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patches a blooddrinking holodeck exploit (#3345)
## About The Pull Request patches a blooddrinking holodeck exploit from holodeck stuff ## Why It's Good For The Game holograms having blood is weird ## Proof Of Testing tested ## Changelog 🆑 fix: Hologram mobs no longer have blood /🆑 --------- Co-authored-by: The Sharkening <95130227+StrangeWeirdKitten@users.noreply.github.com>
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The Sharkening
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@@ -65,6 +65,7 @@
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// these vars are not really standardized but all would theoretically create stuff on death
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our_mob.add_traits(list(TRAIT_PERMANENTLY_MORTAL, TRAIT_NO_BLOOD_OVERLAY, TRAIT_NOBLOOD, TRAIT_NOHUNGER), INNATE_TRAIT)
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ADD_TRAIT(our_mob, TRAIT_NOBLOOD, INNATE_TRAIT) // BUBBER ADDITION: bloodrinking exploit fix
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RegisterSignal(our_mob, COMSIG_QDELETING, PROC_REF(handle_mob_delete))
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return our_mob
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