mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-19 12:05:59 +01:00
[MIRROR] Fugitive hunters gather candidates with a deadchat poll [MDB IGNORE] (#21566)
* Fugitive hunters gather candidates with a deadchat poll (#75485) ## About The Pull Request Fugitive Hunter spawning now works a lot more like it does for Pirates. Rather than just using the spawners, it collects candidates from a ghost poll, and leaves the remaining spawners to be used if any are left. ## Why It's Good For The Game The only way this event gathered candidates was through the notify_ghosts that hunter spawners threw on Initialize(). This easily flies under the radar (and I think also stopped working after lazyloading was implemented??), contributing to how infrequently hunter rolls are taken. The hunters are an important part of fugitives as a whole, so making sure they're properly filled out is good. Closes #74625. ## Changelog 🆑 qol: Fugitive hunters now get a deadchat poll and notify deadchat properly. /🆑 * Fugitive hunters gather candidates with a deadchat poll --------- Co-authored-by: Rhials <Datguy33456@gmail.com>
This commit is contained in:
@@ -7,10 +7,6 @@
|
||||
show_flavor = FALSE
|
||||
var/back_story = "error"
|
||||
|
||||
/obj/effect/mob_spawn/ghost_role/human/fugitive/Initialize(mapload)
|
||||
. = ..()
|
||||
notify_ghosts("Hunters are waking up looking for refugees!", source = src, action=NOTIFY_ATTACK, flashwindow = FALSE, ignore_key = POLL_IGNORE_FUGITIVE)
|
||||
|
||||
/obj/effect/mob_spawn/ghost_role/human/fugitive/special(mob/living/carbon/human/spawned_human)
|
||||
. = ..()
|
||||
var/datum/antagonist/fugitive_hunter/fughunter = new
|
||||
|
||||
Reference in New Issue
Block a user