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[MIRROR] Remove all gamemodes except Dynamic (#5173)
* Remove all gamemodes except Dynamic * qaaaaaaaa Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com> Co-authored-by: Gandalf <jzo123@hotmail.com>
This commit is contained in:
co-authored by
Mothblocks
Gandalf
parent
9c68fa922a
commit
2ab15aecb5
@@ -20,10 +20,14 @@
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throw_range = 7
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w_class = WEIGHT_CLASS_SMALL
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/// The uplink flag for this type.
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/// See [`code/__DEFINES/uplink.dm`]
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var/uplink_flag = UPLINK_TRAITORS
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///obj/item/uplink/Initialize(mapload, owner, tc_amount = 20) //ORIGINAL
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/obj/item/uplink/Initialize(mapload, owner, tc_amount = 35) //SKYRAT EDIT CHANGE
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. = ..()
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AddComponent(/datum/component/uplink, owner, FALSE, TRUE, null, tc_amount)
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AddComponent(/datum/component/uplink, owner, FALSE, TRUE, uplink_flag, tc_amount)
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/obj/item/uplink/debug
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name = "debug uplink"
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@@ -34,31 +38,29 @@
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hidden_uplink.name = "debug uplink"
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hidden_uplink.debug = TRUE
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/obj/item/uplink/nuclear/Initialize()
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. = ..()
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var/datum/component/uplink/hidden_uplink = GetComponent(/datum/component/uplink)
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hidden_uplink.set_gamemode(/datum/game_mode/nuclear)
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/obj/item/uplink/nuclear
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uplink_flag = UPLINK_NUKE_OPS
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/obj/item/uplink/nuclear/debug
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name = "debug nuclear uplink"
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uplink_flag = UPLINK_NUKE_OPS
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/obj/item/uplink/nuclear/debug/Initialize(mapload, owner, tc_amount = 9000)
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. = ..()
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var/datum/component/uplink/hidden_uplink = GetComponent(/datum/component/uplink)
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hidden_uplink.set_gamemode(/datum/game_mode/nuclear)
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hidden_uplink.name = "debug nuclear uplink"
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hidden_uplink.debug = TRUE
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/obj/item/uplink/nuclear_restricted
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uplink_flag = UPLINK_NUKE_OPS
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/obj/item/uplink/nuclear_restricted/Initialize()
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. = ..()
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var/datum/component/uplink/hidden_uplink = GetComponent(/datum/component/uplink)
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hidden_uplink.allow_restricted = FALSE
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hidden_uplink.set_gamemode(/datum/game_mode/nuclear)
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/obj/item/uplink/clownop/Initialize()
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. = ..()
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var/datum/component/uplink/hidden_uplink = GetComponent(/datum/component/uplink)
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hidden_uplink.set_gamemode(/datum/game_mode/nuclear/clown_ops)
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/obj/item/uplink/clownop
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uplink_flag = UPLINK_CLOWN_OPS
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/obj/item/uplink/old
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name = "dusty radio"
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@@ -73,10 +75,10 @@
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///obj/item/multitool/uplink/Initialize(mapload, owner, tc_amount = 20) //ORIGINAL
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/obj/item/multitool/uplink/Initialize(mapload, owner, tc_amount = 35) //SKYRAT EDIT CHANGE
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. = ..()
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AddComponent(/datum/component/uplink, owner, FALSE, TRUE, null, tc_amount)
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AddComponent(/datum/component/uplink, owner, FALSE, TRUE, UPLINK_TRAITORS, tc_amount)
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// Pen uplink
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///obj/item/pen/uplink/Initialize(mapload, owner, tc_amount = 20) //ORIGINAL
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/obj/item/pen/uplink/Initialize(mapload, owner, tc_amount = 35) //SKYRAT EDIT CHANGE
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. = ..()
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AddComponent(/datum/component/uplink, owner, TRUE, FALSE, null, tc_amount)
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AddComponent(/datum/component/uplink, owner, TRUE, FALSE, UPLINK_TRAITORS, tc_amount)
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+114
-125
@@ -1,6 +1,6 @@
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GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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/proc/get_uplink_items(datum/game_mode/gamemode = null, allow_sales = TRUE, allow_restricted = TRUE)
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/proc/get_uplink_items(uplink_flag, allow_sales = TRUE, allow_restricted = TRUE)
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var/list/filtered_uplink_items = list()
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var/list/sale_items = list()
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@@ -8,16 +8,8 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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var/datum/uplink_item/I = new path
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if(!I.item)
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continue
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if(I.include_modes.len)
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if(!gamemode && SSticker.mode && !(SSticker.mode.type in I.include_modes))
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continue
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if(gamemode && !(gamemode in I.include_modes))
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continue
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if(I.exclude_modes.len)
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if(!gamemode && SSticker.mode && (SSticker.mode.type in I.exclude_modes))
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continue
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if(gamemode && (gamemode in I.exclude_modes))
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continue
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if (!(I.purchasable_from & uplink_flag))
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continue
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if(I.player_minimum && I.player_minimum > GLOB.joined_player_list.len)
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continue
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if (I.restricted && !allow_restricted)
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@@ -30,7 +22,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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sale_items += I
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if(allow_sales)
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var/datum/team/nuclear/nuclear_team
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if (gamemode == /datum/game_mode/nuclear) // uplink code kind of needs a redesign
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if (uplink_flag & UPLINK_NUKE_OPS) // uplink code kind of needs a redesign
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nuclear_team = locate() in GLOB.antagonist_teams // the team discounts could be in a GLOB with this design but it would make sense for them to be team specific...
