mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-25 14:08:31 +01:00
Merge remote-tracking branch 'origin/master'
This commit is contained in:
@@ -35,101 +35,212 @@
|
||||
else
|
||||
painting = null
|
||||
|
||||
|
||||
//////////////
|
||||
// CANVASES //
|
||||
//////////////
|
||||
|
||||
#define AMT_OF_CANVASES 4 //Keep this up to date or shit will break.
|
||||
|
||||
//To safe memory on making /icons we cache the blanks..
|
||||
GLOBAL_LIST_INIT(globalBlankCanvases, new(AMT_OF_CANVASES))
|
||||
|
||||
/obj/item/canvas
|
||||
name = "canvas"
|
||||
desc = "Draw out your soul on this canvas!"
|
||||
icon = 'icons/obj/artstuff.dmi'
|
||||
icon_state = "11x11"
|
||||
icon_state = "square"
|
||||
resistance_flags = FLAMMABLE
|
||||
var/whichGlobalBackup = 1 //List index
|
||||
var/width = 11
|
||||
var/height = 11
|
||||
var/list/grid
|
||||
var/list/top_colors
|
||||
var/canvas_color = "#ffffff" //empty canvas color
|
||||
var/ui_x = 400
|
||||
var/ui_y = 400
|
||||
var/painting_name //Painting name, this is set after framing.
|
||||
var/framed = FALSE //Blocks edits, set on framing
|
||||
|
||||
/obj/item/canvas/nineteenXnineteen
|
||||
icon_state = "19x19"
|
||||
whichGlobalBackup = 2
|
||||
|
||||
/obj/item/canvas/twentythreeXnineteen
|
||||
icon_state = "23x19"
|
||||
whichGlobalBackup = 3
|
||||
|
||||
/obj/item/canvas/twentythreeXtwentythree
|
||||
icon_state = "23x23"
|
||||
whichGlobalBackup = 4
|
||||
|
||||
//HEY YOU
|
||||
//ARE YOU READING THE CODE FOR CANVASES?
|
||||
//ARE YOU AWARE THEY CRASH HALF THE SERVER WHEN SOMEONE DRAWS ON THEM...
|
||||
//...AND NOBODY CAN FIGURE OUT WHY?
|
||||
//THEN GO ON BRAVE TRAVELER
|
||||
//TRY TO FIX THEM AND REMOVE THIS CODE
|
||||
/obj/item/canvas/Initialize()
|
||||
..()
|
||||
return INITIALIZE_HINT_QDEL //Delete on creation
|
||||
. = ..()
|
||||
top_colors = list()
|
||||
reset_grid()
|
||||
|
||||
//Find the right size blank canvas
|
||||
/obj/item/canvas/proc/getGlobalBackup()
|
||||
. = null
|
||||
if(GLOB.globalBlankCanvases[whichGlobalBackup])
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||||
. = GLOB.globalBlankCanvases[whichGlobalBackup]
|
||||
else
|
||||
var/icon/I = icon(initial(icon),initial(icon_state))
|
||||
GLOB.globalBlankCanvases[whichGlobalBackup] = I
|
||||
. = I
|
||||
/obj/item/canvas/proc/reset_grid()
|
||||
grid = new/list(width,height)
|
||||
for(var/x in 1 to width)
|
||||
for(var/y in 1 to height)
|
||||
grid[x][y] = canvas_color
|
||||
|
||||
/obj/item/canvas/attack_self(mob/user)
|
||||
. = ..()
|
||||
ui_interact(user)
|
||||
|
||||
/obj/item/canvas/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
|
||||
//One pixel increments
|
||||
/obj/item/canvas/attackby(obj/item/I, mob/user, params)
|
||||
//Click info
|
||||
var/list/click_params = params2list(params)
|
||||
var/pixX = text2num(click_params["icon-x"])
|
||||
var/pixY = text2num(click_params["icon-y"])
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "canvas", name, ui_x, ui_y, master_ui, state)
|
||||
ui.set_autoupdate(FALSE)
|
||||
ui.open()
|
||||
|
||||
//Should always be true, otherwise you didn't click the object, but let's check because SS13~
|
||||
if(!click_params || !click_params["icon-x"] || !click_params["icon-y"])
|
||||
return
|
||||
|
||||
//Cleaning one pixel with a soap or rag
|
||||
if(istype(I, /obj/item/soap) || istype(I, /obj/item/reagent_containers/glass/rag))
|
||||
//Pixel info created only when needed
|
||||
var/icon/masterpiece = icon(icon,icon_state)
|
||||
var/thePix = masterpiece.GetPixel(pixX,pixY)
|
||||
var/icon/Ico = getGlobalBackup()
|
||||
if(!Ico)
|
||||
qdel(masterpiece)
|
||||
return
