diff --git a/code/game/objects/items/storage/boxes/clothes_boxes.dm b/code/game/objects/items/storage/boxes/clothes_boxes.dm index 4da6c3cb6dc..9eda3ebbfb8 100644 --- a/code/game/objects/items/storage/boxes/clothes_boxes.dm +++ b/code/game/objects/items/storage/boxes/clothes_boxes.dm @@ -209,6 +209,7 @@ /obj/item/storage/box/holy/adept/PopulateContents() new /obj/item/clothing/suit/chaplainsuit/armor/adept(src) new /obj/item/clothing/head/helmet/chaplain/adept(src) + new /obj/item/clothing/gloves/bracer(src) /obj/item/storage/box/holy/follower name = "Followers of the Chaplain Kit" diff --git a/code/modules/jobs/job_types/chaplain/chaplain_costumes.dm b/code/modules/jobs/job_types/chaplain/chaplain_costumes.dm index 9bd6436994d..9925626799f 100644 --- a/code/modules/jobs/job_types/chaplain/chaplain_costumes.dm +++ b/code/modules/jobs/job_types/chaplain/chaplain_costumes.dm @@ -206,6 +206,7 @@ desc = "Defend the treasure..." icon_state = "knight_ancient" inhand_icon_state = null + body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS /obj/item/clothing/suit/chaplainsuit/armor/ancient/Initialize(mapload) . = ..() @@ -232,6 +233,7 @@ desc = "The ideal outfit for burning the unfaithful." icon_state = "crusader" inhand_icon_state = null + body_parts_covered = CHEST|GROIN|LEGS /obj/item/clothing/suit/chaplainsuit/armor/crusader name = "crusader's armour" diff --git a/code/modules/jobs/job_types/chaplain/chaplain_divine_archer.dm b/code/modules/jobs/job_types/chaplain/chaplain_divine_archer.dm index 3eea5f79aa5..8c6d1a8c6a3 100644 --- a/code/modules/jobs/job_types/chaplain/chaplain_divine_archer.dm +++ b/code/modules/jobs/job_types/chaplain/chaplain_divine_archer.dm @@ -16,7 +16,7 @@ desc = "Outer coat for divine archers. Offers some protection." icon_state = "archercoat" inhand_icon_state = "archercoat" - body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS + body_parts_covered = CHEST|GROIN|LEGS cold_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS armor_type = /datum/armor/chaplainsuit_armor_weaker @@ -47,9 +47,11 @@ desc = "Bracers, a wise choice for archers who do not want their outfit to get in the way of drawing and firing their weapon." icon_state = "archerbracers" inhand_icon_state = "archerbracers" + body_parts_covered = ARMS|HANDS strip_delay = 40 equip_delay_other = 20 resistance_flags = NONE + armor_type = /datum/armor/chaplainsuit_armor_weaker /// boots /obj/item/clothing/shoes/divine_archer @@ -57,7 +59,18 @@ desc = "Boots, For steady footing while aiming." icon_state = "archerboots" inhand_icon_state = "archerboots" + body_parts_covered = LEGS|FEET strip_delay = 30 equip_delay_other = 50 resistance_flags = NONE fastening_type = SHOES_SLIPON + armor_type = /datum/armor/shoes_divine_archer + +/datum/armor/shoes_divine_archer + melee = 10 + bullet = 5 + laser = 5 + energy = 5 + fire = 60 + acid = 60 + wound = 10