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if (!nuclear_team)
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create_uplink_sales(3, "Discounted Gear", 1, sale_items, filtered_uplink_items)
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@@ -97,8 +89,9 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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var/surplus = 100 // Chance of being included in the surplus crate.
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var/cant_discount = FALSE
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var/limited_stock = -1 //Setting this above zero limits how many times this item can be bought by the same traitor in a round, -1 is unlimited
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var/list/include_modes = list() // Game modes to allow this item in.
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var/list/exclude_modes = list() // Game modes to disallow this item from.
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/// A bitfield to represent what uplinks can purchase this item.
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/// See [`code/__DEFINES/uplink.dm`].
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var/purchasable_from = ALL
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var/list/restricted_roles = list() //If this uplink item is only available to certain roles. Roles are dependent on the frequency chip or stored ID.
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var/player_minimum //The minimum crew size needed for this item to be added to uplinks.
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var/purchase_log_vis = TRUE // Visible in the purchase log?
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@@ -147,7 +140,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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box of syringes, Donksoft assault rifle, and some riot darts. Remember: Seal suit and equip internals before use."
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item = /obj/item/storage/backpack/duffelbag/syndie/med/bioterrorbundle
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cost = 30 // normally 42
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include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
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/datum/uplink_item/bundles_tc/bulldog
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name = "Bulldog bundle"
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@@ -155,21 +148,21 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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Bulldog shotgun, two 12g buckshot drums, and a pair of Thermal imaging goggles."
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item = /obj/item/storage/backpack/duffelbag/syndie/bulldogbundle
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cost = 13 // normally 16
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include_modes = list(/datum/game_mode/nuclear)
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purchasable_from = UPLINK_NUKE_OPS
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/datum/uplink_item/bundles_tc/c20r
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name = "C-20r bundle"
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desc = "Old Faithful: The classic C-20r, bundled with two magazines and a (surplus) suppressor at discount price."
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item = /obj/item/storage/backpack/duffelbag/syndie/c20rbundle
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cost = 14 // normally 16
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include_modes = list(/datum/game_mode/nuclear)
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purchasable_from = UPLINK_NUKE_OPS
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/datum/uplink_item/bundles_tc/cyber_implants
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name = "Cybernetic Implants Bundle"
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desc = "A random selection of cybernetic implants. Guaranteed 5 high quality implants. Comes with an autosurgeon."
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item = /obj/item/storage/box/cyber_implants
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cost = 40
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include_modes = list(/datum/game_mode/nuclear)
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purchasable_from = UPLINK_NUKE_OPS
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/datum/uplink_item/bundles_tc/medical
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name = "Medical bundle"
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@@ -177,7 +170,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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a Donksoft LMG, a box of riot darts and a pair of magboots to rescue your friends in no-gravity environments."
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item = /obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle
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cost = 15 // normally 20
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include_modes = list(/datum/game_mode/nuclear)
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purchasable_from = UPLINK_NUKE_OPS
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/datum/uplink_item/bundles_tc/sniper
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name = "Sniper bundle"
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@@ -186,7 +179,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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We'll throw in a free red tie if you order NOW."
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item = /obj/item/storage/briefcase/sniperbundle
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cost = 20 // normally 26
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include_modes = list(/datum/game_mode/nuclear)
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purchasable_from = UPLINK_NUKE_OPS
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/datum/uplink_item/bundles_tc/firestarter
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name = "Spetsnaz Pyro bundle"
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@@ -195,7 +188,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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Order NOW and comrade Boris will throw in an extra tracksuit."
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item = /obj/item/storage/backpack/duffelbag/syndie/firestarter
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cost = 30
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include_modes = list(/datum/game_mode/nuclear)
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purchasable_from = UPLINK_NUKE_OPS
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/datum/uplink_item/bundles_tc/contract_kit
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name = "Contract Kit"
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@@ -206,7 +199,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/storage/box/syndicate/contract_kit
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cost = 20
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player_minimum = 20
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exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
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/datum/uplink_item/bundles_tc/bundle_a
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name = "Syndi-kit Tactical"
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@@ -215,7 +208,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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you will receive. May contain discontinued and/or exotic items."
