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[MIRROR] elite nukie suit improvements [MDB IGNORE] (#11301)
* elite nukie suit improvements (#64668) deletes the elite armor booster module, instead the elite syndie suit has some armor by default, with the rest being filled by the standard armor booster makes welding protection a part of armor booster, removes it from nukie suits since they have armor booster adds new towering sprites, here you can see the space mode and combat mode * elite nukie suit improvements Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
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@@ -706,15 +706,15 @@
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'Property of the Gorlex Marauders, with assistance from Cybersun Industries. \
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All rights reserved, tampering with suit will void life expectancy.'"
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default_skin = "elite"
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 55, BIO = 100, FIRE = 100, ACID = 100, WOUND = 25)
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armor = list(MELEE = 20, BULLET = 10, LASER = 20, ENERGY = 20, BOMB = 55, BIO = 100, FIRE = 100, ACID = 100, WOUND = 25)
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resistance_flags = FIRE_PROOF|ACID_PROOF
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atom_flags = PREVENT_CONTENTS_EXPLOSION_1
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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siemens_coefficient = 0
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slowdown_inactive = 0.75
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slowdown_active = 0.25
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slowdown_inactive = 1
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slowdown_active = 0.5
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ui_theme = "syndicate"
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inbuilt_modules = list(/obj/item/mod/module/armor_booster/elite)
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inbuilt_modules = list(/obj/item/mod/module/armor_booster)
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skins = list(
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"elite" = list(
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HELMET_LAYER = null,
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