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Formatting and changelog
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@@ -170,7 +170,7 @@
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members += ticker.mode.B_bosses | ticker.mode.B_gang
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if(members.len)
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for(var/datum/mind/ganger in members)
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ganger.current << "<span class='danger'>A powerful thought invades your mind... <b>The gang is rallying at [location]!</b></span>"
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ganger.current << "<span class='danger'>A powerful thought invades your mind... The gang is rallying at <b>[location]</b>!</span>"
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log_game("[key_name(user)] summoned the [gang_name(gang)] Gang ([gang]) to [location].")
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@@ -33,6 +33,6 @@ delete-after: True
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# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
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# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Gang bosses can now summon their gang to their location with their gangtool."
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- rscadd: "Gang bosses can now rally their gang to their location with their gangtool."
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- rscadd: "Gangtools can no longer recall the shuttle if station integrity is lower than 70%"
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- bugfix: "Communications console should now accurately print the (lack of a) location of the last shuttle call."
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