8027..8f8f2a309f4 100644 --- a/code/modules/antagonists/revenant/revenant.dm +++ b/code/modules/antagonists/revenant/revenant.dm @@ -70,7 +70,7 @@ /mob/living/simple_animal/revenant/Initialize(mapload) . = ..() AddSpell(new /obj/effect/proc_holder/spell/targeted/night_vision/revenant(null)) - AddSpell(new /obj/effect/proc_holder/spell/targeted/revenant_transmit(null)) + AddSpell(new /obj/effect/proc_holder/spell/targeted/telepathy/revenant(null)) AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/revenant/defile(null)) AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/revenant/overload(null)) AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/revenant/blight(null)) diff --git a/code/modules/antagonists/revenant/revenant_abilities.dm b/code/modules/antagonists/revenant/revenant_abilities.dm index 4e73c83ccef..51d48697276 100644 --- a/code/modules/antagonists/revenant/revenant_abilities.dm +++ b/code/modules/antagonists/revenant/revenant_abilities.dm @@ -106,36 +106,14 @@ action_background_icon_state = "bg_revenant" //Transmit: the revemant's only direct way to communicate. Sends a single message silently to a single mob -/obj/effect/proc_holder/spell/targeted/revenant_transmit - name = "Transmit" - desc = "Telepathically transmits a message to the target." +/obj/effect/proc_holder/spell/targeted/telepathy/revenant + name = "Revenant Transmit" panel = "Revenant Abilities" - charge_max = 0 - clothes_req = 0 - range = 7 - include_user = 0 action_icon = 'icons/mob/actions/actions_revenant.dmi' action_icon_state = "r_transmit" action_background_icon_state = "bg_revenant" - -/obj/effect/proc_holder/spell/targeted/revenant_transmit/cast(list/targets, mob/living/simple_animal/revenant/user = usr) - for(var/mob/living/M in targets) - var/msg = stripped_input(usr, "What do you wish to tell [M]?", null, "") - if(!msg) - charge_counter = charge_max - return - log_directed_talk(user, M, msg, LOG_SAY, "revenant whisper") - to_chat(user, "You transmit to [M]: [msg]") - if(!M.anti_magic_check(FALSE, TRUE)) //hear no evil - to_chat(M, "You hear something behind you talking... [msg]") - for(var/ded in GLOB.dead_mob_list) - if(!isobserver(ded)) - continue - var/follow_rev = FOLLOW_LINK(ded, user) - var/follow_whispee = FOLLOW_LINK(ded, M) - to_chat(ded, "[follow_rev] [user] Revenant Transmit: \"[msg]\" to [follow_whispee] [M]") - - + notice = "revennotice" + boldnotice = "revenboldnotice" /obj/effect/proc_holder/spell/aoe_turf/revenant clothes_req = 0 diff --git a/code/modules/antagonists/wishgranter/wishgranter.dm b/code/modules/antagonists/wishgranter/wishgranter.dm index 21cab26d1e0..67359b28d3c 100644 --- a/code/modules/antagonists/wishgranter/wishgranter.dm +++ b/code/modules/antagonists/wishgranter/wishgranter.dm @@ -25,5 +25,5 @@ return H.dna.add_mutation(HULK) H.dna.add_mutation(XRAY) - H.dna.add_mutation(COLDRES) + H.dna.add_mutation(SPACEMUT) H.dna.add_mutation(TK) \ No newline at end of file diff --git a/code/modules/awaymissions/mission_code/wildwest.dm b/code/modules/awaymissions/mission_code/wildwest.dm index beb6804b6e6..964d546be67 100644 --- a/code/modules/awaymissions/mission_code/wildwest.dm +++ b/code/modules/awaymissions/mission_code/wildwest.dm @@ -94,7 +94,7 @@ to_chat(user, "Your wish is granted, but at a terrible cost...") to_chat(user, "The Wish Granter punishes you for your selfishness, claiming your soul and warping your body to match the darkness in your heart.") user.dna.add_mutation(LASEREYES) - user.dna.add_mutation(COLDRES) + user.dna.add_mutation(SPACEMUT) user.dna.add_mutation(XRAY) user.set_species(/datum/species/shadow) if("Wealth") diff --git a/code/modules/client/asset_cache.dm b/code/modules/client/asset_cache.dm index 7c08a3332ce..efa0ee02019 100644 --- a/code/modules/client/asset_cache.dm +++ b/code/modules/client/asset_cache.dm @@ -632,3 +632,10 @@ GLOBAL_LIST_EMPTY(asset_datums) Insert(initial(D.id), I) return ..