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Cleans up blob code, removes a lot of hardcoded stuff, many new defines (#56306)
Cleaned up, commented on, and (hopefully) improves a lot of blob code. Put pretty much everything balance-related (except for the strains themselves) into a define file, for easier viewing, changing, and balancing. Added a bunch of new functionality that new strains (some of which I plan to add in the future) could use: from increased expansion range to more spores per factory.
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@@ -225,7 +225,7 @@
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. = new_slime
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qdel(src)
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/mob/proc/become_overmind(starting_points = 60)
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/mob/proc/become_overmind(starting_points = OVERMIND_STARTING_POINTS)
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var/mob/camera/blob/B = new /mob/camera/blob(get_turf(src), starting_points)
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B.key = key
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. = B
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