[MIRROR] Makes silicons able to receive headset messages from admins [MDB IGNORE] (#20239)

* Makes silicons able to receive headset messages from admins (#74387)

## About The Pull Request

This just makes silicons able to receive headset messages from admins,
as stated in the title.

It doesn't really make sense from a technical point of view why a
silicon mob should not be able to receive headset messages from admins,
seeing as they have a built in radio. As long as their radio is intact
they will get the message.

Some testing screenshots-- it is working as intended.

<details>
<summary>Balloon alert still displays</summary>

![image](https://user-images.githubusercontent.com/13398309/229042590-b9511db7-1072-469d-9ca8-b64b0b208e0d.png)

</details>

<details>
<summary>No radio/headset still prevents message from being
sent</summary>

![image](https://user-images.githubusercontent.com/13398309/229042446-241c1ffa-11f5-4050-b6fe-beabcddb79fe.png)

![image](https://user-images.githubusercontent.com/13398309/229042420-d6414fc2-b64c-4a6f-af41-7ac364815cdc.png)

</details>

Closes https://github.com/Skyrat-SS13/Skyrat-tg/issues/14164

## Why It's Good For The Game

Fixes an oversight, more tools for admins to play with is always nice.

## Changelog

🆑
fix: admins may now send headset messages to silicon mobs as long as
they have a radio
/🆑

* Makes silicons able to receive headset messages from admins

---------

Co-authored-by: Bloop <vinylspiders@gmail.com>
This commit is contained in:
SkyratBot
2023-04-01 22:11:28 +02:00
committed by GitHub
parent ec67ffb340
commit 2eb6f58ca3
+23 -14
View File
@@ -33,17 +33,26 @@
admin_headset_message(M)
/client/proc/admin_headset_message(mob/M in GLOB.mob_list, sender = null)
var/mob/living/carbon/human/H = M
/client/proc/admin_headset_message(mob/target in GLOB.mob_list, sender = null)
var/mob/living/carbon/human/human_recipient
var/mob/living/silicon/silicon_recipient
if(!check_rights(R_ADMIN))
return
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human", confidential = TRUE)
return
if(!istype(H.ears, /obj/item/radio/headset))
to_chat(usr, "The person you are trying to contact is not wearing a headset.", confidential = TRUE)
if(ishuman(target))
human_recipient = target
if(!istype(human_recipient.ears, /obj/item/radio/headset))
to_chat(usr, "The person you are trying to contact is not wearing a headset.", confidential = TRUE)
return
else if(issilicon(target))
silicon_recipient = target
if(!istype(silicon_recipient.radio, /obj/item/radio))
to_chat(usr, "The silicon you are trying to contact does not have a radio installed.", confidential = TRUE)
return
else
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human or /mob/living/silicon", confidential = TRUE)
return
if (!sender)
@@ -51,16 +60,16 @@
if(!sender)
return
message_admins("[key_name_admin(src)] has started answering [key_name_admin(H)]'s [sender] request.")
var/input = input("Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from [sender]", "") as text|null
message_admins("[key_name_admin(src)] has started answering [key_name_admin(target)]'s [sender] request.")
var/input = input("Please enter a message to reply to [key_name(target)] via their headset.","Outgoing message from [sender]", "") as text|null
if(!input)
message_admins("[key_name_admin(src)] decided not to answer [key_name_admin(H)]'s [sender] request.")
message_admins("[key_name_admin(src)] decided not to answer [key_name_admin(target)]'s [sender] request.")
return
log_directed_talk(mob, H, input, LOG_ADMIN, "reply")
message_admins("[key_name_admin(src)] replied to [key_name_admin(H)]'s [sender] message with: \"[input]\"")
H.balloon_alert(H, "you hear a voice")
to_chat(H, span_hear("You hear something crackle in your ears for a moment before a voice speaks. \"Please stand by for a message from [sender == "Syndicate" ? "your benefactor" : "Central Command"]. Message as follows[sender == "Syndicate" ? ", agent." : ":"] <b>[input].</b> Message ends.\""), confidential = TRUE)
log_directed_talk(mob, target, input, LOG_ADMIN, "reply")
message_admins("[key_name_admin(src)] replied to [key_name_admin(target)]'s [sender] message with: \"[input]\"")
target.balloon_alert(target, "you hear a voice")
to_chat(target, span_hear("You hear something crackle in your [human_recipient ? "ears" : "radio receiver"] for a moment before a voice speaks. \"Please stand by for a message from [sender == "Syndicate" ? "your benefactor" : "Central Command"]. Message as follows[sender == "Syndicate" ? ", agent." : ":"] <b>[input].</b> Message ends.\""), confidential = TRUE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Headset Message") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!