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item = /obj/item/storage/box/syndicate/bundle_a
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cost = 20
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exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
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/datum/uplink_item/bundles_tc/bundle_b
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name = "Syndi-kit Special"
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@@ -223,7 +216,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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In Syndi-kit Special, you will receive items used by famous syndicate agents of the past. Collectively worth more than 20 telecrystals, the syndicate loves a good throwback."
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item = /obj/item/storage/box/syndicate/bundle_b
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cost = 20
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exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
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/datum/uplink_item/bundles_tc/surplus
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name = "Syndicate Surplus Crate"
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@@ -232,7 +225,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/structure/closet/crate
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cost = 20
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player_minimum = 25
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exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
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var/starting_crate_value = 50
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/datum/uplink_item/bundles_tc/surplus/super
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@@ -244,7 +237,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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starting_crate_value = 145 //SKYRAT EDIT CHANGE - ORIGINAL: 125
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/datum/uplink_item/bundles_tc/surplus/purchase(mob/user, datum/component/uplink/U)
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var/list/uplink_items = get_uplink_items(SSticker && SSticker.mode? SSticker.mode : null, FALSE)
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var/list/uplink_items = get_uplink_items(UPLINK_TRAITORS, FALSE)
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var/crate_value = starting_crate_value
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var/obj/structure/closet/crate/C = spawn_item(/obj/structure/closet/crate, user, U)
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@@ -325,7 +318,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/gun/ballistic/rocketlauncher
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cost = 8
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surplus = 30
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include_modes = list(/datum/game_mode/nuclear)
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purchasable_from = UPLINK_NUKE_OPS
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/datum/uplink_item/dangerous/pie_cannon
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name = "Banana Cream Pie Cannon"
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@@ -333,7 +326,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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cost = 10
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item = /obj/item/pneumatic_cannon/pie/selfcharge
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_CLOWN_OPS
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/datum/uplink_item/dangerous/bananashield
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name = "Bananium Energy Shield"
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@@ -343,7 +336,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/shield/energy/bananium
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cost = 16
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_CLOWN_OPS
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/datum/uplink_item/dangerous/clownsword
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name = "Bananium Energy Sword"
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@@ -352,14 +345,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/melee/transforming/energy/sword/bananium
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cost = 3
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_CLOWN_OPS
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/datum/uplink_item/dangerous/clownoppin
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name = "Ultra Hilarious Firing Pin"
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desc = "A firing pin that, when inserted into a gun, makes that gun only useable by clowns and clumsy people and makes that gun honk whenever anyone tries to fire it."
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cost = 1 //much cheaper for clown ops than for clowns
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item = /obj/item/firing_pin/clown/ultra
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include_modes = list(/datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_CLOWN_OPS
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illegal_tech = FALSE
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/datum/uplink_item/dangerous/clownopsuperpin
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@@ -367,7 +360,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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desc = "Like the ultra hilarious firing pin, except the gun you insert this pin into explodes when someone who isn't clumsy or a clown tries to fire it."
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cost = 4 //much cheaper for clown ops than for clowns
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item = /obj/item/firing_pin/clown/ultra/selfdestruct
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include_modes = list(/datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_CLOWN_OPS
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illegal_tech = FALSE
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/datum/uplink_item/dangerous/bioterror
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@@ -378,7 +371,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/reagent_containers/spray/chemsprayer/bioterror
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cost = 20
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
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/datum/uplink_item/dangerous/throwingweapons
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name = "Box of Throwing Weapons"
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@@ -395,7 +388,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/gun/ballistic/shotgun/bulldog
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cost = 8
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surplus = 40
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include_modes = list(/datum/game_mode/nuclear)
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purchasable_from = UPLINK_NUKE_OPS
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/datum/uplink_item/dangerous/smg
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name = "C-20r Submachine Gun"
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@@ -404,7 +397,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/gun/ballistic/automatic/c20r
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cost = 13
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surplus = 40
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include_modes = list(/datum/game_mode/nuclear)
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purchasable_from = UPLINK_NUKE_OPS
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/datum/uplink_item/dangerous/doublesword
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name = "Double-Bladed Energy Sword"
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@@ -413,7 +406,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/dualsaber
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player_minimum = 25
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cost = 16
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exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
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purchasable_from = ~UPLINK_CLOWN_OPS
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/datum/uplink_item/dangerous/doublesword/get_discount()
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return pick(4;0.8,2;0.65,1;0.5)
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@@ -424,7 +417,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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pocketed when inactive. Activating it produces a loud, distinctive noise."
