Committing what I have for now just in case. Also includes the new shuttle door type and added an airlock painter to the CE's closet.

This commit is contained in:
ikarrus
2014-03-29 22:32:35 -06:00
parent c8da962b40
commit 2de4ffeb31
7 changed files with 9360 additions and 9155 deletions
@@ -26,6 +26,7 @@
new /obj/item/device/radio/headset/heads/ce(src)
new /obj/item/weapon/storage/toolbox/mechanical(src)
new /obj/item/clothing/suit/hazardvest(src)
new /obj/item/weapon/airlock_painter(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/device/multitool(src)
new /obj/item/device/flash(src)
@@ -296,6 +296,16 @@ obj/structure/door_assembly
density = 1
state = 1
door_assembly_shuttle
name = "Shuttle Airlock Assembly"
icon_state = "door_as_shuttle1"
typetext = "shuttle"
icontext = "shuttle"
airlock_type = /obj/machinery/door/airlock/shuttle
anchored = 1
density = 1
state = 1
/obj/structure/door_assembly/attackby(obj/item/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/pen))
var/t = copytext(stripped_input(user, "Enter the name for the door.", src.name, src.created_name),1,MAX_NAME_LEN)