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Updates href uses for 516 (#88699)
## About The Pull Request Was just scrolling through the Paradise github since they seem to have more work done for 516 to see if there's anything I can port over, found this and thought why not. Ports parts of https://github.com/ParadiseSS13/Paradise/pull/25105 Specifically, updaing all hrefs to use the internal ``byond://``, and adding it to grep. ## Why It's Good For The Game More work towards 516. ## Changelog Nothing player-facing.
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@@ -34,7 +34,7 @@ SUBSYSTEM_DEF(lag_switch)
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auto_switch = FALSE
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UnregisterSignal(SSdcs, COMSIG_GLOB_CLIENT_CONNECT)
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veto_timer_id = addtimer(CALLBACK(src, PROC_REF(set_all_measures), TRUE, TRUE), 20 SECONDS, TIMER_STOPPABLE)
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message_admins("Lag Switch population threshold reached. Automatic activation of lag mitigation measures occuring in 20 seconds. (<a href='?_src_=holder;[HrefToken()];change_lag_switch_option=CANCEL'>CANCEL</a>)")
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message_admins("Lag Switch population threshold reached. Automatic activation of lag mitigation measures occuring in 20 seconds. (<a href='byond://?_src_=holder;[HrefToken()];change_lag_switch_option=CANCEL'>CANCEL</a>)")
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log_admin("Lag Switch population threshold reached. Automatic activation of lag mitigation measures occuring in 20 seconds.")
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/// (En/Dis)able automatic triggering of switches based on client count
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