From 2ce983ecb51dbde2856b7a9beb4c9237a94433c1 Mon Sep 17 00:00:00 2001 From: Aziz Chynaliev Date: Sun, 23 Jan 2022 00:25:33 +0300 Subject: [PATCH] Fix: timers not removing from second queue on init (#64138) Fixes #56292 Why It's Good For The Game Increases chances of smooth experience Changelog cl Semoro fix: timers not removing from second queue on init /cl --- code/controllers/subsystem/timer.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/controllers/subsystem/timer.dm b/code/controllers/subsystem/timer.dm index c09be76ff56..1062521f76c 100644 --- a/code/controllers/subsystem/timer.dm +++ b/code/controllers/subsystem/timer.dm @@ -466,7 +466,7 @@ SUBSYSTEM_DEF(timer) if(buckethead == src) bucket_list[bucket_pos] = next timer_subsystem.bucket_count-- - else if(timeToRun < TIMER_MAX(timer_subsystem)) + else if(bucket_joined) timer_subsystem.bucket_count-- else var/l = length(second_queue)