diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm
index f31ba4f6052..d898405a1d8 100644
--- a/code/game/objects/items/robot/robot_items.dm
+++ b/code/game/objects/items/robot/robot_items.dm
@@ -8,16 +8,28 @@
/obj/item/borg/stun
name = "electrically-charged arm"
icon_state = "elecarm"
+ var/charge_cost = 30
/obj/item/borg/stun/attack(mob/living/M, mob/living/silicon/robot/user)
- if(!user.cell.use(30)) return
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ if(H.check_shields(0, "[M]'s [name]", src, MELEE_ATTACK))
+ playsound(M, 'sound/weapons/Genhit.ogg', 50, 1)
+ return 0
+ if(!user.cell.use(charge_cost))
+ return
+
+ user.do_attack_animation(M)
M.Weaken(5)
M.apply_effect(STUTTER, 5)
M.Stun(5)
M.visible_message("[user] has prodded [M] with [src]!", \
"[user] has prodded you with [src]!")
+
+ playsound(loc, 'sound/weapons/Egloves.ogg', 50, 1, -1)
+
add_logs(user, M, "stunned", src, "(INTENT: [uppertext(user.a_intent)])")
/obj/item/borg/cyborghug
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index db04272b2f0..1727fe4f0de 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -273,8 +273,8 @@
return 0
var/dam_zone = pick("chest", "l_hand", "r_hand", "l_leg", "r_leg")
var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone))
- var/armor = run_armor_check(affecting, "melee")
- apply_damage(damage, M.melee_damage_type, affecting, armor, "", "", M.armour_penetration)
+ var/armor = run_armor_check(affecting, "melee", armour_penetration = M.armour_penetration)
+ apply_damage(damage, M.melee_damage_type, affecting, armor)
updatehealth()