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Updates href uses for 516 (#88699)
## About The Pull Request Was just scrolling through the Paradise github since they seem to have more work done for 516 to see if there's anything I can port over, found this and thought why not. Ports parts of https://github.com/ParadiseSS13/Paradise/pull/25105 Specifically, updaing all hrefs to use the internal ``byond://``, and adding it to grep. ## Why It's Good For The Game More work towards 516. ## Changelog Nothing player-facing.
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@@ -102,7 +102,7 @@
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triggering = TRUE
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// We sleep HERE, in pre-event setup (because there's no sense doing it in run_event() since the event is already running!) for the given amount of time to make an admin has enough time to cancel an event un-fitting of the present round or at least reroll it.
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message_admins("Random Event triggering in [DisplayTimeText(RANDOM_EVENT_ADMIN_INTERVENTION_TIME)]: [name]. (<a href='?src=[REF(src)];cancel=1'>CANCEL</a>) (<a href='?src=[REF(src)];different_event=1'>SOMETHING ELSE</a>)")
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message_admins("Random Event triggering in [DisplayTimeText(RANDOM_EVENT_ADMIN_INTERVENTION_TIME)]: [name]. (<a href='byond://?src=[REF(src)];cancel=1'>CANCEL</a>) (<a href='byond://?src=[REF(src)];different_event=1'>SOMETHING ELSE</a>)")
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sleep(RANDOM_EVENT_ADMIN_INTERVENTION_TIME)
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var/players_amt = get_active_player_count(alive_check = TRUE, afk_check = TRUE, human_check = TRUE)
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if(!can_spawn_event(players_amt))
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