diff --git a/code/datums/brain_damage/mild.dm b/code/datums/brain_damage/mild.dm
index afd53726dbc..ac0318cf2b6 100644
--- a/code/datums/brain_damage/mild.dm
+++ b/code/datums/brain_damage/mild.dm
@@ -192,7 +192,7 @@
targets += M
if(LAZYLEN(targets))
to_chat(owner, "Your arm spasms!")
- owner.log_message(" attacked someone due to a Muscle Spasm") //the following attack will log itself
+ owner.log_message(" attacked someone due to a Muscle Spasm", LOG_ATTACK) //the following attack will log itself
owner.ClickOn(pick(targets))
owner.a_intent = prev_intent
if(4)
diff --git a/code/game/objects/items/grenades/chem_grenade.dm b/code/game/objects/items/grenades/chem_grenade.dm
index 634178b3648..cae404527cf 100644
--- a/code/game/objects/items/grenades/chem_grenade.dm
+++ b/code/game/objects/items/grenades/chem_grenade.dm
@@ -119,7 +119,7 @@
if(!O.reagents)
continue
var/reagent_list = pretty_string_from_reagent_list(O.reagents)
- user.log_message("removed [O] ([reagent_list]) from [src]")
+ user.log_message("removed [O] ([reagent_list]) from [src]", LOG_GAME)
beakers = list()
to_chat(user, "You open the [initial(name)] assembly and remove the payload.")
return // First use of the wrench remove beakers, then use the wrench to remove the activation mechanism.
diff --git a/code/game/objects/structures/spirit_board.dm b/code/game/objects/structures/spirit_board.dm
index c35d16ab738..2f28d5c0e0f 100644
--- a/code/game/objects/structures/spirit_board.dm
+++ b/code/game/objects/structures/spirit_board.dm
@@ -37,7 +37,7 @@
planchette = input("Choose the letter.", "Seance!") as null|anything in list("A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z")
if(!planchette || !Adjacent(M) || next_use > world.time)
return
- M.log_message("picked a letter on [src], which was \"[planchette]\".")
+ M.log_message("picked a letter on [src], which was \"[planchette]\".", LOG_GAME)
next_use = world.time + rand(30,50)
lastuser = M.ckey
//blind message is the same because not everyone brings night vision to seances
diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm
index 5b57fb9e890..5e6d826b557 100644
--- a/code/modules/mining/lavaland/necropolis_chests.dm
+++ b/code/modules/mining/lavaland/necropolis_chests.dm
@@ -1224,7 +1224,7 @@
INVOKE_ASYNC(src, .proc/prepare_icon_update)
beacon.icon_state = "hierophant_tele_off"
return
- user.log_message("teleported self from [AREACOORD(source)] to [beacon]")
+ user.log_message("teleported self from [AREACOORD(source)] to [beacon]", LOG_GAME)
new /obj/effect/temp_visual/hierophant/telegraph/teleport(T, user)
new /obj/effect/temp_visual/hierophant/telegraph/teleport(source, user)
for(var/t in RANGE_TURFS(1, T))