More fixes to incorrectly changed outputs(mainly files)

This commit is contained in:
Lzimann
2017-03-10 13:33:03 -03:00
parent e07556265c
commit 2d59366ae4
13 changed files with 15 additions and 15 deletions
+1 -1
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@@ -22,7 +22,7 @@
var/F = investigate_subject2file(subject)
if(!F)
return
to_chat(F, "<small>[time_stamp()] \ref[src] ([x],[y],[z])</small> || [src] [message]<br>")
F << "<small>[time_stamp()] \ref[src] ([x],[y],[z])</small> || [src] [message]<br>"
//ADMINVERBS
/client/proc/investigate_show( subject in list("hrefs","notes, memos, watchlist","singulo","wires","telesci", "gravity", "records", "cargo", "supermatter", "atmos", "experimentor", "kudzu") )
+1 -1
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@@ -28,7 +28,7 @@
if(text)
var/F = file("broken_icons.txt")
fdel(F)
to_chat(F, text)
F << text
to_chat(world, "Completely successfully and written to [F]")
+1 -1
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@@ -26,7 +26,7 @@ var/sound/admin_sound
for(var/mob/M in player_list)
if(M.client.prefs.toggles & SOUND_MIDI)
to_chat(M, admin_sound)
M << admin_sound
feedback_add_details("admin_verb","PGS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+1 -1
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@@ -383,7 +383,7 @@ swapmap
proc/Save()
if(id==src) return 0
var/savefile/S=mode?(new):new("map_[id].sav")
to_chat(S, src)
S << src
while(locked) sleep(1)
if(mode)
fdel("map_[id].txt")
+1 -1
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@@ -36,7 +36,7 @@ dmm_suite{
fdel("[map_name].dmm")
}
var/saved_map = file("[map_name].dmm")
to_chat(saved_map, file_text)
saved_map << file_text
return saved_map
}
write_map(var/turf/t1 as turf, var/turf/t2 as turf, var/flags as num){
@@ -672,7 +672,7 @@
return 0
if(I.w_class > WEIGHT_CLASS_BULKY)
if(!disable_warning)
to_chat(H, "The [I.name] is too big to attach." )
to_chat(H, "The [I.name] is too big to attach.") //should be src?
return 0
if( istype(I, /obj/item/device/pda) || istype(I, /obj/item/weapon/pen) || is_type_in_list(I, H.wear_suit.allowed) )
return 1
+2 -2
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@@ -160,9 +160,9 @@ var/const/VOX_DELAY = 600
if(M.client && !M.ear_deaf && (M.client.prefs.toggles & SOUND_ANNOUNCEMENTS))
var/turf/T = get_turf(M)
if(T.z == z_level)
to_chat(M, voice)
M << voice
else
to_chat(only_listener, voice)
only_listener << voice
return 1
return 0
+2 -2
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@@ -364,7 +364,7 @@
P.fields["blueprints"] = blueprintsinject
aipictures += P
to_chat(usr, "<span class='unconscious'>Image recorded</span>" )
to_chat(usr, "<span class='unconscious'>Image recorded</span>") //feedback to the AI player that the picture was taken
/obj/item/device/camera/proc/injectmasteralbum(icon, img, desc, pixel_x, pixel_y, blueprintsinject) //stores image information to a list similar to that of the datacore
var/numberer = 1
@@ -382,7 +382,7 @@
P.fields["blueprints"] = blueprintsinject
C.connected_ai.aicamera.aipictures += P
to_chat(usr, "<span class='unconscious'>Image recorded and saved to remote database</span>" )
to_chat(usr, "<span class='unconscious'>Image recorded and saved to remote database</span>") //feedback to the Cyborg player that the picture was taken
else
injectaialbum(icon, img, desc, pixel_x, pixel_y, blueprintsinject)
+1 -1
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@@ -446,7 +446,7 @@
else if (istype(W, /obj/item/weapon/screwdriver)) // haxing
if(opened)
if (cell)
to_chat(user, "<span class='warning'>Close the APC first!</span>" )
to_chat(user, "<span class='warning'>Close the APC first!</span>") //Less hints more mystery!
return
else
if (has_electronics==1)
+1 -1
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@@ -87,7 +87,7 @@ var/list/non_simple_animals = typecacheof(list(/mob/living/carbon/monkey,/mob/li
if(!H.myseed)
return
if(!H.harvest)// So it's bit harder.
to_chat(user, "<span clas='warning'>Plant needs to be ready to harvest to perform full data scan.</span>" )
to_chat(user, "<span clas='warning'>Plant needs to be ready to harvest to perform full data scan.</span>") //Because space dna is actually magic
return
if(plants[H.myseed.type])
to_chat(user, "<span class='notice'>Plant data already present in local storage.<span>")