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jumping into abandoned crates no longers causes them to go boom (#46314)
* no more * fixed
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@@ -214,6 +214,12 @@
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return
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return ..()
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/obj/structure/closet/secure/loot/dive_into(mob/living/user)
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if(!locked)
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return ..()
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to_chat(user, "<span class='notice'>That seems like a stupid idea.</span>")
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return FALSE
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/obj/structure/closet/crate/secure/loot/emag_act(mob/user)
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if(locked)
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boom(user)
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