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[MIRROR] Handful of minor text fixes (#1622)
* Handful of minor text fixes #54774 Space Dragons used a visible_message when the user renamed themselves, and touch spells messaged the wrong person about disappearing when destroyed. This PR fixes those two issues. Edit: Also fixes an extra space in bodies slamming into bodies and admin edited shuttle timers showing the wrong value (setting the timer to 30 seconds would show 3 seconds, 300 would show 30, etc) * Handful of minor text fixes Co-authored-by: Rohesie <rohesie@gmail.com>
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@@ -98,8 +98,8 @@
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take_bodypart_damage(10 + 5 * extra_speed, check_armor = TRUE, wound_bonus = extra_speed * 5)
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victim.Paralyze(20)
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Paralyze(20)
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visible_message("<span class='danger'>[src] crashes into [victim] [extra_speed ? "really hard" : ""], knocking them both over!</span>",\
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"<span class='userdanger'>You violently crash into [victim] [extra_speed ? "extra hard" : ""]!</span>")
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visible_message("<span class='danger'>[src] crashes into [victim][extra_speed ? " really hard" : ""], knocking them both over!</span>",\
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"<span class='userdanger'>You violently crash into [victim][extra_speed ? " extra hard" : ""]!</span>")
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playsound(src,'sound/weapons/punch1.ogg',50,TRUE)
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@@ -191,7 +191,7 @@
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to_chat(src, "<span class='warning'>Not a valid name, please try again.</span>")
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dragon_name()
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return
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visible_message("<span class='notice'>Your name is now <span class='name'>[chosen_name]</span>, the feared Space Dragon.</span>")
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to_chat(src, "<span class='notice'>Your name is now <span class='name'>[chosen_name]</span>, the feared Space Dragon.</span>")
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fully_replace_character_name(null, chosen_name)
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/**
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