From 2d6e01b54742bebc3f8fa7c4652636acbfe0fa12 Mon Sep 17 00:00:00 2001 From: AnturK Date: Tue, 19 May 2015 17:43:47 +0200 Subject: [PATCH] Fixes statues moving in front of mechs --- code/modules/mob/living/simple_animal/hostile/statue.dm | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/code/modules/mob/living/simple_animal/hostile/statue.dm b/code/modules/mob/living/simple_animal/hostile/statue.dm index 29dcdd93ebc..c35fcf76c67 100644 --- a/code/modules/mob/living/simple_animal/hostile/statue.dm +++ b/code/modules/mob/living/simple_animal/hostile/statue.dm @@ -119,6 +119,10 @@ if(M.client && CanAttack(M) && !issilicon(M)) if(!M.eye_blind) return M + for(var/obj/mecha/M in view(world.view + 1, check)) //assuming if you can see them they can see you + if(M.occupant && M.occupant.client) + if(!M.occupant.eye_blind) + return M.occupant return null // Cannot talk