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Bugfix: Slimes that reproduce will now properly inherit magic spells
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@@ -230,6 +230,8 @@
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src.mind.transfer_to(new_slime)
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else
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new_slime.key = src.key
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for (var/obj/effect/proc_holder/spell/S in src.spell_list)
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new_slime.spell_list += new S.type
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new_slime << "<B>You are now a slime!</B>"
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del(src)
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