() + +/datum/asset/simple/genetics + assets = list( + "dna_discovered.png" = 'html/dna_discovered.png', + "dna_undiscovered.png" = 'html/dna_undiscovered.png', + "dna_extra.png" = 'html/dna_extra.png' +) diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index f09c0481f61..c03b81c031f 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -57,7 +57,7 @@ var/datum/disease/dnaspread/DS = D DS.strain_data["name"] = H.real_name DS.strain_data["UI"] = H.dna.uni_identity - DS.strain_data["SE"] = H.dna.struc_enzymes + DS.strain_data["SE"] = H.dna.mutation_index else D = new virus_type() else diff --git a/code/modules/jobs/job_types/medical.dm b/code/modules/jobs/job_types/medical.dm index e9b39bbc8a5..14140941729 100644 --- a/code/modules/jobs/job_types/medical.dm +++ b/code/modules/jobs/job_types/medical.dm @@ -168,6 +168,7 @@ Geneticist shoes = /obj/item/clothing/shoes/sneakers/white suit = /obj/item/clothing/suit/toggle/labcoat/genetics suit_store = /obj/item/flashlight/pen + l_pocket = /obj/item/sequence_scanner backpack = /obj/item/storage/backpack/genetics satchel = /obj/item/storage/backpack/satchel/gen diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 7a11cb7e5f6..251b3b1878d 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -921,7 +921,7 @@ /mob/living/carbon/can_resist() return bodyparts.len > 2 && ..() - + /mob/living/carbon/proc/hypnosis_vulnerable() if(has_trait(TRAIT_MINDSHIELD)) return FALSE diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm index 89949132ca1..eb64b162ab8 100644 --- a/code/modules/mob/living/carbon/human/human_movement.dm +++ b/code/modules/mob/living/carbon/human/human_movement.dm @@ -44,7 +44,7 @@ /mob/living/carbon/human/Move(NewLoc, direct) . = ..() for(var/datum/mutation/human/HM in dna.mutations) - HM.on_move(src, NewLoc) + HM.on_move(NewLoc) if(shoes) if(mobility_flags & MOBILITY_STAND) diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 94e8121ad58..b1e6136f808 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -308,7 +308,7 @@ /mob/living/carbon/human/proc/handle_active_genes() for(var/datum/mutation/human/HM in dna.mutations) - HM.on_life(src) + HM.on_life() /mob/living/carbon/human/proc/handle_heart() var/we_breath = !has_trait(TRAIT_NOBREATH, SPECIES_TRAIT) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index c381c4f3770..8c192d36f98 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -45,6 +45,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/siemens_coeff = 1 //base electrocution coefficient var/damage_overlay_type = "human" //what kind of damage overlays (if any) appear on our species when wounded? var/fixed_mut_color = "" //to use MUTCOLOR with a fixed color that's independent of dna.feature["mcolor"] + var/inert_mutation = DWARFISM //special mutation that can be found in the genepool. Dont leave empty or changing species will be a headache var/deathsound //used to set the mobs deathsound on species change // species-only traits. Can be found in DNA.dm @@ -301,6 +302,10 @@ GLOBAL_LIST_EMPTY(roundstart_races) C.Digitigrade_Leg_Swap(TRUE) for(var/X in inherent_traits) C.remove_trait(X, SPECIES_TRAIT) + if((inert_mutation != new_species.inert_mutation) && LAZYLEN(C.dna.mutation_index)) + C.dna.remove_mutation(inert_mutation) + C.dna.mutation_index[C.dna.mutation_index.Find(inert_mutation)] = new_species.inert_mutation + C.dna.mutation_index[new_species.inert_mutation] = create_sequence(new_species.inert_mutation) C.remove_movespeed_modifier(MOVESPEED_ID_SPECIES) SEND_SIGNAL(C, COMSIG_SPECIES_LOSS, src) @@ -1045,7 +1050,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) if(radiation > RAD_MOB_MUTATE) if(prob(1)) to_chat(H, "You