diff --git a/code/datums/brain_damage/mild.dm b/code/datums/brain_damage/mild.dm index afd53726dbc..ac0318cf2b6 100644 --- a/code/datums/brain_damage/mild.dm +++ b/code/datums/brain_damage/mild.dm @@ -192,7 +192,7 @@ targets += M if(LAZYLEN(targets)) to_chat(owner, "Your arm spasms!") - owner.log_message(" attacked someone due to a Muscle Spasm") //the following attack will log itself + owner.log_message(" attacked someone due to a Muscle Spasm", LOG_ATTACK) //the following attack will log itself owner.ClickOn(pick(targets)) owner.a_intent = prev_intent if(4) diff --git a/code/game/objects/items/grenades/chem_grenade.dm b/code/game/objects/items/grenades/chem_grenade.dm index 634178b3648..cae404527cf 100644 --- a/code/game/objects/items/grenades/chem_grenade.dm +++ b/code/game/objects/items/grenades/chem_grenade.dm @@ -119,7 +119,7 @@ if(!O.reagents) continue var/reagent_list = pretty_string_from_reagent_list(O.reagents) - user.log_message("removed [O] ([reagent_list]) from [src]") + user.log_message("removed [O] ([reagent_list]) from [src]", LOG_GAME) beakers = list() to_chat(user, "You open the [initial(name)] assembly and remove the payload.") return // First use of the wrench remove beakers, then use the wrench to remove the activation mechanism. diff --git a/code/game/objects/structures/spirit_board.dm b/code/game/objects/structures/spirit_board.dm index c35d16ab738..2f28d5c0e0f 100644 --- a/code/game/objects/structures/spirit_board.dm +++ b/code/game/objects/structures/spirit_board.dm @@ -37,7 +37,7 @@ planchette = input("Choose the letter.", "Seance!") as null|anything in list("A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z") if(!planchette || !Adjacent(M) || next_use > world.time) return - M.log_message("picked a letter on [src], which was \"[planchette]\".") + M.log_message("picked a letter on [src], which was \"[planchette]\".", LOG_GAME) next_use = world.time + rand(30,50) lastuser = M.ckey //blind message is the same because not everyone brings night vision to seances diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index 5b57fb9e890..5e6d826b557 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -1224,7 +1224,7 @@ INVOKE_ASYNC(src, .proc/prepare_icon_update) beacon.icon_state = "hierophant_tele_off" return - user.log_message("teleported self from [AREACOORD(source)] to [beacon]") + user.log_message("teleported self from [AREACOORD(source)] to [beacon]", LOG_GAME) new /obj/effect/temp_visual/hierophant/telegraph/teleport(T, user) new /obj/effect/temp_visual/hierophant/telegraph/teleport(source, user) for(var/t in RANGE_TURFS(1, T))