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Layers are now defines (#17949)
* Layers are now defines * this looks better * GAS_phil_LAYER * no message * remove the three unneeded defines * no message
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@@ -227,7 +227,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
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/obj/effect/hallucination/simple/singularity
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image_icon = 'icons/effects/224x224.dmi'
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image_state = "singularity_s7"
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image_layer = 6
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image_layer = MASSIVE_OBJ_LAYER
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px = -96
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py = -96
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@@ -635,7 +635,7 @@ var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/ite
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if(!H.r_store) slots_free += ui_storage2
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if(slots_free.len)
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halitem.screen_loc = pick(slots_free)
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halitem.layer = 50
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halitem.layer = ABOVE_HUD_LAYER
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switch(rand(1,6))
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if(1) //revolver
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halitem.icon = 'icons/obj/guns/projectile.dmi'
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