|
||||
|
||||
var/theOriginalPix = Ico.GetPixel(pixX,pixY)
|
||||
if(thePix != theOriginalPix) //colour changed
|
||||
DrawPixelOn(theOriginalPix,pixX,pixY)
|
||||
qdel(masterpiece)
|
||||
|
||||
//Drawing one pixel with a crayon
|
||||
else if(istype(I, /obj/item/toy/crayon))
|
||||
var/obj/item/toy/crayon/C = I
|
||||
DrawPixelOn(C.paint_color, pixX, pixY)
|
||||
/obj/item/canvas/attackby(obj/item/I, mob/living/user, params)
|
||||
if(user.a_intent == INTENT_HELP)
|
||||
ui_interact(user)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/canvas/ui_data(mob/user)
|
||||
. = ..()
|
||||
.["grid"] = grid
|
||||
.["name"] = painting_name
|
||||
|
||||
//Clean the whole canvas
|
||||
/obj/item/canvas/attack_self(mob/user)
|
||||
if(!user)
|
||||
/obj/item/canvas/examine(mob/user)
|
||||
. = ..()
|
||||
ui_interact(user)
|
||||
|
||||
/obj/item/canvas/ui_act(action, params)
|
||||
. = ..()
|
||||
if(. || framed)
|
||||
return
|
||||
var/icon/blank = getGlobalBackup()
|
||||
if(blank)
|
||||
//it's basically a giant etch-a-sketch
|
||||
icon = blank
|
||||
user.visible_message("<span class='notice'>[user] cleans the canvas.</span>","<span class='notice'>You clean the canvas.</span>")
|
||||
var/mob/user = usr
|
||||
switch(action)
|
||||
if("paint")
|
||||
var/obj/item/I = user.get_active_held_item()
|
||||
var/color = get_paint_tool_color(I)
|
||||
if(!color)
|
||||
return FALSE
|
||||
var/x = text2num(params["x"])
|
||||
var/y = text2num(params["y"])
|
||||
grid[x][y] = color
|
||||
top_colors = get_most_common_colors(3)
|
||||
update_icon()
|
||||
. = TRUE
|
||||
|
||||
/obj/item/canvas/update_overlays()
|
||||
. = ..()
|
||||
for(var/i in 2 to top_colors.len) //first is used as base color
|
||||
var/mutable_appearance/detail = mutable_appearance(icon, "[icon_state]_detail_[i-1]")
|
||||
detail.appearance_flags |= RESET_COLOR
|
||||
detail.color = top_colors[i]
|
||||
. += detail
|
||||
|
||||
/obj/item/canvas/update_icon_state()
|
||||
. = ..()
|
||||
if(top_colors.len)
|
||||
color = top_colors[1]
|
||||
|
||||
/obj/item/canvas/proc/get_most_common_colors(count)
|
||||
var/list/tally = list()
|
||||
for(var/x in 1 to width)
|
||||
for(var/y in 1 to height)
|
||||
tally[grid[x][y]] += 1
|
||||
sortTim(tally,/proc/cmp_numeric_dsc,associative=TRUE)
|
||||
. = list()
|
||||
for(var/result in tally)
|
||||
. += result
|
||||
if(length(.) >= count)
|
||||
break
|
||||
|
||||
//Todo make this element ?
|
||||
/obj/item/canvas/proc/get_paint_tool_color(obj/item/I)
|
||||
if(!I)
|
||||
return
|
||||
if(istype(I, /obj/item/toy/crayon))
|
||||
var/obj/item/toy/crayon/C = I
|
||||
return C.paint_color
|
||||
else if(istype(I, /obj/item/pen))
|
||||
var/obj/item/pen/P = I
|
||||
switch(P.colour)
|
||||
if("black")
|
||||
return "#000000"
|
||||
if("blue")
|
||||
return "#0000ff"
|
||||
if("red")
|
||||
return "#ff0000"
|
||||
return P.colour
|
||||
else if(istype(I, /obj/item/soap) || istype(I, /obj/item/reagent_containers/glass/rag))
|
||||
return canvas_color
|
||||
|
||||
/obj/item/canvas/nineteenXnineteen
|
||||
icon_state = "square"
|
||||
width = 19
|
||||
height = 19
|
||||
ui_x = 600
|
||||
ui_y = 600
|
||||
|
||||
/obj/item/canvas/twentythreeXnineteen
|
||||
icon_state = "wide"
|
||||
width = 23
|
||||
height = 19
|
||||
ui_x = 800
|
||||
ui_y = 600
|
||||
|
||||
/obj/item/canvas/twentythreeXtwentythree
|
||||
icon_state = "square"
|
||||
width = 23
|
||||
height = 23
|
||||
ui_x = 800
|
||||
ui_y = 800
|
||||
|
||||
|
||||
#undef AMT_OF_CANVASES
|
||||
/obj/item/wallframe/painting
|
||||
name = "painting frame"
|
||||
desc = "The perfect showcase for your favorite deathtrap memories."
