From 2d80976068b87b720d93aec1374f7c9aebf9a2d5 Mon Sep 17 00:00:00 2001 From: AnturK Date: Tue, 6 Nov 2018 14:27:45 +0100 Subject: [PATCH] Fixes some parlyze nonsense. (#41314) --- code/datums/brain_damage/severe.dm | 2 +- code/modules/mob/living/status_procs.dm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/datums/brain_damage/severe.dm b/code/datums/brain_damage/severe.dm index 0ae2a99f0d2..0ddce401d11 100644 --- a/code/datums/brain_damage/severe.dm +++ b/code/datums/brain_damage/severe.dm @@ -66,7 +66,7 @@ lose_text = "You can feel your limbs again!" /datum/brain_trauma/severe/paralysis/on_life() - owner.Paralyze(200, ignore_canknockdown = TRUE) + owner.Paralyze(200, ignore_canstun = TRUE) ..() /datum/brain_trauma/severe/paralysis/on_lose() diff --git a/code/modules/mob/living/status_procs.dm b/code/modules/mob/living/status_procs.dm index efb69897184..f1512ab0ec0 100644 --- a/code/modules/mob/living/status_procs.dm +++ b/code/modules/mob/living/status_procs.dm @@ -201,7 +201,7 @@ if(P) P.duration = world.time + amount else - P = apply_status_effect(STATUS_EFFECT_IMMOBILIZED, amount, updating) + P = apply_status_effect(STATUS_EFFECT_PARALYZED, amount, updating) return P /mob/living/proc/AdjustParalyzed(amount, updating = TRUE, ignore_canstun = FALSE) //Adds to remaining duration