diff --git a/code/modules/mob/living/simple_animal/hostile/bear.dm b/code/modules/mob/living/simple_animal/hostile/bear.dm index 5bb3b5226f4..54181a92723 100644 --- a/code/modules/mob/living/simple_animal/hostile/bear.dm +++ b/code/modules/mob/living/simple_animal/hostile/bear.dm @@ -134,8 +134,9 @@ desc = "I can't believe its not a bear!" faction = list("neutral", "russian") obj_damage = 11 - melee_damage_lower = 1 - melee_damage_upper = 1 + melee_damage_lower = 0 + melee_damage_upper = 0 + sharpness = NONE //it's made of butter armour_penetration = 0 response_harm_continuous = "takes a bite out of" response_harm_simple = "take a bite out of" @@ -176,10 +177,11 @@ to_chat(src, span_notice("Your name is now \"new_name\"!")) name = new_name -/mob/living/simple_animal/hostile/bear/butter/AttackingTarget() //Makes some attacks by the butter bear slip those who dare cross its path. - if(isliving(target)) +/mob/living/simple_animal/hostile/bear/butter/AttackingTarget() //Makes the butter bear's attacks against vertical targets slip said targets + . = ..() + if(isliving(target)) //we don't check for . here, since attack_animal() (and thus AttackingTarget()) will return false if your damage dealt is 0 var/mob/living/L = target if((L.body_position == STANDING_UP)) L.Knockdown(20) playsound(loc, 'sound/misc/slip.ogg', 15) - L.visible_message(span_danger("[L] slips on butter!")) + L.visible_message(span_danger("[L] slips on [src]'s butter!"))