From 2b4b3f07901bb04544e613ba5a0e72be80d19465 Mon Sep 17 00:00:00 2001 From: InsaneRed <47158596+InsaneRed@users.noreply.github.com> Date: Wed, 4 Aug 2021 11:42:50 +0300 Subject: [PATCH] removes TRAIT_RESTRAINED from xeno nests (#60676) --- code/game/objects/structures/beds_chairs/alien_nest.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/structures/beds_chairs/alien_nest.dm b/code/game/objects/structures/beds_chairs/alien_nest.dm index 7f798850a5f..1a96710aefb 100644 --- a/code/game/objects/structures/beds_chairs/alien_nest.dm +++ b/code/game/objects/structures/beds_chairs/alien_nest.dm @@ -65,14 +65,14 @@ span_hear("You hear squelching...")) /obj/structure/bed/nest/post_buckle_mob(mob/living/M) - ADD_TRAIT(M, TRAIT_RESTRAINED, type) + ADD_TRAIT(M, TRAIT_HANDS_BLOCKED, type) M.pixel_y = M.base_pixel_y M.pixel_x = M.base_pixel_x + 2 M.layer = BELOW_MOB_LAYER add_overlay(nest_overlay) /obj/structure/bed/nest/post_unbuckle_mob(mob/living/M) - REMOVE_TRAIT(M, TRAIT_RESTRAINED, type) + REMOVE_TRAIT(M, TRAIT_HANDS_BLOCKED, type) M.pixel_x = M.base_pixel_x + M.body_position_pixel_x_offset M.pixel_y = M.base_pixel_y + M.body_position_pixel_y_offset M.layer = initial(M.layer)