diff --git a/code/modules/awaymissions/mission_code/academy/academy_trader_data.dm b/code/modules/awaymissions/mission_code/academy/academy_trader_data.dm index 9ce9321f418..227e31ad71a 100644 --- a/code/modules/awaymissions/mission_code/academy/academy_trader_data.dm +++ b/code/modules/awaymissions/mission_code/academy/academy_trader_data.dm @@ -22,53 +22,52 @@ /obj/item/fake_items/abductor_win_stick/no_anchor = list(PAYCHECK_CREW * 40, INFINITY, "Good work killing that wizard"), /obj/item/clothing/head/collectable/paper = list(PAYCHECK_CREW * 40, INFINITY, "Good work killing that wizard"), /obj/item/clothing/suit/wizrobe/paper = list(PAYCHECK_CREW * 40, INFINITY, "Good work killing that wizard"), - /obj/item/gun/magic/wand/disabler = list(PAYCHECK_CREW * 40, INFINITY, "Good work retriving the relic"), - /obj/item/boulder/true_boulder = list(PAYCHECK_CREW * 40, INFINITY, "Good work retriving the relic"), - /obj/item/gun/magic/wand/fireball/inert = list(PAYCHECK_CREW * 40, INFINITY, "Good work retriving the relic"), - /obj/item/scanner_wand = list(PAYCHECK_CREW * 40, INFINITY, "Good work retriving the relic"), - /obj/item/gun/magic/wand/resurrection/inert = list(PAYCHECK_CREW * 40, INFINITY, "Good work retriving the relic"), - /obj/item/soulstone = list(PAYCHECK_CREW * 40, INFINITY, "Good work retriving the relic"), - /obj/item/soulstone/anybody = list(PAYCHECK_CREW * 5, 1, "Good work retriving the con- oh, i recognize this, ill see if i can scramble a team for the station"),//to-do, spawn a red alert security ert if this item is sold - /obj/item/soulstone/anybody/chaplain = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the relic"), - /obj/item/soulstone/anybody/chaplain/sparring = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the relic"), - /obj/item/soulstone/anybody/mining = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the relic"), - /obj/item/soulstone/anybody/purified = list(PAYCHECK_CREW * 10, INFINITY, "Good work retriving the relic"), - /obj/item/soulstone/anybody/revolver = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the relic"), - /obj/item/soulstone/mystic = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the relic"), - /obj/item/guardian_creator/miner = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the relic"), - /obj/item/guardian_creator/wizard = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the relic"), - /obj/item/guardian_creator/carp = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the relic"), - /obj/item/card/emag = list(PAYCHECK_CREW * 20, INFINITY, "Good work retriving the contraband"), - /obj/item/card/emag/doorjack = list(PAYCHECK_CREW * 20, INFINITY, "Good work retriving the contraband"), - /obj/item/card/emag/battlecruiser = list(PAYCHECK_CREW * 20, INFINITY, "Good work retriving the con- oh, i recognize this, ill see if i can scramble a team for the station"),//to-do, spawn a red alert security ert if this item is sold - /obj/item/disk/nuclear/fake = list(PAYCHECK_CREW * 20, INFINITY, "Good work retriving the contraband, hard to tell these apart."), - /obj/item/gun/ballistic/revolver/badass = list(PAYCHECK_CREW * 20, INFINITY, "Good work retriving the contraband"), - /obj/item/crowbar/power/syndicate = list(PAYCHECK_CREW * 20, INFINITY, "Good work retriving the contraband"), - /obj/item/documents/syndicate = list(PAYCHECK_CREW * 5, INFINITY, "sorry but these are out-dated, we cant gleem much from this"), - /obj/item/documents/syndicate/blue = list(PAYCHECK_CREW * 50, INFINITY, "hope you didnt look over these, here take some extra"), - /obj/item/documents/syndicate/red = list(PAYCHECK_CREW * 50, INFINITY, "hope you didnt look over these, here take some extra"), - /obj/item/documents/syndicate/mining = list(PAYCHECK_CREW * 5, INFINITY, "sorry but these are out-dated, we cant gleem much from this"), - /obj/item/gun/ballistic/rifle/sniper_rifle/syndicate = list(PAYCHECK_CREW * 60, INFINITY, "Well ho-lee-shit *whistles* a nice point fifty sniper rifle, ill be- taking that."),//to-do, make it appear on his back after purchasing this - /obj/item/mod/control/pre_equipped/empty/syndicate = list(PAYCHECK_CREW * 20, INFINITY, "Good work retriving the contraband"), - /obj/item/storage/toolbox/syndicate = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the contraband"), - /obj/item/toy/cards/deck/syndicate = list(PAYCHECK_CREW * 1, INFINITY, "this is not- really contraband, but ill take it anyhow"), - /obj/item/syndicate_teleporter = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the contraband"), - /obj/item/encryptionkey/syndicate = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the contraband"), - /obj/item/clothing/suit/space/syndicate/black/red = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the contraband"), - /obj/item/clothing/head/helmet/space/syndicate/black/red = list(PAYCHECK_CREW * 5, INFINITY, "Good work retriving the contraband"), - /obj/item/gun/ballistic/automatic/pistol/contraband = list(PAYCHECK_CREW * 10, INFINITY, "Good work retriving the contraband"), - /obj/item/gun/ballistic/rifle/rebarxbow/syndie = list(PAYCHECK_CREW * 10, INFINITY, "Good work retriving the contraband"), - /obj/item/mod/control/pre_equipped/traitor = list(PAYCHECK_CREW * 10, INFINITY, "Good work retriving the contraband"), - /obj/item/mod/control/pre_equipped/traitor_elite = list(PAYCHECK_CREW * 20, INFINITY, "Good work retriving the contraband"), - /obj/item/melee/energy/sword = list(PAYCHECK_CREW * 20, INFINITY, "Good work retriving the contraband"), + /obj/item/gun/magic/wand/disabler = list(PAYCHECK_CREW * 40, INFINITY, "Good work retrieving the relic"), + /obj/item/boulder/true_boulder = list(PAYCHECK_CREW * 40, INFINITY, "Good work retrieving the relic"), + /obj/item/gun/magic/wand/fireball/inert = list(PAYCHECK_CREW * 40, INFINITY, "Good work retrieving the relic"), + /obj/item/gun/magic/wand/resurrection/inert = list(PAYCHECK_CREW * 40, INFINITY, "Good work retrieving the relic"), + /obj/item/soulstone = list(PAYCHECK_CREW * 40, INFINITY, "Good work retrieving the relic"), + /obj/item/soulstone/anybody = list(PAYCHECK_CREW * 5, 1, "Good work retrieving the con- oh, I recognize this, I'll see if I can scramble a team for the station"),//to-do, spawn a red alert security ert if this item is sold + /obj/item/soulstone/anybody/chaplain = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the relic"), + /obj/item/soulstone/anybody/chaplain/sparring = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the relic"), + /obj/item/soulstone/anybody/mining = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the relic"), + /obj/item/soulstone/anybody/purified = list(PAYCHECK_CREW * 10, INFINITY, "Good work retrieving the relic"), + /obj/item/soulstone/anybody/revolver = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the relic"), + /obj/item/soulstone/mystic = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the relic"), + /obj/item/guardian_creator/miner = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the relic"), + /obj/item/guardian_creator/wizard = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the relic"), + /obj/item/guardian_creator/carp = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the relic"), + /obj/item/card/emag = list(PAYCHECK_CREW * 20, INFINITY, "Good work retrieving the contraband"), + /obj/item/card/emag/doorjack = list(PAYCHECK_CREW * 20, INFINITY, "Good work retrieving the contraband"), + /obj/item/card/emag/battlecruiser = list(PAYCHECK_CREW * 20, INFINITY, "Good work retrieving the con- oh, I recognize this, I'll see if I can scramble a team for the station"),//to-do, spawn a red alert security ert if this item is sold + /obj/item/disk/nuclear/fake = list(PAYCHECK_CREW * 20, INFINITY, "Good work retrieving the contraband, hard to tell these apart"), + /obj/item/gun/ballistic/revolver/badass = list(PAYCHECK_CREW * 20, INFINITY, "Good work retrieving the contraband"), + /obj/item/crowbar/power/syndicate = list(PAYCHECK_CREW * 20, INFINITY, "Good work retrieving the contraband"), + /obj/item/documents/syndicate = list(PAYCHECK_CREW * 5, INFINITY, "Sorry, but these are out-dated, We cant glean much from this."), + /obj/item/documents/syndicate/blue = list(PAYCHECK_CREW * 50, INFINITY, "Hope you didnt look over these. Here, take some extra dough"), + /obj/item/documents/syndicate/red = list(PAYCHECK_CREW * 50, INFINITY, "Hope you didnt look over these. Here, take some extra doug."), + /obj/item/documents/syndicate/mining = list(PAYCHECK_CREW * 