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Lowered maximum amount of possible fire stacks.
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@@ -139,7 +139,7 @@
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if(!..()) return
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if(istype(M, /mob/living))
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M << "<span class='danger'>You are lit on fire from the intense heat of the [name]!</span>"
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M.adjust_fire_stacks(potency / 5)
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M.adjust_fire_stacks(potency / 10)
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M.IgniteMob()
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/obj/item/weapon/grown/novaflower/afterattack(atom/A as mob|obj, mob/user as mob,proximity)
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