From 2da590e93de8da0fad678781e3fc9a70e42010f3 Mon Sep 17 00:00:00 2001 From: StaringGasMask <62149527+Exester509@users.noreply.github.com> Date: Wed, 6 Aug 2025 14:23:12 +0200 Subject: [PATCH] Makes angel wings more maneuverable (#92377) ## About The Pull Request Increases wing stabilization force for the wings from the flight potion, allowing much quicker halting. As a comparison, a single key press used to displace you roughly 5 tiles, after these changes, it will only displace you two. ## Why It's Good For The Game Newtonian movement made wings hard to maneuver and annoying to use, this aims to make them more usable. I'm not sure about how well they'll do in combat, since after this change you still keep a substantial speed bonus, but to my knowledge it was like that before and not many people complained. If it becomes a problem, the speed can be adjusted as well. ## Changelog :cl: qol: Made angel wings more maneuverable /:cl: (cherry picked from commit 8222f59f613741a94c5eae1e1df38d136967a689) --- code/modules/surgery/organs/external/wings/functional_wings.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/surgery/organs/external/wings/functional_wings.dm b/code/modules/surgery/organs/external/wings/functional_wings.dm index 4cc46045a23..e1bb0b94039 100644 --- a/code/modules/surgery/organs/external/wings/functional_wings.dm +++ b/code/modules/surgery/organs/external/wings/functional_wings.dm @@ -1,5 +1,5 @@ #define FUNCTIONAL_WING_FORCE 2.25 NEWTONS -#define FUNCTIONAL_WING_STABILIZATION 1.2 NEWTONS +#define FUNCTIONAL_WING_STABILIZATION 4.5 NEWTONS ///hud action for starting and stopping flight /datum/action/innate/flight