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item = /obj/item/melee/transforming/energy/sword/saber
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cost = 8
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exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
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purchasable_from = ~UPLINK_CLOWN_OPS
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/datum/uplink_item/dangerous/shield
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name = "Energy Shield"
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@@ -433,7 +426,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/shield/energy
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cost = 5 //SKYRAT EDIT CHANGE: ORIGINAL: 16
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surplus = 20
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include_modes = list(/datum/game_mode/nuclear)
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purchasable_from = UPLINK_NUKE_OPS
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/datum/uplink_item/dangerous/flamethrower
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name = "Flamethrower"
|
||||
@@ -442,7 +435,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/flamethrower/full/tank
|
||||
cost = 4
|
||||
surplus = 40
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
illegal_tech = FALSE
|
||||
|
||||
/datum/uplink_item/dangerous/rapid
|
||||
@@ -458,7 +451,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/storage/box/syndie_kit/guardian
|
||||
cost = 18
|
||||
surplus = 0
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
|
||||
player_minimum = 25
|
||||
restricted = TRUE
|
||||
|
||||
@@ -469,7 +462,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/gun/ballistic/automatic/l6_saw
|
||||
cost = 18
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/dangerous/carbine
|
||||
name = "M-90gl Carbine"
|
||||
@@ -478,7 +471,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/gun/ballistic/automatic/m90
|
||||
cost = 14
|
||||
surplus = 50
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/dangerous/powerfist
|
||||
name = "Power Fist"
|
||||
@@ -495,7 +488,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/gun/ballistic/automatic/sniper_rifle/syndicate
|
||||
cost = 16
|
||||
surplus = 25
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/dangerous/pistol
|
||||
name = "Makarov Pistol"
|
||||
@@ -503,7 +496,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
with suppressors."
|
||||
item = /obj/item/gun/ballistic/automatic/pistol
|
||||
cost = 7
|
||||
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/dangerous/aps
|
||||
name = "Stechkin APS Machine Pistol"
|
||||
@@ -511,15 +504,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
with suppressors. The gun fires in three round bursts."
|
||||
item = /obj/item/gun/ballistic/automatic/pistol/aps
|
||||
cost = 10
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/dangerous/surplus_smg
|
||||
name = "Surplus SMG"
|
||||
desc = "A horribly outdated automatic weapon. Why would you want to use this?"
|
||||
item = /obj/item/gun/ballistic/automatic/plastikov
|
||||
cost = 2
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/dangerous/revolver
|
||||
name = "Syndicate Revolver"
|
||||
@@ -527,7 +519,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/gun/ballistic/revolver
|
||||
cost = 13
|
||||
surplus = 50
|
||||
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/dangerous/foamsmg
|
||||
name = "Toy Submachine Gun"
|
||||
@@ -535,7 +527,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/gun/ballistic/automatic/c20r/toy
|
||||
cost = 5
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/dangerous/foammachinegun
|
||||
name = "Toy Machine Gun"
|
||||
@@ -544,7 +536,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/gun/ballistic/automatic/l6_saw/toy
|
||||
cost = 10
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/dangerous/foampistol
|
||||
name = "Toy Pistol with Riot Darts"
|
||||
@@ -564,14 +556,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
to teach the martial art of krav maga to the wearer."
|
||||
item = /obj/item/clothing/gloves/krav_maga/combatglovesplus
|
||||
cost = 5
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
surplus = 0
|
||||
|
||||
/datum/uplink_item/stealthy_weapons/cqc
|
||||
name = "CQC Manual"
|
||||
desc = "A manual that teaches a single user tactical Close-Quarters Combat before self-destructing."
|
||||
item = /obj/item/book/granter/martial/cqc
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
cost = 13
|
||||
surplus = 0
|
||||
|
||||
@@ -604,7 +596,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
player_minimum = 25
|
||||
cost = 13
|
||||
surplus = 0
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
|
||||
|
||||
/datum/uplink_item/stealthy_weapons/crossbow
|
||||
name = "Miniature Energy Crossbow"
|
||||
@@ -618,7 +610,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
player_minimum = 25
|
||||
cost = 10
|
||||
surplus = 50
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
|
||||
|
||||
/datum/uplink_item/stealthy_weapons/origami_kit
|
||||
name = "Boxed Origami Kit"
|
||||
@@ -627,7 +619,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/storage/box/syndie_kit/origami_bundle
|
||||
cost = 12 //SKYRAT EDIT: Original value (14)
|
||||
surplus = 0
|
||||
exclude_modes = list(/datum/game_mode/nuclear) //clown ops intentionally left in, because that seems like some s-tier shenanigans.
|
||||
purchasable_from = ~UPLINK_NUKE_OPS //clown ops intentionally left in, because that seems like some s-tier shenanigans.
|
||||
|
||||
/datum/uplink_item/stealthy_weapons/traitor_chem_bottle
|
||||
name = "Poison Kit"
|
||||
@@ -657,7 +649,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
falls asleep, they will be able to move and act."
