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Nuclear bombs now actually detonate (#22586)
* BOOM * Forgot this check * Fix remaining objectives * This is better * MSO params * >When you copy paste directly from the comment * Merge fixes * Revert "Fix remaining objectives" This reverts commit b1d1bf40f615019bb57088c24fae8f89c5d2e834. * Revert "Forgot this check" This reverts commit cea6ad2381d44a44ef3a93064997454cf7b1ccf5. * After all that work I did to make objectives work... * Oh this is important
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@@ -8,5 +8,4 @@
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/datum/round_event/wizard/fake_explosion/start()
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for(var/mob/M in player_list)
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M << 'sound/machines/Alarm.ogg'
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spawn(100)
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ticker.station_explosion_cinematic(1,"fake") //:o)
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addtimer(CALLBACK(ticker, /datum/subsystem/ticker/.proc/station_explosion_cinematic, 1, "fake"), 100) //:o)
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