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Layers are now defines (#17949)
* Layers are now defines * this looks better * GAS_phil_LAYER * no message * remove the three unneeded defines * no message
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@@ -27,7 +27,7 @@
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*/
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#define LIGHTING_CIRCULAR 1 //Comment this out to use old square lighting effects.
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#define LIGHTING_LAYER 15 //Drawing layer for lighting
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//#define LIGHTING_LAYER 15 //Drawing layer for lighting, moved to layers.dm
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#define LIGHTING_CAP 10 //The lumcount level at which alpha is 0 and we're fully lit.
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#define LIGHTING_CAP_FRAC (255/LIGHTING_CAP) //A precal'd variable we'll use in turf/redraw_lighting()
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#define LIGHTING_ICON 'icons/effects/alphacolors.dmi'
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@@ -365,7 +365,6 @@
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T.init_lighting()
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T.update_lumcount(0)
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#undef LIGHTING_LAYER
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#undef LIGHTING_CIRCULAR
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#undef LIGHTING_ICON
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#undef LIGHTING_ICON_STATE
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