|
||||
item = /obj/item/pen/sleepy
|
||||
cost = 4
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
|
||||
|
||||
/datum/uplink_item/stealthy_weapons/suppressor
|
||||
name = "Suppressor"
|
||||
@@ -665,7 +657,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/suppressor
|
||||
cost = 3
|
||||
surplus = 10
|
||||
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/stealthy_weapons/holster
|
||||
name = "Syndicate Holster"
|
||||
@@ -683,7 +675,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
desc = "An additional 8-round 9mm magazine, compatible with the Makarov pistol."
|
||||
item = /obj/item/ammo_box/magazine/m9mm
|
||||
cost = 1
|
||||
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~UPLINK_CLOWN_OPS
|
||||
illegal_tech = FALSE
|
||||
|
||||
/datum/uplink_item/ammo/pistolap
|
||||
@@ -692,7 +684,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
These rounds are less effective at injuring the target but penetrate protective gear."
|
||||
item = /obj/item/ammo_box/magazine/m9mm/ap
|
||||
cost = 2
|
||||
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/ammo/pistolhp
|
||||
name = "9mm Hollow Point Magazine"
|
||||
@@ -700,7 +692,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
These rounds are more damaging but ineffective against armour."
|
||||
item = /obj/item/ammo_box/magazine/m9mm/hp
|
||||
cost = 3
|
||||
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/ammo/pistolfire
|
||||
name = "9mm Incendiary Magazine"
|
||||
@@ -708,18 +700,18 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
Loaded with incendiary rounds which inflict little damage, but ignite the target."
|
||||
item = /obj/item/ammo_box/magazine/m9mm/fire
|
||||
cost = 2
|
||||
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/ammo/pistolaps
|
||||
name = "9mm Stechkin APS Magazine"
|
||||
desc = "An additional 15-round 9mm magazine, compatible with the Stechkin APS machine pistol."
|
||||
item = /obj/item/ammo_box/magazine/m9mm_aps
|
||||
cost = 2
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/shotgun
|
||||
cost = 2
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/shotgun/bag
|
||||
name = "12g Ammo Duffel Bag"
|
||||
@@ -737,14 +729,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
desc = "An alternative 8-round dragon's breath magazine for use in the Bulldog shotgun. \
|
||||
'I'm a fire starter, twisted fire starter!'"
|
||||
item = /obj/item/ammo_box/magazine/m12g/dragon
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/shotgun/meteor
|
||||
name = "12g Meteorslug Shells"
|
||||
desc = "An alternative 8-round meteorslug magazine for use in the Bulldog shotgun. \
|
||||
Great for blasting airlocks off their frames and knocking down enemies."
|
||||
item = /obj/item/ammo_box/magazine/m12g/meteor
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/shotgun/slug
|
||||
name = "12g Slug Drum"
|
||||
@@ -759,7 +751,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
For when you really need a lot of things dead."
|
||||
item = /obj/item/ammo_box/a357
|
||||
cost = 4
|
||||
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~UPLINK_CLOWN_OPS
|
||||
illegal_tech = FALSE
|
||||
|
||||
/datum/uplink_item/ammo/a40mm
|
||||
@@ -768,21 +760,21 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
Your teammates will ask you to not shoot these down small hallways."
|
||||
item = /obj/item/ammo_box/a40mm
|
||||
cost = 6
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/smg/bag
|
||||
name = ".45 Ammo Duffel Bag"
|
||||
desc = "A duffel bag filled with enough .45 ammo to supply an entire team, at a discounted price."
|
||||
item = /obj/item/storage/backpack/duffelbag/syndie/ammo/smg
|
||||
cost = 20 //instead of 27 TC
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/smg
|
||||
name = ".45 SMG Magazine"
|
||||
desc = "An additional 24-round .45 magazine suitable for use with the C-20r submachine gun."
|
||||
item = /obj/item/ammo_box/magazine/smgm45
|
||||
cost = 3
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/smgap
|
||||
name = ".45 Armor Piercing SMG Magazine"
|
||||
@@ -790,7 +782,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
These rounds are less effective at injuring the target but penetrate protective gear."
|
||||
item = /obj/item/ammo_box/magazine/smgm45/ap
|
||||
cost = 5
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/smgfire
|
||||
name = ".45 Incendiary SMG Magazine"
|
||||
@@ -798,11 +790,11 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
Loaded with incendiary rounds which inflict little damage, but ignite the target."
|
||||
item = /obj/item/ammo_box/magazine/smgm45/incen
|
||||
cost = 4
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/sniper
|
||||
cost = 4
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/sniper/basic
|
||||
name = ".50 Magazine"
|
||||
@@ -828,7 +820,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
These bullets pack less punch than 7.12x82mm rounds, but they still offer more power than .45 ammo due to their innate armour penetration."
