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change job slot logging to use job_debug (#61688)
admin topics for updating available jobs weren't logged at all and that was kinda dumb john willard logged the console to game which i disagree with so i want to move that also
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@@ -85,7 +85,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
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GLOB.time_last_changed_position = world.time / 10
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j.total_positions++
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opened_positions[edit_job_target]++
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log_game("[key_name(usr)] opened a [j.title] job position, for a total of [j.total_positions] open job slots.")
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log_job_debug("[key_name(usr)] opened a [j.title] job position, for a total of [j.total_positions] open job slots.")
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playsound(computer, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
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return TRUE
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if("PRG_close_job")
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@@ -98,7 +98,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
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GLOB.time_last_changed_position = world.time / 10
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j.total_positions--
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opened_positions[edit_job_target]--
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log_game("[key_name(usr)] closed a [j.title] job position, leaving [j.total_positions] open job slots.")
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log_job_debug("[key_name(usr)] closed a [j.title] job position, leaving [j.total_positions] open job slots.")
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playsound(computer, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
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return TRUE
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if("PRG_priority")
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