|
||||
icon = 'icons/obj/decals.dmi'
|
||||
custom_materials = null
|
||||
flags_1 = 0
|
||||
icon_state = "frame-empty"
|
||||
result_path = /obj/structure/sign/painting
|
||||
|
||||
/obj/structure/sign/painting
|
||||
name = "Painting"
|
||||
desc = "Art or \"Art\"? You decide."
|
||||
icon = 'icons/obj/decals.dmi'
|
||||
icon_state = "frame-empty"
|
||||
buildable_sign = FALSE
|
||||
var/obj/item/canvas/C
|
||||
|
||||
/obj/structure/sign/painting/Initialize(mapload, dir, building)
|
||||
. = ..()
|
||||
AddComponent(/datum/component/art, 20)
|
||||
if(dir)
|
||||
setDir(dir)
|
||||
if(building)
|
||||
pixel_x = (dir & 3)? 0 : (dir == 4 ? -30 : 30)
|
||||
pixel_y = (dir & 3)? (dir ==1 ? -30 : 30) : 0
|
||||
|
||||
/obj/structure/sign/painting/attackby(obj/item/I, mob/user, params)
|
||||
if(!C && istype(I, /obj/item/canvas))
|
||||
frame_canvas(user,I)
|
||||
else if(C && !C.painting_name && istype(I,/obj/item/pen))
|
||||
try_rename(user)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/sign/painting/examine(mob/user)
|
||||
. = ..()
|
||||
if(C)
|
||||
C.ui_interact(user,state = GLOB.physical_obscured_state)
|
||||
|
||||
/obj/structure/sign/painting/wirecutter_act(mob/living/user, obj/item/I)
|
||||
. = ..()
|
||||
if(C)
|
||||
C.framed = FALSE
|
||||
C.forceMove(drop_location())
|
||||
C = null
|
||||
to_chat(user, "<span class='notice'>You remove the painting from the frame.</span>")
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/structure/sign/painting/proc/frame_canvas(mob/user,obj/item/canvas/new_canvas)
|
||||
if(user.transferItemToLoc(new_canvas,src))
|
||||
C = new_canvas
|
||||
C.framed = TRUE
|
||||
to_chat(user,"<span class='notice'>You frame [C].</span>")
|
||||
update_icon()
|
||||
|
||||
/obj/structure/sign/painting/proc/try_rename(mob/user)
|
||||
var/new_name = stripped_input(user,"What do you want to name the painting?")
|
||||
if(C && !C.painting_name && new_name && user.canUseTopic(src,BE_CLOSE))
|
||||
C.painting_name = new_name
|
||||
SStgui.update_uis(C)
|
||||
|
||||
/obj/structure/sign/painting/update_overlays()
|
||||
. = ..()
|
||||
if(C && C.top_colors.len)
|
||||
var/mutable_appearance/MA = mutable_appearance(icon, "frame-content-overlay")
|
||||
MA.appearance_flags |= RESET_COLOR
|
||||
MA.color = C.top_colors[1]
|
||||
. += MA
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
var/state = GIRDER_NORMAL
|
||||
var/girderpasschance = 20 // percentage chance that a projectile passes through the girder.
