diff --git a/code/datums/shuttles.dm b/code/datums/shuttles.dm index 1a29b2ca91e..f36190073e5 100644 --- a/code/datums/shuttles.dm +++ b/code/datums/shuttles.dm @@ -23,7 +23,6 @@ /datum/map_template/shuttle/New() shuttle_id = "[port_id]_[suffix]" mappath = "[prefix][shuttle_id].dmm" - to_chat(world, "[mappath]") . = ..() /datum/map_template/shuttle/preload_size(path, cache) diff --git a/code/modules/events/fugitive_spawning.dm b/code/modules/events/fugitive_spawning.dm index 0829021560f..935c6ea7486 100644 --- a/code/modules/events/fugitive_spawning.dm +++ b/code/modules/events/fugitive_spawning.dm @@ -54,7 +54,7 @@ //after spawning playsound(src, 'sound/weapons/emitter.ogg', 50, 1) new /obj/item/storage/toolbox/mechanical(landing_turf) //so they can actually escape maint - addtimer(CALLBACK(src, .proc/spawn_hunters), 10 )//MINUTES) + addtimer(CALLBACK(src, .proc/spawn_hunters), 10 MINUTES) role_name = "fugitive hunter" return SUCCESSFUL_SPAWN