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[MIRROR] Block connections to the server from new ckeys if the panic bunker is up and not in interview mode [MDB IGNORE] (#20326)
* Block connections to the server from new ckeys if the panic bunker is up and not in interview mode (#74496) The living hours check in client/New is still valid, this only cares about never before seen players without regard for that config. * Block connections to the server from new ckeys if the panic bunker is up and not in interview mode --------- Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
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co-authored by
Kyle Spier-Swenson
parent
ebb46fe2c9
commit
2d533a159f
@@ -32,6 +32,23 @@
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if(GLOB.admin_datums[ckey] || GLOB.deadmins[ckey])
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admin = TRUE
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if(!real_bans_only && !admin && CONFIG_GET(flag/panic_bunker) && !CONFIG_GET(flag/panic_bunker_interview))
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var/datum/db_query/query_client_in_db = SSdbcore.NewQuery(
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"SELECT 1 FROM [format_table_name("player")] WHERE ckey = :ckey",
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list("ckey" = ckey)
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)
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if(!query_client_in_db.Execute())
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qdel(query_client_in_db)
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return
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var/client_is_in_db = query_client_in_db.NextRow()
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if(!client_is_in_db)
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var/reject_message = "Failed Login: [key] [address]-[computer_id] - New Account attempting to connect during panic bunker, but was rejected due to no prior connections to game servers (no database entry)"
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log_access(reject_message)
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if (message)
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message_admins(span_adminnotice("[reject_message]"))
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return list("reason"="panicbunker", "desc" = "Sorry but the server is currently not accepting connections from never before seen players")
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//Whitelist
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if(!real_bans_only && !C && CONFIG_GET(flag/usewhitelist))
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