5, INFINITY, "Sorry, but these are outdated. We cant glean much from this"), + /obj/item/gun/ballistic/rifle/sniper_rifle/syndicate = list(PAYCHECK_CREW * 60, INFINITY, "Well ho-lee-shit *whistles* a nice point fifty sniper rifle, I'll be taking that"),//to-do, make it appear on his back after purchasing this + /obj/item/mod/control/pre_equipped/empty/syndicate = list(PAYCHECK_CREW * 20, INFINITY, "Good work retrieving the contraband"), + /obj/item/storage/toolbox/syndicate = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the contraband"), + /obj/item/toy/cards/deck/syndicate = list(PAYCHECK_CREW * 1, INFINITY, "this is not REALLY contraband, but I'll take it anyhow"), + /obj/item/syndicate_teleporter = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the contraband"), + /obj/item/encryptionkey/syndicate = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the contraband"), + /obj/item/clothing/suit/space/syndicate/black/red = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the contraband"), + /obj/item/clothing/head/helmet/space/syndicate/black/red = list(PAYCHECK_CREW * 5, INFINITY, "Good work retrieving the contraband"), + /obj/item/gun/ballistic/automatic/pistol/contraband = list(PAYCHECK_CREW * 10, INFINITY, "Good work retrieving the contraband"), + /obj/item/gun/ballistic/rifle/rebarxbow/syndie = list(PAYCHECK_CREW * 10, INFINITY, "Good work retrieving the contraband"), + /obj/item/mod/control/pre_equipped/traitor = list(PAYCHECK_CREW * 10, INFINITY, "Good work retrieving the contraband"), + /obj/item/mod/control/pre_equipped/traitor_elite = list(PAYCHECK_CREW * 20, INFINITY, "Good work retrieving the contraband"), + /obj/item/melee/energy/sword = list(PAYCHECK_CREW * 20, INFINITY, "Good work retrieving the contraband"), /obj/item/melee/energy/axe = list(PAYCHECK_CREW * 100, INFINITY, "How the fuck- whatever, here is your money"), - /obj/item/dualsaber = list(PAYCHECK_CREW * 20, INFINITY, "Good work retriving the contraband"), - /obj/item/dualsaber/red = list(PAYCHECK_CREW * 20, INFINITY, "Good work retriving the contraband"), - /obj/effect/fun_balloon = list(PAYCHECK_CREW * 0, INFINITY, "Why would i care about a red balloon with an S on it?!"), - /obj/item/nuke_core = list(PAYCHECK_CREW * 40, INFINITY, "*he puts his hands up shielding himself from the plutonium rock* OH MY GOD WHY DID YOU BRING ME THIS THING?! *he then seems to remember that his suit is radiation proof to which he snatches it out of your hand*"), - /obj/item/melee/supermatter_sword = list(PAYCHECK_CREW * 200, INFINITY, "*he stares at you completely silent for what feels like two minutes* W-Well- that is, an interesting product of your stations rnd- ill just be taking that."), - /obj/item/melee/cultblade/haunted = list(PAYCHECK_CREW * 20, 1, "Good work retriving the cont- oh, this is specialized nar'si equipment... ill send a team over to the station"),//to-do, spawn a red alert inquisition ert if this item is sold - /obj/item/seeds/kudzu = list(PAYCHECK_CREW * 20, INFINITY, "Good work retriving the contraband"), + /obj/item/dualsaber = list(PAYCHECK_CREW * 20, INFINITY, "Good work retrieving the contraband"), + /obj/item/dualsaber/red = list(PAYCHECK_CREW * 20, INFINITY, "Good work retrieving the contraband"), + /obj/effect/fun_balloon = list(PAYCHECK_CREW * 0, INFINITY, "Why would I care about a red balloon with an S on it?!"), + /obj/item/nuke_core = list(PAYCHECK_CREW * 40, INFINITY, "*He puts his hands up, shielding himself from the plutonium rock* OH MY GOD WHY DID YOU BRING ME THIS THING?! *he then seems to remember that his suit is radiation proof, after which he snatches it out of your hand*"), + /obj/item/melee/supermatter_sword = list(PAYCHECK_CREW * 200, INFINITY, "*He stares at you completely silent for what feels like two minutes* W-Well- that is, an interesting product of your stations rnd- ill just be taking that"), + /obj/item/melee/cultblade/haunted = list(PAYCHECK_CREW * 20, 1, "Good work retrieving the cont- oh, this is specialized nar'sien equipment... I'll send a team over to the station"),//to-do, spawn a red alert inquisition ert if this item is sold + /obj/item/seeds/kudzu = list(PAYCHECK_CREW * 20, INFINITY, "Good work retrieving the contraband"), ) say_phrases = list(