standardizes default unfasten wrench (#65425)

I'll do more in the future but I'll limit myself to this because I'm tired, bored, and don't want to make so many PRs touching the same things that I have to deal with conflicts each time one is merged.
Just as an example, screwdriver's gotta be done as well, does the exact same thing wrenches do, I believe.
Standardizes (and touches) each time default_unfasten_wrench is used.

Fixes tool logs, since it relies on tool acts to exist, I'm trying to move as many tool acts to its proper proc. Like a spiritual successor to the tool superpack PRs.

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
This commit is contained in:
John Willard
2022-04-04 12:44:14 -07:00
committed by GitHub
co-authored by Luc
parent e7fdea5325
commit 2db00c7dc5
62 changed files with 361 additions and 258 deletions
+4 -2
View File
@@ -130,8 +130,10 @@
return TOOL_ACT_TOOLTYPE_SUCCESS
/obj/structure/showcase/wrench_act(mob/living/user, obj/item/tool)
if(deconstruction_state == SHOWCASE_CONSTRUCTED && default_unfasten_wrench(user, tool))
return TOOL_ACT_TOOLTYPE_SUCCESS
if(deconstruction_state != SHOWCASE_CONSTRUCTED)
return FALSE
default_unfasten_wrench(user, tool)
return TOOL_ACT_TOOLTYPE_SUCCESS
//Feedback is given in examine because showcases can basically have any sprite assigned to them