|
||||
item = /obj/item/ammo_box/magazine/m556
|
||||
cost = 4
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/carbinephase
|
||||
name = "5.56mm Toploader Phasic Magazine"
|
||||
@@ -837,12 +829,12 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
The name is a misnomer. It doesn't contain any lead whatsoever!"
|
||||
item = /obj/item/ammo_box/magazine/m556/phasic
|
||||
cost = 8
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/machinegun
|
||||
cost = 6
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/machinegun/basic
|
||||
name = "7.12x82mm Box Magazine"
|
||||
@@ -877,7 +869,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
cost = 10
|
||||
|
||||
/datum/uplink_item/ammo/rocket
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/rocket/basic
|
||||
name = "84mm HE Rocket"
|
||||
@@ -906,14 +898,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
and broca systems, making it impossible for them to move or speak for some time."
|
||||
item = /obj/item/storage/box/syndie_kit/bioterror
|
||||
cost = 6
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/ammo/surplus_smg
|
||||
name = "Surplus SMG Magazine"
|
||||
desc = "A cylindrical magazine designed for the PP-95 SMG."
|
||||
item = /obj/item/ammo_box/magazine/plastikov9mm
|
||||
cost = 1
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
illegal_tech = FALSE
|
||||
|
||||
/datum/uplink_item/ammo/mech/bag
|
||||
@@ -921,14 +913,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
desc = "A duffel bag containing ammo for four full reloads of the scattershotm which is equipped on standard Dark Gygax and Mauler exosuits. Also comes with some support equipment for maintaining the mech, including tools and an inducer."
|
||||
item = /obj/item/storage/backpack/duffelbag/syndie/ammo/mech
|
||||
cost = 4
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/ammo/mauler/bag
|
||||
name = "Mauler Ammo Bag"
|
||||
desc = "A duffel bag containing ammo for three full reloads of the LMG, scattershot carbine, and SRM-8 missile laucher that are equipped on a standard Mauler exosuit."
|
||||
item = /obj/item/storage/backpack/duffelbag/syndie/ammo/mauler
|
||||
cost = 6
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
//Grenades and Explosives
|
||||
/datum/uplink_item/explosives
|
||||
@@ -942,7 +934,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/grenade/chem_grenade/bioterrorfoam
|
||||
cost = 5
|
||||
surplus = 35
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/explosives/bombanana
|
||||
name = "Bombanana"
|
||||
@@ -951,7 +943,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/food/grown/banana/bombanana
|
||||
cost = 4 //it is a bit cheaper than a minibomb because you have to take off your helmet to eat it, which is how you arm it
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/explosives/buzzkill
|
||||
name = "Buzzkill Grenade Box"
|
||||
@@ -960,7 +952,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/storage/box/syndie_kit/bee_grenades
|
||||
cost = 15
|
||||
surplus = 35
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/explosives/c4
|
||||
name = "Composition C-4"
|
||||
@@ -996,7 +988,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/sbeacondrop/clownbomb
|
||||
cost = 15
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_CLOWN_OPS
|
||||
|
||||
//SKYRAT EDIT REMOVAL BEGIN
|
||||
/*
|
||||
@@ -1026,14 +1018,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/storage/box/syndie_kit/tuberculosisgrenade
|
||||
cost = 12
|
||||
surplus = 35
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
restricted = TRUE
|
||||
|
||||
/datum/uplink_item/explosives/grenadier
|
||||
name = "Grenadier's belt"
|
||||
desc = "A belt containing 26 lethally dangerous and destructive grenades. Comes with an extra multitool and screwdriver."
|
||||
item = /obj/item/storage/belt/grenade/full
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
cost = 22
|
||||
surplus = 0
|
||||
|
||||
@@ -1078,7 +1070,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
the blast radius before using the detonator."
|
||||
item = /obj/item/syndicatedetonator
|
||||
cost = 3
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/explosives/syndicate_minibomb
|
||||
name = "Syndicate Minibomb"
|
||||
@@ -1086,7 +1078,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
in addition to dealing high amounts of damage to nearby personnel."
|
||||
item = /obj/item/grenade/syndieminibomb
|
||||
cost = 6
|
||||
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/explosives/tearstache
|
||||
name = "Teachstache Grenade"
|
||||
@@ -1095,7 +1087,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/grenade/chem_grenade/teargas/moustache
|
||||
cost = 3
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/explosives/viscerators
|
||||
name = "Viscerator Delivery Grenade"
|
||||
@@ -1104,20 +1096,20 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/grenade/spawnergrenade/manhacks
|
||||
cost = 5
|
||||
surplus = 35
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
//Support and Mechs
|
||||
/datum/uplink_item/support
|
||||
category = "Support and Exosuits"
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/support/clown_reinforcement
|
||||
name = "Clown Reinforcements"
|
||||
desc = "Call in an additional clown to share the fun, equipped with full starting gear, but no telecrystals."