|
||||
var/can_displace = TRUE //If the girder can be moved around by wrenching it
|
||||
var/next_beep = 0 //Prevents spamming of the construction sound
|
||||
max_integrity = 200
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
|
||||
rad_insulation = RAD_VERY_LIGHT_INSULATION
|
||||
@@ -27,6 +28,12 @@
|
||||
. += "<span class='notice'>[src] is disassembled! You probably shouldn't be able to see this examine message.</span>"
|
||||
|
||||
/obj/structure/girder/attackby(obj/item/W, mob/user, params)
|
||||
var/platingmodifier = 1
|
||||
if(HAS_TRAIT(user, TRAIT_QUICK_BUILD))
|
||||
platingmodifier = 0.7
|
||||
if(next_beep <= world.time)
|
||||
next_beep = world.time + 10
|
||||
playsound(src, 'sound/machines/clockcult/integration_cog_install.ogg', 50, TRUE)
|
||||
add_fingerprint(user)
|
||||
|
||||
if(istype(W, /obj/item/gun/energy/plasmacutter))
|
||||
@@ -89,7 +96,7 @@
|
||||
to_chat(user, "<span class='warning'>You need two sheets of metal to create a false wall!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start building a false wall...</span>")
|
||||
if(do_after(user, 20, target = src))
|
||||
if(do_after(user, 20*platingmodifier, target = src))
|
||||
if(S.get_amount() < 2)
|
||||
return
|
||||
S.use(2)
|
||||
@@ -102,7 +109,7 @@
|
||||
to_chat(user, "<span class='warning'>You need two sheets of metal to finish a wall!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start adding plating...</span>")
|
||||
if (do_after(user, 40, target = src))
|
||||
if (do_after(user, 40*platingmodifier, target = src))
|
||||
if(S.get_amount() < 2)
|
||||
return
|
||||
S.use(2)
|
||||
@@ -132,7 +139,7 @@
|
||||
if(S.get_amount() < 1)
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start finalizing the reinforced wall...</span>")
|
||||
if(do_after(user, 50, target = src))
|
||||
if(do_after(user, 50*platingmodifier, target = src))
|
||||
if(S.get_amount() < 1)
|
||||
return
|
||||
S.use(1)
|
||||
@@ -146,7 +153,7 @@
|
||||
if(S.get_amount() < 1)
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start reinforcing the girder...</span>")
|
||||
if(do_after(user, 60, target = src))
|
||||
if(do_after(user, 60*platingmodifier, target = src))
|
||||
if(S.get_amount() < 1)
|
||||
return
|
||||
S.use(1)
|
||||
|
||||
@@ -41,8 +41,9 @@
|
||||
if(.)
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You take down [src].</span>")
|
||||
victim.forceMove(drop_location())
|
||||
victim = null
|
||||
if(victim)
|
||||
victim.forceMove(drop_location())
|
||||
victim = null
|
||||
spear.forceMove(drop_location())
|
||||
spear = null
|
||||
qdel(src)
|
||||
|
||||
@@ -74,7 +74,7 @@
|
||||
number_of_rods = 2
|
||||
smooth = SMOOTH_TRUE
|
||||
canSmoothWith = null
|
||||
obj_flags = CAN_BE_HIT | BLOCK_Z_FALL
|
||||
obj_flags = CAN_BE_HIT | BLOCK_Z_FALL
|
||||
|
||||
/obj/structure/lattice/catwalk/deconstruction_hints(mob/user)
|
||||
return "<span class='notice'>The supporting rods look like they could be <b>cut</b>.</span>"
|
||||
@@ -90,3 +90,30 @@
|
||||
for(var/obj/structure/cable/C in T)
|
||||
C.deconstruct()
|
||||
..()
|
||||
|
||||
/obj/structure/lattice/lava
|
||||
name = "heatproof support lattice"
|
||||
desc = "A specialized support beam for building across lava. Watch your step."
|
||||
icon = 'icons/obj/smooth_structures/catwalk.dmi'
|
||||
icon_state = "catwalk"
|
||||
number_of_rods = 1
|
||||
color = "#5286b9ff"
|
||||
smooth = SMOOTH_TRUE
|
||||
canSmoothWith = null
|
||||
obj_flags = CAN_BE_HIT | BLOCK_Z_FALL
|
||||
resistance_flags = FIRE_PROOF | LAVA_PROOF
|
||||
|
||||
/obj/structure/lattice/lava/deconstruction_hints(mob/user)
|
||||
return "<span class='notice'>The rods look like they could be <b>cut</b>, but the <i>heat treatment will shatter off</i>. There's space for a <i>tile</i>.</span>"
|
||||
|
||||
/obj/structure/lattice/lava/attackby(obj/item/C, mob/user, params)
|
||||
. = ..()
|
||||
if(istype(C, /obj/item/stack/tile/plasteel))
|
||||
var/obj/item/stack/tile/plasteel/P = C
|
||||
if(P.use(1))
|
||||
to_chat(user, "<span class='notice'>You construct a floor plating, as lava settles around the rods.</span>")
|
||||
playsound(src, 'sound/weapons/genhit.ogg', 50, TRUE)
|
||||
new /turf/open/floor/plating(locate(x, y, z))
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need one floor tile to build atop [src].</span>")
|
||||
return
|
||||
|
||||
@@ -136,8 +136,7 @@
|
||||
|
||||
switch(choice)
|
||||
if("name")
|
||||
var/newname = copytext(sanitize_name(reject_bad_text(input(H, "Who are we again?", "Name change", H.name) as null|text)),1,MAX_NAME_LEN)
|
||||
|
||||
var/newname = sanitize_name(reject_bad_text(stripped_input(H, "Who are we again?", "Name change", H.name, MAX_NAME_LEN)))
|
||||
if(!newname)
|
||||
return
|
||||
if(!user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
|
||||
@@ -181,7 +181,7 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an
|
||||
icon_state = "morgue1"
|
||||
else
|
||||
icon_state = "morgue2" // Dead, brainded mob.