mutate!") - H.randmutb() + H.easy_randmut(NEGATIVE+MINOR_NEGATIVE) H.emote("gasp") H.domutcheck() diff --git a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm index 4911b79a09b..9c7482c1020 100644 --- a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm @@ -20,6 +20,7 @@ exotic_bloodtype = "L" disliked_food = GRAIN | DAIRY liked_food = GROSS | MEAT + inert_mutation = FIREBREATH deathsound = 'sound/voice/lizard/deathsound.ogg' /datum/species/lizard/after_equip_job(datum/job/J, mob/living/carbon/human/H) diff --git a/code/modules/mob/living/carbon/human/species_types/podpeople.dm b/code/modules/mob/living/carbon/human/species_types/podpeople.dm index d140f761dc7..33f3e2c604c 100644 --- a/code/modules/mob/living/carbon/human/species_types/podpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/podpeople.dm @@ -55,9 +55,9 @@ H.Paralyze(100) H.visible_message("[H] writhes in pain as [H.p_their()] vacuoles boil.", "You writhe in pain as your vacuoles boil!", "You hear the crunching of leaves.") if(prob(80)) - H.randmutb() + H.easy_randmut(NEGATIVE+MINOR_NEGATIVE) else - H.randmutg() + H.easy_randmut(POSITIVE) H.domutcheck() else H.adjustFireLoss(rand(5,15)) diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm index 13a9693d45d..c5046329189 100644 --- a/code/modules/mob/living/carbon/life.dm +++ b/code/modules/mob/living/carbon/life.dm @@ -372,7 +372,6 @@ /mob/living/carbon/handle_mutations_and_radiation() if(dna && dna.temporary_mutations.len) - var/datum/mutation/human/HM for(var/mut in dna.temporary_mutations) if(dna.temporary_mutations[mut] < world.time) if(mut == UI_CHANGED) @@ -395,9 +394,9 @@ dna.previous.Remove("blood_type") dna.temporary_mutations.Remove(mut) continue - HM = GLOB.mutations_list[mut] - HM.force_lose(src) - dna.temporary_mutations.Remove(mut) + for(var/datum/mutation/human/HM in dna.mutations) + if(HM && HM.timed) + dna.remove_mutation(HM.type) radiation -= min(radiation, RAD_LOSS_PER_TICK) if(radiation > RAD_MOB_SAFE) diff --git a/code/modules/mob/living/carbon/monkey/life.dm b/code/modules/mob/living/carbon/monkey/life.dm index 2641ed064f0..358144a7df1 100644 --- a/code/modules/mob/living/carbon/monkey/life.dm +++ b/code/modules/mob/living/carbon/monkey/life.dm @@ -38,7 +38,7 @@ if(radiation > RAD_MOB_MUTATE) if(prob(1)) to_chat(src, "You mutate!") - randmutb() + easy_randmut(NEGATIVE+MINOR_NEGATIVE) emote("gasp") domutcheck() diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index b346048561f..6609c8f3ac3 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -49,9 +49,8 @@ O.updateappearance(icon_update=0) if(tr_flags & TR_KEEPSE) - O.dna.struc_enzymes = dna.struc_enzymes - var/datum/mutation/human/race/R = GLOB.mutations_list[RACEMUT] - O.dna.struc_enzymes = R.set_se(O.dna.struc_enzymes, on=1)//we don't want to keep the race block inactive + O.dna.mutation_index = dna.mutation_index + O.dna.set_se(1, get_initialized_mutation(RACEMUT)) if(suiciding) O.set_suicide(suiciding) @@ -205,9 +204,8 @@ O.name = O.real_name if(tr_flags & TR_KEEPSE) - O.dna.struc_enzymes = dna.struc_enzymes - var/datum/mutation/human/race/R = GLOB.mutations_list[RACEMUT] - O.dna.struc_enzymes = R.set_se(O.dna.struc_enzymes, on=0)//we don't want to keep the race block active + O.dna.mutation_index = dna.mutation_index + O.dna.set_se(0, get_initialized_mutation(RACEMUT)) O.domutcheck() if(suiciding) diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index 80fda51b48f..94918db936d 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -42,9 +42,9 @@ if((method==VAPOR && prob(min(33, reac_volume))) || method==INGEST || method==PATCH || method==INJECT) M.randmuti() if(prob(98)) - M.randmutb() + M.easy_randmut(NEGATIVE+MINOR_NEGATIVE) else - M.randmutg() + M.easy_randmut(POSITIVE) M.updateappearance() M.domutcheck() ..() diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index 8263c0ba05c..97b0cf245ce 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -162,6 +162,16 @@ category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +/datum/design/genescanner + name = "Genetic Sequence Analyzer" + desc = "A handy hand-held analyzers for quickly determining mutations and collecting the full sequence." + id = "genescanner" + build_path = /obj/item/sequence_scanner + build_type = PROTOLATHE + materials = list(MAT_METAL = 1000, MAT_GLASS = 500) + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + /datum/design/healthanalyzer_advanced name = "Advanced Health Analyzer" desc = "A hand-held body scanner able to distinguish vital signs of the subject with high accuracy." diff --git a/code/modules/research/techweb/_techweb.dm b/code/modules/research/techweb/_techweb.dm index 1603038eada..79d79e1d2a5 100644 --- a/code/modules/research/techweb/_techweb.dm +++ b/code/modules/research/techweb/_techweb.dm @@ -20,6 +20,7 @@ var/largest_bomb_value = 0 var/organization = "Third-Party" //Organization name, used for display. var/list/last_bitcoins = list() //Current per-second production, used for display only. + var/list/discovered_mutations = list() //Mutations discovered by genetics, this way they are shared and cant be destroyed by destroying a single console var/list/tiers = list() //Assoc list, id = number, 1 is available, 2 is all reqs are 1, so on /datum/techweb/New() diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index 491237781ce..71050353425 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -56,7 +56,7 @@ display_name = "Biological Technology" description = "What makes us tick." //the MC, silly! prereq_ids = list("base") - design_ids = list("chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibrillator", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "medspray") + design_ids = list("chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibrillator", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "medspray","genescanner") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 diff --git a/code/modules/spells/spell_types/genetic.dm b/code/modules/spells/spell_types/genetic.dm index 37fca86f46b..ae92995a9d0 100644 --- a/code/modules/spells/spell_types/genetic.dm +++ b/code/modules/spells/spell_types/genetic.dm @@ -4,7 +4,7 @@ var/list/active_on = list() var/list/traits = list() //disabilities - var/list/mutations = list() //mutation strings + var/list/mutations = list() //mutation defines var/duration = 100 //deciseconds /* Disabilities diff --git a/code/modules/spells/spell_types/telepathy.dm b/code/modules/spells/spell_types/telepathy.dm new file mode 100644 index 00000000000..db7e284ea29 --- /dev/null +++ b/code/modules/spells/spell_types/telepathy.dm @@ -0,0 +1,30 @@ +/obj/effect/proc_holder/spell/targeted/telepathy + name = "Telepathy" + desc = "Telepathically transmits a message to the target." + charge_max = 0 + clothes_req = 0 + range = 7 + include_user = 0 + action_icon = 'icons/mob/actions/actions_revenant.dmi' + action_icon_state = "r_transmit" + action_background_icon_state = "bg_spell" + var/notice = "notice" + var/boldnotice = "boldnotice" + var/magic_check = TRUE + +/obj/effect/proc_holder/spell/targeted/telepathy/cast(list/targets, mob/living/simple_animal/revenant/user = usr) + for(var/mob/living/M in targets) + var/msg = stripped_input(usr, "What do you wish to tell [M]?", null, "") + if(!msg) + charge_counter = charge_max + return + log_directed_talk(user, M, msg, LOG_SAY, "[name]") + to_chat(user, "You transmit to [M]: [msg]") + if(!magic_check || !M.anti_magic_check(FALSE, TRUE)) //hear no evil + to_chat(M, "You hear something behind you talking... [msg]") + for(var/ded in GLOB.dead_mob_list) + if(!isobserver(ded)) + continue + var/follow_rev = FOLLOW_LINK(ded, user) + var/follow_whispee = FOLLOW_LINK(ded, M) + to_chat(ded, "[follow_rev] [user] [name]: \"[msg]\" to [follow_whispee] [M]") \ No newline at end of file diff --git a/code/modules/surgery/bodyparts/dismemberment.dm b/code/modules/surgery/bodyparts/dismemberment.dm index 893c7e17435..23be73e7158 100644 --- a/code/modules/surgery/bodyparts/dismemberment.dm +++ b/code/modules/surgery/bodyparts/dismemberment.dm @@ -110,7 +110,7 @@ for(var/X in C.dna.mutations) //some mutations require having specific limbs to be kept. var/datum/mutation/human/MT = X if(MT.limb_req && MT.limb_req == body_zone) - MT.force_lose(C) + C.dna.force_lose(MT) for(var/X in C.internal_organs) //internal organs inside the dismembered limb are dropped. var/obj/item/organ/O = X diff --git a/code/modules/tgs/core/tgs_version.dm b/code/modules/tgs/core/tgs_version.dm index 6b3aff677d5..b97745611fc 100644 --- a/code/modules/tgs/core/tgs_version.dm +++ b/code/modules/tgs/core/tgs_version.dm @@ -1,22 +1,22 @@ -/datum/tgs_version/New(raw_parameter) - src.raw_parameter = raw_parameter - deprefixed_parameter = replacetext(raw_parameter, "/tg/station 13 Server v", "") - var/list/version_bits = splittext(deprefixed_parameter, ".") - - suite = text2num(version_bits[1]) - if(version_bits.len > 1) - major = text2num(version_bits[2]) - if(version_bits.len > 2) - minor = text2num(version_bits[3]) - if(version_bits.len == 4) - patch = text2num(version_bits[4]) - -/datum/tgs_version/proc/Valid(allow_wildcards = FALSE) - if(suite == null) - return FALSE - if(allow_wildcards) - return TRUE - return !Wildcard() - -/datum/tgs_version/Wildcard() - return major == null || minor == null || patch == null +/datum/tgs_version/New(raw_parameter) + src.raw_parameter = raw_parameter + deprefixed_parameter = replacetext(raw_parameter, "/tg/station 13 Server v", "") + var/list/version_bits = splittext(deprefixed_parameter, ".") + + suite = text2num(version_bits[1]) + if(version_bits.len > 1) + major = text2num(version_bits[2]) + if(version_bits.len > 2) + minor = text2num(version_bits[3]) + if(version_bits.len == 4) + patch = text2num(version_bits[4]) + +/datum/tgs_version/proc/Valid(allow_wildcards = FALSE) + if(suite == null) + return FALSE + if(allow_wildcards) + return TRUE + return !Wildcard() + +/datum/tgs_version/Wildcard() + return major == null || minor == null || patch == null diff --git a/code/modules/tgs/v4/commands.dm b/code/modules/tgs/v4/commands.dm index 1e19119ecc5..1d9951bc041 100644 --- a/code/modules/tgs/v4/commands.dm +++ b/code/modules/tgs/v4/commands.dm @@ -1,69 +1,69 @@ -/datum/tgs_api/v4/proc/ListCustomCommands() - var/results = list() - custom_commands = list() - for(var/I in typesof(/datum/tgs_chat_command) - /datum/tgs_chat_command) - var/datum/tgs_chat_command/stc = new I - var/command_name = stc.name - if(!command_name || findtext(command_name, " ") || findtext(command_name, "'") || findtext(command_name, "\"")) - TGS_ERROR_LOG("Custom command [command_name] ([I]) can't be used as it is empty or contains illegal characters!") - continue - - if(results[command_name]) - var/datum/other = custom_commands[command_name] - TGS_ERROR_LOG("Custom commands [other.type] and [I] have the same name (\"[command_name]\"), only [other.type] will be available!") - continue - results += list(list("name" = command_name, "help_text" = stc.help_text, "admin_only" = stc.admin_only)) - custom_commands[command_name] = stc - - var/commands_file = chat_commands_json_path - if(!commands_file) - return - text2file(json_encode(results), commands_file) - -/datum/tgs_api/v4/proc/HandleCustomCommand(command_json) - var/list/data = json_decode(command_json) - var/command = data["command"] - var/user = data["user"] - var/params = data["params"] - - var/datum/tgs_chat_user/u = new - u.id = user["id"] - u.friendly_name = user["friendlyName"] - u.mention = user["mention"] - u.channel = DecodeChannel(user["channel"]) - - var/datum/tgs_chat_command/sc = custom_commands[command] - if(sc) - var/result = sc.Run(u, params) - if(result == null) - result = "" - return result - return "Unknown command: [command]!" - -/* - -The MIT License - -Copyright (c) 2017 Jordan Brown - -Permission is hereby granted, free of charge, -to any person obtaining a copy of this software and -associated documentation files (the "Software"), to -deal in the Software without restriction, including -without limitation the rights to use, copy, modify, -merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom -the Software is furnished to do so, -subject to the following conditions: - -The above copyright notice and this permission notice -shall be included in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -*/ +/datum/tgs_api/v4/proc/ListCustomCommands() + var/results = list() + custom_commands = list() + for(var/I in typesof(/datum/tgs_chat_command) - /datum/tgs_chat_command) + var/datum/tgs_chat_command/stc = new I + var/command_name = stc.name + if(!command_name || findtext(command_name, " ") || findtext(command_name, "'") || findtext(command_name, "\"")) + TGS_ERROR_LOG("Custom command [command_name] ([I]) can't be used as it is empty or contains illegal characters!") + continue + + if(results[command_name]) + var/datum/other = custom_commands[command_name] + TGS_ERROR_LOG("Custom commands [other.type] and [I] have the same name (\"[command_name]\"), only [other.type] will be available!") + continue + results += list(list("name" = command_name, "help_text" = stc.help_text, "admin_only" = stc.admin_only)) + custom_commands[command_name] = stc + + var/commands_file = chat_commands_json_path + if(!commands_file) + return + text2file(json_encode(results), commands_file) + +/datum/tgs_api/v4/proc/HandleCustomCommand(command_json) + var/list/data = json_decode(command_json) + var/command = data["command"] + var/user = data["user"] + var/params = data["params"] + + var/datum/tgs_chat_user/u = new + u.id = user["id"] + u.friendly_name = user["friendlyName"] + u.mention = user["mention"] + u.channel = DecodeChannel(user["channel"]) + + var/datum/tgs_chat_command/sc = custom_commands[command] + if(sc) + var/result = sc.Run(u, params) + if(result == null) + result = "" + return result + return "Unknown command: [command]!" + +/* + +The MIT License + +Copyright (c) 2017 Jordan Brown + +Permission is hereby granted, free of charge, +to any person obtaining a copy of this software and +associated documentation files (the "Software"), to +deal in the Software without restriction, including +without limitation the rights to use, copy, modify, +merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom +the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice +shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ diff --git a/code/modules/unit_tests/component_tests.dm b/code/modules/unit_tests/component_tests.dm index 7cf465a3314..409d7f43222 100644 --- a/code/modules/unit_tests/component_tests.dm +++ b/code/modules/unit_tests/component_tests.dm @@ -1,12 +1,12 @@ -/datum/unit_test/component_duping/Run() - var/list/bad_dms = list() - var/list/bad_dts = list() - for(var/t in typesof(/datum/component)) - var/datum/component/comp = t - if(!isnum(initial(comp.dupe_mode))) - bad_dms += t - var/dupe_type = initial(comp.dupe_type) - if(dupe_type && !ispath(dupe_type)) - bad_dts += t - if(length(bad_dms) || length(bad_dts)) +/datum/unit_test/component_duping/Run() + var/list/bad_dms = list() + var/list/bad_dts = list() + for(var/t in typesof(/datum/component)) + var/datum/component/comp = t + if(!isnum(initial(comp.dupe_mode))) + bad_dms += t + var/dupe_type = initial(comp.dupe_type) + if(dupe_type && !ispath(dupe_type)) + bad_dts += t + if(length(bad_dms) || length(bad_dts)) Fail("Components with invalid dupe modes: ([bad_dms.Join(",")]) ||| Components with invalid dupe types: ([bad_dts.Join(",")])") \ No newline at end of file diff --git a/html/browser/common.css b/html/browser/common.css index 0883a2df92f..2e84e022f02 100644 --- a/html/browser/common.css +++ b/html/browser/common.css @@ -76,7 +76,6 @@ a.icon img, .linkOn.icon img width: 18px; height: 18px; } - ul { padding: 4px 0 0 10px; diff --git a/html/browser/scannernew.css b/html/browser/scannernew.css index c540ab8f3ce..9e9f8ce1f48 100644 --- a/html/browser/scannernew.css +++ b/html/browser/scannernew.css @@ -9,10 +9,29 @@ margin: 2px 2px 0 10px; text-align: center; } - .dnaBlock { font-family: Fixed, monospace; float: left; } - +img.selected +{ + border: 1px solid blue; +} +img.unselected +{ + border: 2px solid black; +} +div>table { + float: left; +} +td +{ + text-align: center; +} +a.clean +{ + background: none; + border: none; + marging: none; +} \ No newline at end of file diff --git a/html/dna_discovered.png b/html/dna_discovered.png new file mode 100644 index 00000000000..86e569fc34c Binary files /dev/null and b/html/dna_discovered.png differ diff --git a/html/dna_extra.png b/html/dna_extra.png new file mode 100644 index 00000000000..2fda1339e15 Binary files /dev/null and b/html/dna_extra.png differ diff --git a/html/dna_undiscovered.png b/html/dna_undiscovered.png new file mode 100644 index 00000000000..7184f097ac3 Binary files /dev/null and b/html/dna_undiscovered.png differ diff --git a/icons/effects/genetics.dmi b/icons/effects/genetics.dmi index a9f5f433d5b..7cb002d909e 100644 Binary files a/icons/effects/genetics.dmi and b/icons/effects/genetics.dmi differ diff --git a/icons/mob/actions/actions_genetic.dmi b/icons/mob/actions/actions_genetic.dmi new file mode 100644 index 00000000000..72bd87f97eb Binary files /dev/null and b/icons/mob/actions/actions_genetic.dmi differ diff --git a/icons/mob/actions/actions_spells.dmi b/icons/mob/actions/actions_spells.dmi index dd8a6fb8690..44b47f5fa00 100644 Binary files a/icons/mob/actions/actions_spells.dmi and b/icons/mob/actions/actions_spells.dmi differ diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi index 71695f770bc..41f326111b4 100644 Binary files a/icons/obj/device.dmi and b/icons/obj/device.dmi differ diff --git a/tgstation.dme b/tgstation.dme index 485135fd207..e35878932c9 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -111,6 +111,7 @@ #include "code\__HELPERS\AStar.dm" #include "code\__HELPERS\cmp.dm" #include "code\__HELPERS\dates.dm" +#include "code\__HELPERS\dna.dm" #include "code\__HELPERS\files.dm" #include "code\__HELPERS\game.dm" #include "code\__HELPERS\global_lists.dm" @@ -458,10 +459,13 @@ #include "code\datums\mood_events\generic_positive_events.dm" #include "code\datums\mood_events\mood_event.dm" #include "code\datums\mood_events\needs_events.dm" +#include "code\datums\mutations\actions.dm" #include "code\datums\mutations\body.dm" #include "code\datums\mutations\chameleon.dm" #include "code\datums\mutations\cold_resistance.dm" +#include "code\datums\mutations\combined.dm" #include "code\datums\mutations\hulk.dm" +#include "code\datums\mutations\radioactive.dm" #include "code\datums\mutations\sight.dm" #include "code\datums\mutations\speech.dm" #include "code\datums\mutations\telekinesis.dm" @@ -2585,6 +2589,7 @@ #include "code\modules\spells\spell_types\shapeshift.dm" #include "code\modules\spells\spell_types\spacetime_distortion.dm" #include "code\modules\spells\spell_types\summonitem.dm" +#include "code\modules\spells\spell_types\telepathy.dm" #include "code\modules\spells\spell_types\the_traps.dm" #include "code\modules\spells\spell_types\touch_attacks.dm" #include "code\modules\spells\spell_types\trigger.dm"