|
||||
item = /obj/item/antag_spawner/nuke_ops/clown
|
||||
cost = 20
|
||||
include_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_CLOWN_OPS
|
||||
restricted = TRUE
|
||||
|
||||
/datum/uplink_item/support/reinforcement
|
||||
@@ -1127,7 +1119,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/antag_spawner/nuke_ops
|
||||
cost = 25
|
||||
refundable = TRUE
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
restricted = TRUE
|
||||
|
||||
/datum/uplink_item/support/reinforcement/assault_borg
|
||||
@@ -1171,7 +1163,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
desc = "A clown combat mech equipped with bombanana peel and tearstache grenade launchers, as well as the ubiquitous HoNkER BlAsT 5000."
|
||||
item = /obj/vehicle/sealed/mecha/combat/honker/dark/loaded
|
||||
cost = 80
|
||||
include_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/support/mauler
|
||||
name = "Mauler Exosuit"
|
||||
@@ -1208,7 +1200,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately."
|
||||
item = /obj/item/storage/box/syndie_kit/chameleon
|
||||
cost = 2
|
||||
exclude_modes = list(/datum/game_mode/nuclear) //clown ops are allowed to buy this kit, since it's basically a costume
|
||||
purchasable_from = ~UPLINK_NUKE_OPS //clown ops are allowed to buy this kit, since it's basically a costume
|
||||
|
||||
/datum/uplink_item/stealthy_tools/chameleon_proj
|
||||
name = "Chameleon Projector"
|
||||
@@ -1233,7 +1225,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/clothing/shoes/clown_shoes/banana_shoes/combat
|
||||
cost = 6
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/stealthy_tools/emplight
|
||||
name = "EMP Flashlight"
|
||||
@@ -1251,7 +1243,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/reagent_containers/syringe/mulligan
|
||||
cost = 4
|
||||
surplus = 30
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
|
||||
|
||||
/datum/uplink_item/stealthy_tools/syndigaloshes
|
||||
name = "No-Slip Chameleon Shoes"
|
||||
@@ -1259,14 +1251,13 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
They do not work on heavily lubricated surfaces."
|
||||
item = /obj/item/clothing/shoes/chameleon/noslip
|
||||
cost = 2
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
|
||||
player_minimum = 20
|
||||
|
||||
/datum/uplink_item/stealthy_tools/syndigaloshes/nuke
|
||||
item = /obj/item/clothing/shoes/chameleon/noslip
|
||||
cost = 4
|
||||
exclude_modes = list()
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/stealthy_tools/jammer
|
||||
name = "Radio Jammer"
|
||||
@@ -1296,7 +1287,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/storage/toolbox/infiltrator
|
||||
cost = 6
|
||||
limited_stock = 1 //you only get one so you don't end up with too many gun cases
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
|
||||
|
||||
/datum/uplink_item/suits/space_suit
|
||||
name = "Syndicate Space Suit"
|
||||
@@ -1315,7 +1306,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
Nanotrasen crew who spot these suits are known to panic."
|
||||
item = /obj/item/clothing/suit/space/hardsuit/syndi
|
||||
cost = 8
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) //you can't buy it in nuke, because the elite hardsuit costs the same while being better
|
||||
purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS) //you can't buy it in nuke, because the elite hardsuit costs the same while being better
|
||||
|
||||
/datum/uplink_item/suits/hardsuit/elite
|
||||
name = "Elite Syndicate Hardsuit"
|
||||
@@ -1323,8 +1314,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
provides the user with superior armor and mobility compared to the standard Syndicate hardsuit."
|
||||
item = /obj/item/clothing/suit/space/hardsuit/syndi/elite
|
||||
cost = 8
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
exclude_modes = list()
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/suits/hardsuit/shielded
|
||||
name = "Shielded Syndicate Hardsuit"
|
||||
@@ -1332,8 +1322,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire."
|
||||
item = /obj/item/clothing/suit/space/hardsuit/shielded/syndi
|
||||
cost = 30
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
exclude_modes = list()
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
// Devices and Tools
|
||||
/datum/uplink_item/device_tools
|
||||
@@ -1353,7 +1342,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/assault_pod
|
||||
cost = 30
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
restricted = TRUE
|
||||
|
||||
/datum/uplink_item/device_tools/binary
|
||||
@@ -1373,7 +1362,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
'Advanced Magboots' slow you down in simulated-gravity environments much like the standard issue variety."
|
||||
item = /obj/item/clothing/shoes/magboots/syndie
|
||||
cost = 2
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/device_tools/briefcase_launchpad
|
||||
name = "Briefcase Launchpad"
|
||||
@@ -1410,7 +1399,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
In its crowbar configuration, it can be used to force open airlocks. Very useful for entering the station or its departments."