|
||||
var/list/compiled = recursive_mob_check(src, 0, 0) // Search for mobs in all contents.
|
||||
var/list/compiled = GetAllContents(/mob/living) // Search for mobs in all contents.
|
||||
if(!length(compiled)) // No mobs?
|
||||
icon_state = "morgue3"
|
||||
return
|
||||
|
||||
@@ -112,8 +112,10 @@
|
||||
var/cur_note = text2ascii(note) - 96
|
||||
if(cur_note < 1 || cur_note > 7)
|
||||
continue
|
||||
for(var/i=2 to length(note))
|
||||
var/ni = copytext(note,i,i+1)
|
||||
var/notelen = length(note)
|
||||
var/ni = ""
|
||||
for(var/i = length(note[1]) + 1, i <= notelen, i += length(ni))
|
||||
ni = note[i]
|
||||
if(!text2num(ni))
|
||||
if(ni == "#" || ni == "b" || ni == "n")
|
||||
cur_acc[cur_note] = ni
|
||||
@@ -202,9 +204,10 @@
|
||||
//split into lines
|
||||
lines = splittext(text, "\n")
|
||||
if(lines.len)
|
||||
if(copytext(lines[1],1,6) == "BPM: ")
|
||||
tempo = sanitize_tempo(600 / text2num(copytext(lines[1],6)))
|
||||
lines.Cut(1,2)
|
||||
var/bpm_string = "BPM: "
|
||||
if(findtext(lines[1], bpm_string, 1, length(bpm_string) + 1))
|
||||
tempo = sanitize_tempo(600 / text2num(copytext(lines[1], length(bpm_string) + 1)))
|
||||
lines.Cut(1, 2)
|
||||
else
|
||||
tempo = sanitize_tempo(5) // default 120 BPM
|
||||
if(lines.len > MUSIC_MAXLINES)
|
||||
@@ -212,7 +215,7 @@
|
||||
lines.Cut(MUSIC_MAXLINES + 1)
|
||||
var/linenum = 1
|
||||
for(var/l in lines)
|
||||
if(length(l) > MUSIC_MAXLINECHARS)
|
||||
if(length_char(l) > MUSIC_MAXLINECHARS)
|
||||
to_chat(usr, "Line [linenum] too long!")
|
||||
lines.Remove(l)
|
||||
else
|
||||
@@ -276,8 +279,8 @@
|
||||
return
|
||||
if(lines.len > MUSIC_MAXLINES)
|
||||
return
|
||||
if(length(newline) > MUSIC_MAXLINECHARS)
|
||||
newline = copytext(newline, 1, MUSIC_MAXLINECHARS)
|
||||
if(length_char(newline) > MUSIC_MAXLINECHARS)
|
||||
newline = copytext_char(newline, 1, MUSIC_MAXLINECHARS)
|
||||
lines.Add(newline)
|
||||
|
||||
else if(href_list["deleteline"])
|
||||
@@ -288,11 +291,9 @@
|
||||
|
||||
else if(href_list["modifyline"])
|
||||
var/num = round(text2num(href_list["modifyline"]),1)
|
||||
var/content = html_encode(input("Enter your line: ", instrumentObj.name, lines[num]) as text|null)
|
||||
var/content = stripped_input(usr, "Enter your line: ", instrumentObj.name, lines[num], MUSIC_MAXLINECHARS)
|
||||
if(!content || !usr.canUseTopic(instrumentObj, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
if(length(content) > MUSIC_MAXLINECHARS)
|
||||
content = copytext(content, 1, MUSIC_MAXLINECHARS)
|
||||
if(num > lines.len || num < 1)
|
||||
return
|
||||
lines[num] = content
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
. = ..()
|
||||
if(!isliving(user))
|
||||
return
|
||||
if(user.mind && user.mind in immune_minds)
|
||||
if(user.mind && (user.mind in immune_minds))
|
||||
return
|
||||
if(get_dist(user, src) <= 1)
|
||||
. += "<span class='notice'>You reveal [src]!</span>"
|
||||
|
||||
Reference in New Issue
Block a user