|
||||
item = /obj/item/crowbar/power/syndicate
|
||||
cost = 4
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/device_tools/doorjack
|
||||
name = "Airlock Authentication Override Card"
|
||||
@@ -1445,7 +1434,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
cost = 1
|
||||
surplus = 0
|
||||
restricted = TRUE
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
|
||||
|
||||
/datum/uplink_item/device_tools/failsafe/spawn_item(spawn_path, mob/user, datum/component/uplink/U)
|
||||
if(!U)
|
||||
@@ -1494,7 +1483,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
operatives in the fight, even while under fire. Don't cross the streams!"
|
||||
item = /obj/item/gun/medbeam
|
||||
cost = 15
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/device_tools/singularity_beacon
|
||||
name = "Power Beacon"
|
||||
@@ -1538,7 +1527,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
and other supplies helpful for a field medic."
|
||||
item = /obj/item/storage/firstaid/tactical
|
||||
cost = 4
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
|
||||
/datum/uplink_item/device_tools/soap
|
||||
name = "Syndicate Soap"
|
||||
@@ -1589,7 +1578,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
desc = "A potion recovered at great risk by undercover Syndicate operatives and then subsequently modified with Syndicate technology. \
|
||||
Using it will make any animal sentient, and bound to serve you, as well as implanting an internal radio for communication and an internal ID card for opening doors."
|
||||
cost = 4
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
restricted = TRUE
|
||||
|
||||
//SKYRAT EDIT REMOVAL BEGIN
|
||||
@@ -1609,7 +1598,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
name = "Guerilla Gloves"
|
||||
desc = "A pair of highly robust combat gripper gloves that excels at performing takedowns at close range, with an added lining of insulation. Careful not to hit a wall!"
|
||||
item = /obj/item/clothing/gloves/tackler/combat/insulated
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
cost = 2
|
||||
illegal_tech = FALSE
|
||||
|
||||
@@ -1624,7 +1613,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/autosurgeon/organ/syndicate/anti_stun
|
||||
cost = 12
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/implants/freedom
|
||||
name = "Freedom Implant"
|
||||
@@ -1640,7 +1629,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
This will permanently destroy your body, however."
|
||||
item = /obj/item/storage/box/syndie_kit/imp_microbomb
|
||||
cost = 2
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/implants/macrobomb
|
||||
name = "Macrobomb Implant"
|
||||
@@ -1648,7 +1637,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
Upon death, releases a massive explosion that will wipe out everything nearby."
|
||||
item = /obj/item/storage/box/syndie_kit/imp_macrobomb
|
||||
cost = 20
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
restricted = TRUE
|
||||
|
||||
/datum/uplink_item/implants/radio
|
||||
@@ -1665,7 +1654,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/autosurgeon/organ/syndicate/reviver
|
||||
cost = 8
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/implants/stealthimplant
|
||||
name = "Stealth Implant"
|
||||
@@ -1687,7 +1676,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/autosurgeon/organ/syndicate/thermal_eyes
|
||||
cost = 8
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/implants/uplink
|
||||
name = "Uplink Implant"
|
||||
@@ -1705,7 +1694,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/autosurgeon/organ/syndicate/xray_eyes
|
||||
cost = 10
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
/datum/uplink_item/implants/deathrattle
|
||||
name = "Box of Deathrattle Implants"
|
||||
@@ -1716,13 +1705,13 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/storage/box/syndie_kit/imp_deathrattle
|
||||
cost = 4
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
purchasable_from = UPLINK_NUKE_OPS
|
||||
|
||||
|
||||
//Race-specific items
|
||||
/datum/uplink_item/race_restricted
|
||||
category = "Species-Restricted"
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
|
||||
surplus = 0
|
||||
|
||||
/datum/uplink_item/race_restricted/syndilamp
|
||||
@@ -1736,7 +1725,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
// Role-specific items
|
||||
/datum/uplink_item/role_restricted
|
||||
category = "Role-Restricted"
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = ~(UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS)
|
||||
surplus = 0
|
||||
|
||||
/datum/uplink_item/role_restricted/ancient_jumpsuit
|
||||
@@ -2002,7 +1991,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
|
||||
/datum/uplink_item/badass/costumes
|
||||
surplus = 0
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
|
||||
cost = 4
|
||||
cant_discount = TRUE
|
||||
|
||||
@@ -2066,5 +2055,5 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
desc = "Inject yourself with this to become as clumsy as a clown... or inject someone ELSE with it to make THEM as clumsy as a clown. Useful for clown operatives who wish to reconnect with their former clownish nature or for clown operatives who wish to torment and play with their prey before killing them."
|
||||
item = /obj/item/dnainjector/clumsymut
|
||||
cost = 1
|
||||
include_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
purchasable_from = UPLINK_CLOWN_OPS
|
||||
illegal_tech = FALSE
|
||||
|
||||
Reference in New Issue
Block a user